Player Matchup

Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Doug9598
Chaac
Level 127
God Stats
3W - 6L
1,327 SR
Queue Stats
233W - 225L
1,579 Elo+
Party 1
Sobek
Sobek
GrandpaWally
Sobek
Level 122
God Stats
3W - 4L
1,617 SR
Queue Stats
254W - 240L
1,638 Elo+
Party 1
Athena
Athena
SolarizedDark
Athena
Level 31
God Stats
4W - 0L
1,958 SR
Queue Stats
11W - 12L
1,533 Elo+
Party 1
Janus
Janus
Thecardczar
Janus
Level 122
God Stats
1W - 2L
1,389 SR
Queue Stats
77W - 94L
1,525 Elo+
Party 1
Team Averages
Level 103
1,558 SR
1,555 Elo+

VS

Team Averages
Level 66
1,420 SR
1,493 Elo+
Agni
Agni
DesertxAngel
Agni
Level 49
God Stats
17W - 11L
1,595 SR
Queue Stats
183W - 178L
1,444 Elo+
Party 2
Osiris
Osiris
HotFierro
Osiris
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
336W - 325L
1,511 Elo+
Party 2
Apollo
Apollo
Sgorbiux69
Apollo
Level 48
God Stats
4W - 5L
1,368 SR
Queue Stats
135W - 103L
1,556 Elo+
Party 3
Athena
Athena
lilgamermama
Athena
Level 58
God Stats
6W - 4L
1,349 SR
Queue Stats
109W - 96L
1,523 Elo+
Party 3
Arachne
Arachne
richzilla11
Arachne
Level 84
God Stats
2W - 5L
1,288 SR
Queue Stats
278W - 284L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 0
5,458
420
4,669
6,492
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Doug9598
Chaac
13
4 / 1 / 2
7,311
562
7,590
11,649
10,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 2
7,255
558
3,370
8,946
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
6,109
470
3,273
8,386
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 1
7,888
607
4,294
3,448
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,671
513
2,080
5,534
2,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Osiris
HotFierro
Osiris
11
0 / 5 / 0
6,282
483
4,000
8,507
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Sgorbiux69
Apollo
11
2 / 1 / 2
6,680
514
6,715
6,770
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
9
0 / 0 / 3
6,244
480
2,567
6,259
2,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
richzilla11
Arachne
12
6 / 3 / 0
7,304
562
7,512
9,745
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
8
8
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
4
0
0
L
0
2
2
0.5
W
Chaac
Doug9598
Chaac
4
1
2
5
W
3
1
2
4
L
Osiris
HotFierro
Osiris
0
5
0
0
L
Apollo
Sgorbiux69
Apollo
2
1
2
3
W
0
1
2
1
W
4
1
1
4.5
L
Athena
0
0
3
1.5
L
Arachne
richzilla11
Arachne
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,196
Damage
22,874
38,921
Taken
36,815
22,337
Mitigated
17,950
12,117
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,669
855
0
1,219
6,492
1,646
819
841
5,651
0
31,758
L
2,080
193
0
1,780
5,534
2,266
328
1,888
3,508
41,368
0
W
Chaac
Doug9598
Chaac
7,590
1,023
0
4,855
11,649
10,144
89
520
11,129
0
41,264
W
3,370
335
0
2,604
8,946
4,743
0
806
8,140
42,307
0
L
Osiris
HotFierro
Osiris
4,000
1,257
0
2,016
8,507
6,494
0
742
7,765
0
36,476
L
Apollo
Sgorbiux69
Apollo
6,715
3,330
0
2,381
6,770
1,996
852
1,860
4,868
0
46,634
W
3,273
1,161
0
2,409
8,386
4,829
408
1,080
7,306
16,281
0
W
4,294
489
0
1,030
3,448
975
1,282
1,400
2,048
42,845
0
L
Athena
2,567
682
0
500
6,259
2,963
254
1,965
4,254
11,972
0
L
Arachne
richzilla11
Arachne
7,512
4,771
0
3,463
9,745
4,231
0
4,148
5,483
0
40,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,021
Gold Earned
33,181
354
Minions Killed
343
0
Camps Cleared
0
1,206,313
Distance Traveled
1,210,160
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,458
420
58
4
0
219,294
3
L
Agni
6,671
513
79
6
0
219,563
4
W
Chaac
7,311
562
70
5
0
243,510
1
W
Sobek
7,255
558
90
7
0
233,755
5
L
Osiris
6,282
483
67
5
0
230,521
3
L
Apollo
6,680
514
108
8
0
212,884
0
W
Athena
6,109
470
40
3
0
250,036
3
W
Janus
7,888
607
96
7
0
259,718
4
L
Athena
6,244
480
17
1
0
258,497
1
L
Arachne
7,304
562
72
6
0
288,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role