Player Matchup

Medusa
Medusa
EpicBlaze14
Medusa
Level 16
God Stats
9W - 12L
1,503 SR
Queue Stats
44W - 38L
1,473 Elo+
Party 2
Thanatos
Thanatos
FatDiggaNick
Thanatos
Level 29
God Stats
82W - 73L
1,531 SR
Queue Stats
196W - 188L
1,528 Elo+
Solo
Raijin
Raijin
Jzke
Raijin
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
101W - 95L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
RapidRAF
Cthulhu
Level 26
God Stats
26W - 30L
1,545 SR
Queue Stats
229W - 213L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
ZeroTwoIsSoBAD
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,404 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,470 Elo+

VS

Team Averages
Level 15
1,637 SR
1,468 Elo+
Arachne
Arachne
C0L0SSUSvdm
Arachne
Level 17
God Stats
57W - 58L
1,899 SR
Queue Stats
170W - 171L
1,658 Elo+
Solo
Anubis
Anubis
DragonScrollie
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,400 Elo+
Party 1
Aphrodite
Aphrodite
MinervaJeses
Aphrodite
Level 18
God Stats
10W - 7L
1,872 SR
Queue Stats
126W - 116L
1,521 Elo+
Solo
Cerberus
Cerberus
PhatAstronaut
Cerberus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
12W - 16L
1,388 Elo+
Party 1
Neith
Neith
elpropheto
Neith
Level 6
God Stats
2W - 4L
1,416 SR
Queue Stats
5W - 6L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 11 / 6
11,057
410
20,864
23,451
5,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FatDiggaNick
Thanatos
18
9 / 8 / 6
12,858
476
20,355
21,405
5,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Jzke
Raijin
16
2 / 15 / 7
10,882
403
15,126
26,447
5,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RapidRAF
Cthulhu
16
4 / 9 / 11
10,501
389
18,966
41,047
21,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 11 / 5
8,762
325
8,467
33,816
14,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C0L0SSUSvdm
Arachne
20
16 / 1 / 7
16,793
622
17,304
28,734
13,141
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
33 / 2 / 10
15,903
589
54,210
25,771
15,469
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
MinervaJeses
Aphrodite
16
3 / 9 / 16
11,909
441
19,301
32,226
14,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
PhatAstronaut
Cerberus
17
1 / 7 / 19
12,530
464
21,264
28,494
18,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
15
1 / 8 / 8
10,946
405
12,483
18,923
5,391
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
24
Kills
54
54
Deaths
27
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Arachne
C0L0SSUSvdm
Arachne
16
1
7
19.5
W
33
2
10
19
L
Medusa
8
11
6
1
L
Thanatos
FatDiggaNick
Thanatos
9
8
6
1.5
L
Raijin
Jzke
Raijin
2
15
7
0.37
W
Aphrodite
MinervaJeses
Aphrodite
3
9
16
1.22
W
Cerberus
PhatAstronaut
Cerberus
1
7
19
1.5
L
Cthulhu
RapidRAF
Cthulhu
4
9
11
1.06
L
1
11
5
0.32
W
Neith
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,778
Damage
124,562
146,166
Taken
134,148
52,283
Mitigated
67,510
33,669
Healing
71,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
C0L0SSUSvdm
Arachne
17,304
11,691
0
18,478
28,734
13,141
2,809
4,821
23,482
0
145,307
W
54,210
2,805
0
16,448
25,771
15,469
0
5,432
19,646
129,584
0
L
Medusa
20,864
11,148
0
3,715
23,451
5,577
0
15,588
7,812
0
70,196
L
Thanatos
FatDiggaNick
Thanatos
20,355
5,434
0
9,849
21,405
5,305
0
10,801
10,604
0
63,618
L
Raijin
Jzke
Raijin
15,126
2,268
0
1,033
26,447
5,730
0
16,655
9,792
59,078
0
W
Aphrodite
MinervaJeses
Aphrodite
19,301
3,193
8,422
18,269
32,226
14,797
666
9,656
21,329
63,800
0
W
Cerberus
PhatAstronaut
Cerberus
21,264
717
0
8,703
28,494
18,712
3,174
4,403
23,742
69,530
0
L
Cthulhu
RapidRAF
Cthulhu
18,966
1,146
820
12,774
41,047
21,172
0
22,737
18,310
58,983
0
L
8,467
844
576
4,902
33,816
14,499
0
28,994
4,742
0
21,297
W
Neith
12,483
4,088
0
1,616
18,923
5,391
3,492
6,648
11,707
0
50,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,060
Gold Earned
68,081
380
Minions Killed
640
0
Camps Cleared
0
2,152,975
Distance Traveled
2,370,156
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,793
622
193
7
0
603,004
9
W
Anubis
15,903
589
133
5
0
474,177
2
L
Medusa
11,057
410
92
3
0
391,123
1
L
Thanatos
12,858
476
82
3
0
506,169
1
L
Raijin
10,882
403
100
4
0
363,860
0
W
Aphrodite
11,909
441
69
3
0
451,498
0
W
Cerberus
12,530
464
153
6
0
405,087
3
L
Cthulhu
10,501
389
75
3
0
438,110
1
L
Guan Yu
8,762
325
31
1
0
453,713
2
W
Neith
10,946
405
92
3
0
436,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role