Player Matchup

Ares
Ares
 
Ares
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AsUHateMe
Morgan Le Fay
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
MrMonoEgg
Sun Wukong
Level 26
God Stats
13W - 5L
1,734 SR
Queue Stats
69W - 40L
1,560 Elo+
Solo
Nemesis
Nemesis
nomis01
Nemesis
Level 29
God Stats
2W - 3L
1,409 SR
Queue Stats
112W - 93L
1,560 Elo+
Solo
Neith
Neith
valomanperrix
Neith
Level 3
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 1L
1,596 Elo+
Party 2
Team Averages
Level 28
1,571 SR
1,556 Elo+

VS

Team Averages
Level 18
1,460 SR
1,522 Elo+
Nemesis
Nemesis
Andamir
Nemesis
Level 7
God Stats
5W - 3L
1,568 SR
Queue Stats
131W - 115L
1,497 Elo+
Solo
Izanami
Izanami
LipeBuss
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,530 Elo+
Party 1
Tyr
Tyr
TusnalgasX12
Tyr
Level 9
God Stats
0W - 3L
1,231 SR
Queue Stats
13W - 18L
1,479 Elo+
Solo
Merlin
Merlin
YMOT
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 61L
1,561 Elo+
Solo
Sobek
Sobek
zXimiaG0D
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
5 / 1 / 2
5,726
636
3,827
6,349
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
AsUHateMe
Morgan Le Fay
11
3 / 1 / 0
6,081
676
3,147
3,510
1,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MrMonoEgg
Sun Wukong
11
3 / 0 / 0
6,192
688
4,537
3,841
1,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
nomis01
Nemesis
9
3 / 0 / 3
5,619
624
4,118
5,889
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
3 / 0 / 6
5,844
649
5,677
3,756
985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Andamir
Nemesis
6
0 / 4 / 0
4,040
449
1,621
5,659
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
LipeBuss
Izanami
7
0 / 5 / 0
4,492
499
3,192
6,246
1,440
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 1 / 0
4,774
530
1,409
6,056
3,417
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
YMOT
Merlin
9
2 / 4 / 0
5,294
588
4,466
6,157
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
zXimiaG0D
Sobek
7
0 / 3 / 0
4,543
505
1,846
6,027
3,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
17
Kills
2
2
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
1
2
6
L
Nemesis
Andamir
Nemesis
0
4
0
0
W
Morgan Le Fay
AsUHateMe
Morgan Le Fay
3
1
0
3
L
Izanami
LipeBuss
Izanami
0
5
0
0
W
Sun Wukong
MrMonoEgg
Sun Wukong
3
0
0
3
L
0
1
0
0
L
Merlin
YMOT
Merlin
2
4
0
0.5
W
Nemesis
nomis01
Nemesis
3
0
3
4.5
W
3
0
6
6
L
Sobek
zXimiaG0D
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,306
Damage
12,534
23,345
Taken
30,145
9,401
Mitigated
11,988
8,176
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,827
217
0
1,228
6,349
3,853
0
2,080
4,201
15,072
0
L
Nemesis
Andamir
Nemesis
1,621
506
0
1,312
5,659
1,341
0
869
4,790
0
14,331
W
Morgan Le Fay
AsUHateMe
Morgan Le Fay
3,147
185
0
1,536
3,510
1,292
1,272
1,724
1,592
36,691
0
L
Izanami
LipeBuss
Izanami
3,192
2,286
0
941
6,246
1,440
601
1,961
4,285
0
31,234
W
Sun Wukong
MrMonoEgg
Sun Wukong
4,537
875
0
1,330
3,841
1,666
0
0
3,841
0
34,503
L
1,409
132
0
2,888
6,056
3,417
0
0
6,056
0
23,473
L
Merlin
YMOT
Merlin
4,466
546
0
1,116
6,157
1,967
0
2,680
3,477
26,591
0
W
Nemesis
nomis01
Nemesis
4,118
2,047
0
2,785
5,889
1,605
0
1,210
4,499
0
23,980
W
5,677
2,429
0
1,297
3,756
985
280
856
2,900
0
35,584
L
Sobek
zXimiaG0D
Sobek
1,846
210
0
1,372
6,027
3,823
78
1,464
4,563
4,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,462
Gold Earned
23,143
296
Minions Killed
222
0
Camps Cleared
0
958,905
Distance Traveled
866,247
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,726
636
16
2
0
185,375
2
L
Nemesis
4,040
449
27
3
0
153,981
1
W
Morgan Le Fay
6,081
676
82
9
0
177,351
3
L
Izanami
4,492
499
67
7
0
168,547
0
W
Sun Wukong
6,192
688
78
9
0
210,214
2
L
Tyr
4,774
530
69
8
0
210,473
1
L
Merlin
5,294
588
48
5
0
164,492
1
W
Nemesis
5,619
624
51
6
0
211,168
3
W
Neith
5,844
649
69
8
0
174,797
4
L
Sobek
4,543
505
11
1
0
168,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role