Player Matchup

Olorun
Olorun
 
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AboutaFruit
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,413 Elo+
Solo
Sylvanus
Sylvanus
Putinof
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,401 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
idjisjd
Morgan Le Fay
Level 20
God Stats
15W - 10L
1,596 SR
Queue Stats
45W - 47L
1,606 Elo+
Solo
Loki
Loki
柠檬百香果
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,508 Elo+

VS

Team Averages
Level 26
1,494 SR
1,510 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NikolayQWE
Da Ji
Level 29
God Stats
18W - 24L
1,475 SR
Queue Stats
422W - 467L
1,413 Elo+
Solo
Rama
Rama
imreformedman
Rama
Level 26
God Stats
5W - 4L
1,434 SR
Queue Stats
98W - 44L
1,766 Elo+
Party 1
Bellona
Bellona
阎罗邱霞
Bellona
Level 21
God Stats
8W - 7L
1,562 SR
Queue Stats
141W - 137L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
6 / 1 / 0
6,943
631
4,574
7,199
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 10 / 1
5,019
456
1,929
8,837
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Putinof
Sylvanus
6
0 / 7 / 0
4,461
406
1,136
7,482
3,981
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
idjisjd
Morgan Le Fay
9
1 / 2 / 3
5,665
515
3,332
3,742
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 2
5,371
488
2,056
8,746
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
7 / 0 / 15
7,646
695
11,011
5,793
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
 
Apollo
7
1 / 0 / 1
5,126
466
1,169
2,178
667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
9
2 / 3 / 0
5,703
518
1,969
6,470
2,537
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
15 / 1 / 7
8,285
753
9,041
7,556
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
阎罗邱霞
Bellona
10
0 / 3 / 1
5,911
537
4,474
7,504
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
25
25
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
6
1
0
6
W
Morgan Le Fay
 
Morgan Le Fay
7
0
15
14.5
W
Apollo
 
Apollo
1
0
1
1.5
L
0
10
1
0.05
W
Da Ji
2
3
0
0.67
L
Sylvanus
Putinof
Sylvanus
0
7
0
0
L
Morgan Le Fay
idjisjd
Morgan Le Fay
1
2
3
1.25
W
15
1
7
18.5
L
0
5
2
0.2
W
Bellona
阎罗邱霞
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
27,664
36,006
Taken
29,501
11,576
Mitigated
13,116
7,753
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,574
3,342
113
2,496
7,199
2,250
870
1,797
5,332
23,005
0
W
Morgan Le Fay
 
Morgan Le Fay
11,011
931
0
2,319
5,793
2,054
1,053
643
5,150
35,032
0
W
Apollo
 
Apollo
1,169
594
0
873
2,178
667
0
1,000
1,178
0
9,775
L
1,929
903
72
363
8,837
1,814
0
3,550
4,915
0
11,104
W
Da Ji
1,969
104
113
2,298
6,470
2,537
487
1,304
5,166
0
25,262
L
Sylvanus
Putinof
Sylvanus
1,136
622
76
1,148
7,482
3,981
0
3,176
3,942
8,410
0
L
Morgan Le Fay
idjisjd
Morgan Le Fay
3,332
159
0
465
3,742
1,349
768
1,273
2,429
23,058
0
W
9,041
7,222
0
3,729
7,556
2,609
2,816
1,741
5,815
0
45,543
L
2,056
506
0
3,020
8,746
2,182
0
1,200
7,466
0
26,075
W
Bellona
阎罗邱霞
Bellona
4,474
1,306
0
2,422
7,504
5,249
351
4,354
3,150
7,139
18,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
32,671
186
Minions Killed
270
0
Camps Cleared
0
910,451
Distance Traveled
913,329
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,943
631
40
4
0
166,909
0
W
Morgan Le Fay
7,646
695
54
5
0
211,133
4
W
Apollo
5,126
466
20
2
0
75,475
2
L
Cupid
5,019
456
21
2
0
177,736
0
W
Da Ji
5,703
518
47
4
0
232,690
4
L
Sylvanus
4,461
406
17
2
0
146,253
0
L
Morgan Le Fay
5,665
515
46
4
0
201,397
1
W
Rama
8,285
753
83
8
0
186,599
1
L
Loki
5,371
488
62
6
0
218,156
0
W
Bellona
5,911
537
66
6
0
207,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role