Player Matchup

Tiamat
Tiamat
AphasiaSpeaks
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 117L
1,394 Elo+
Party 1
Ares
Ares
AriesKween
Ares
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 58L
1,518 Elo+
Party 1
Hel
Hel
Darkwizard47
Hel
Level 8
God Stats
7W - 16L
1,284 SR
Queue Stats
8W - 20L
1,285 Elo+
Solo
Artemis
Artemis
Viratis
Artemis
Level 16
God Stats
4W - 0L
1,638 SR
Queue Stats
13W - 12L
1,432 Elo+
Solo
Bacchus
Bacchus
dudexlove
Bacchus
Level 20
God Stats
19W - 15L
1,556 SR
Queue Stats
55W - 58L
1,422 Elo+
Party 1
Team Averages
Level 21
1,496 SR
1,410 Elo+

VS

Team Averages
Level 18
1,557 SR
1,365 Elo+
Hades
Hades
Dravenator
Hades
Level 15
God Stats
1W - 5L
1,391 SR
Queue Stats
4W - 8L
1,320 Elo+
Solo
Nemesis
Nemesis
Jefrey Woods
Nemesis
Level 6
God Stats
8W - 8L
1,500 SR
Queue Stats
10W - 15L
1,221 Elo+
Solo
Artemis
Artemis
Osmel1789
Artemis
Level 27
God Stats
9W - 5L
1,618 SR
Queue Stats
22W - 25L
1,409 Elo+
Party 2
Ra
Ra
Shankkss
Ra
Level 15
God Stats
0W - 1L
1,698 SR
Queue Stats
13W - 15L
1,486 Elo+
Solo
Cthulhu
Cthulhu
TheGamerTico
Cthulhu
Level 27
God Stats
5W - 4L
1,581 SR
Queue Stats
18W - 23L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 12
13,885
926
14,125
16,145
10,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 0 / 13
13,319
888
8,729
14,550
19,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 0 / 4
11,769
785
4,082
4,618
1,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Viratis
Artemis
20
19 / 6 / 11
18,155
1,210
47,358
20,766
9,354
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
dudexlove
Bacchus
20
6 / 2 / 19
14,903
994
12,334
16,470
20,128
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

156

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
0 / 2 / 0
10,696
713
1,046
4,581
1,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Jefrey Woods
Nemesis
20
3 / 10 / 7
14,074
938
15,459
30,510
24,543
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Osmel1789
Artemis
19
5 / 8 / 2
13,391
893
20,746
16,121
7,752
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
3 / 11 / 3
14,074
938
14,006
21,920
10,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
TheGamerTico
Cthulhu
20
1 / 2 / 9
13,748
917
12,211
16,926
30,793
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
33
Kills
12
12
Deaths
33
59
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
2
0
13
8.5
W
2
0
4
4
L
Hades
0
2
0
0
L
Nemesis
Jefrey Woods
Nemesis
3
10
7
0.65
L
Artemis
Osmel1789
Artemis
5
8
2
0.75
L
3
11
3
0.41
L
Cthulhu
TheGamerTico
Cthulhu
1
2
9
2.75
W
Artemis
Viratis
Artemis
19
6
11
4.08
W
Bacchus
dudexlove
Bacchus
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,628
Damage
63,468
72,549
Taken
90,058
61,384
Mitigated
75,519
13,485
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,125
1,953
0
1,639
16,145
10,556
0
5,695
10,450
33,540
0
W
8,729
515
0
273
14,550
19,804
0
5,237
9,313
31,093
0
W
4,082
635
1,363
1,891
4,618
1,542
0
943
3,675
17,718
0
L
Hades
1,046
363
0
248
4,581
1,606
0
2,595
1,986
2,223
0
L
Nemesis
Jefrey Woods
Nemesis
15,459
5,759
0
1,518
30,510
24,543
0
15,454
15,056
0
36,303
L
Artemis
Osmel1789
Artemis
20,746
12,761
0
548
16,121
7,752
0
5,692
10,429
0
40,961
L
14,006
1,206
536
746
21,920
10,825
0
9,160
12,760
59,608
0
L
Cthulhu
TheGamerTico
Cthulhu
12,211
130
153
446
16,926
30,793
0
6,369
10,557
31,680
0
W
Artemis
Viratis
Artemis
47,358
26,874
0
7,801
20,766
9,354
0
10,684
10,082
0
98,894
W
Bacchus
dudexlove
Bacchus
12,334
1,074
0
518
16,470
20,128
0
4,704
11,766
23,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,031
Gold Earned
65,983
255
Minions Killed
248
6
Camps Cleared
3
1,230,778
Distance Traveled
1,107,658
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,885
926
38
3
3
269,441
0
W
Ares
13,319
888
39
3
0
260,427
0
W
Hel
11,769
785
29
2
0
205,967
0
L
Hades
10,696
713
2
0
0
68,717
0
L
Nemesis
14,074
938
44
3
0
264,242
2
L
Artemis
13,391
893
49
3
2
222,139
1
L
Ra
14,074
938
112
7
1
254,541
0
L
Cthulhu
13,748
917
41
3
0
298,019
0
W
Artemis
18,155
1,210
132
9
2
191,434
1
W
Bacchus
14,903
994
17
1
1
303,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role