Player Matchup

Arachne
Arachne
DeItarune
Arachne
Level 5
God Stats
1W - 1L
1,788 SR
Queue Stats
3W - 7L
1,305 Elo+
Party 2
Khepri
Khepri
Mrpacman26
Khepri
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 50L
1,354 Elo+
Party 2
Olorun
Olorun
bezeryfury
Olorun
Level 75
God Stats
2W - 1L
1,650 SR
Queue Stats
27W - 29L
1,531 Elo+
Party 2
Team Averages
Level 36
1,646 SR
1,396 Elo+

VS

Team Averages
Level 23
1,531 SR
1,450 Elo+
Sun Wukong
Sun Wukong
BLUEFISHPLEB
Sun Wukong
Level 10
God Stats
4W - 6L
1,546 SR
Queue Stats
9W - 12L
1,407 Elo+
Party 1
Hun Batz
Hun Batz
GREENFISHPLEB
Hun Batz
Level 29
God Stats
3W - 3L
1,504 SR
Queue Stats
240W - 258L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
PURPLEFISHPLEB
Nu Wa
Level 29
God Stats
20W - 27L
1,542 SR
Queue Stats
253W - 278L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeItarune
Arachne
15
8 / 12 / 4
13,173
732
11,557
23,144
10,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Mrpacman26
Khepri
16
1 / 5 / 12
11,643
647
5,965
19,116
22,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
bezeryfury
Olorun
18
10 / 9 / 8
13,961
776
27,858
25,213
20,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLUEFISHPLEB
Sun Wukong
16
8 / 5 / 15
13,436
746
14,863
23,444
21,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
GREENFISHPLEB
Hun Batz
16
6 / 11 / 11
13,030
724
12,079
18,788
10,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
12 / 3 / 11
14,029
779
30,367
15,409
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
19
Kills
26
26
Deaths
19
24
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BLUEFISHPLEB
Sun Wukong
8
5
15
3.1
W
Arachne
DeItarune
Arachne
8
12
4
0.83
L
Hun Batz
GREENFISHPLEB
Hun Batz
6
11
11
1.05
W
Khepri
Mrpacman26
Khepri
1
5
12
1.4
L
12
3
11
5.83
W
Olorun
bezeryfury
Olorun
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,380
Damage
57,309
67,473
Taken
57,641
53,289
Mitigated
38,375
15,826
Healing
11,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BLUEFISHPLEB
Sun Wukong
14,863
3,860
0
6,336
23,444
21,673
849
12,467
10,977
0
47,895
W
Arachne
DeItarune
Arachne
11,557
7,218
0
2,644
23,144
10,537
536
11,204
11,450
0
37,619
L
Hun Batz
GREENFISHPLEB
Hun Batz
12,079
4,851
0
2,164
18,788
10,682
157
12,237
6,551
0
38,665
W
Khepri
Mrpacman26
Khepri
5,965
1,043
0
121
19,116
22,033
104
7,901
10,842
34,126
0
L
30,367
7,109
194
2,920
15,409
6,020
1,224
9,119
6,290
67,971
0
W
Olorun
bezeryfury
Olorun
27,858
14,764
1,613
11,448
25,213
20,719
2,054
9,905
14,814
76,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,777
Gold Earned
40,495
163
Minions Killed
187
0
Camps Cleared
0
800,189
Distance Traveled
883,981
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,436
746
64
4
0
310,107
1
W
Arachne
13,173
732
54
3
0
248,706
0
L
Hun Batz
13,030
724
42
2
0
274,059
2
W
Khepri
11,643
647
42
2
0
281,749
2
L
Nu Wa
14,029
779
81
5
0
299,815
1
W
Olorun
13,961
776
67
4
0
269,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role