Player Matchup

Tiamat
Tiamat
Craaank24
Tiamat
Level 43
God Stats
7W - 16L
1,305 SR
Queue Stats
153W - 191L
1,297 Elo+
Party 1
Neith
Neith
Fajitalord
Neith
Level 5
God Stats
1W - 2L
1,665 SR
Queue Stats
4W - 8L
1,238 Elo+
Solo
Vamana
Vamana
Hawkeye14CH
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,112 Elo+
Solo
Nemesis
Nemesis
TechmoViper
Nemesis
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 133L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
chromie-4
Jormungandr
Level 28
God Stats
14W - 19L
1,289 SR
Queue Stats
238W - 300L
1,340 Elo+
Party 1
Team Averages
Level 21
1,452 SR
1,286 Elo+

VS

Team Averages
Level 29
1,443 SR
1,328 Elo+
Medusa
Medusa
BoostedRelic
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
Caster Red
Jormungandr
Level 85
God Stats
6W - 4L
1,558 SR
Queue Stats
519W - 539L
1,429 Elo+
Party 2
Kuzenbo
Kuzenbo
RadMagician
Kuzenbo
Level 8
God Stats
1W - 1L
1,245 SR
Queue Stats
5W - 5L
1,235 Elo+
Solo
Danzaburou
Danzaburou
ScottPilgrim67
Danzaburou
Level 23
God Stats
5W - 6L
1,412 SR
Queue Stats
23W - 37L
1,255 Elo+
Solo
Kukulkan
Kukulkan
slifer520
Kukulkan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Craaank24
Tiamat
16
8 / 5 / 4
10,938
497
19,310
19,490
15,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
5 / 7 / 4
9,650
439
11,165
13,665
4,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
11
0 / 11 / 4
7,430
338
871
15,614
6,130
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
TechmoViper
Nemesis
13
3 / 7 / 5
9,074
412
4,988
17,108
5,455
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
chromie-4
Jormungandr
13
3 / 10 / 6
8,912
405
8,768
21,747
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
20 / 4 / 10
14,610
664
22,181
14,002
5,421
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Caster Red
Jormungandr
17
5 / 5 / 21
12,210
555
11,293
22,564
13,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
RadMagician
Kuzenbo
15
4 / 2 / 15
11,296
513
10,261
14,857
17,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
ScottPilgrim67
Danzaburou
19
4 / 3 / 2
13,936
633
5,075
17,795
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
slifer520
Kukulkan
15
7 / 5 / 10
11,518
524
13,301
11,527
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
98
19
Kills
40
40
Deaths
19
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
20
4
10
6.25
W
Jormungandr
Caster Red
Jormungandr
5
5
21
3.1
L
Tiamat
Craaank24
Tiamat
8
5
4
2
L
Neith
5
7
4
1
L
Vamana
0
11
4
0.18
W
Kuzenbo
RadMagician
Kuzenbo
4
2
15
5.75
W
Danzaburou
ScottPilgrim67
Danzaburou
4
3
2
1.67
L
Nemesis
TechmoViper
Nemesis
3
7
5
0.79
L
Jormungandr
chromie-4
Jormungandr
3
10
6
0.6
W
Kukulkan
slifer520
Kukulkan
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
62,111
87,624
Taken
80,745
46,207
Mitigated
47,540
17,203
Healing
29,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,181
12,966
0
5,972
14,002
5,421
5,393
3,958
9,885
0
114,304
W
Jormungandr
Caster Red
Jormungandr
11,293
3,133
720
10,718
22,564
13,543
2,063
6,377
15,682
52,861
0
L
Tiamat
Craaank24
Tiamat
19,310
1,182
0
5,982
19,490
15,402
258
9,242
10,248
65,747
0
L
Neith
11,165
4,026
0
3,497
13,665
4,240
0
3,239
10,426
0
45,022
L
Vamana
871
547
0
1,095
15,614
6,130
0
7,269
8,345
0
10,371
W
Kuzenbo
RadMagician
Kuzenbo
10,261
2,677
415
1,164
14,857
17,362
582
6,640
7,894
34,208
0
W
Danzaburou
ScottPilgrim67
Danzaburou
5,075
2,972
0
8,070
17,795
7,195
5,013
2,456
15,248
0
101,520
L
Nemesis
TechmoViper
Nemesis
4,988
2,697
0
3,871
17,108
5,455
445
5,875
11,233
0
43,548
L
Jormungandr
chromie-4
Jormungandr
8,768
2,651
0
2,758
21,747
14,980
13
9,421
12,195
34,855
0
W
Kukulkan
slifer520
Kukulkan
13,301
786
0
2,477
11,527
4,019
699
7,892
3,506
45,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
63,570
306
Minions Killed
515
0
Camps Cleared
0
1,710,215
Distance Traveled
1,881,706
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,610
664
146
7
0
420,294
5
W
Jormungandr
12,210
555
76
3
0
376,191
0
L
Tiamat
10,938
497
113
5
0
360,697
4
L
Neith
9,650
439
75
3
0
334,600
1
L
Vamana
7,430
338
12
1
0
279,069
1
W
Kuzenbo
11,296
513
45
2
0
375,662
3
W
Danzaburou
13,936
633
175
8
0
342,466
1
L
Nemesis
9,074
412
71
3
0
402,030
0
L
Jormungandr
8,912
405
35
2
0
333,819
3
W
Kukulkan
11,518
524
73
3
0
367,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role