Player Matchup

Anubis
Anubis
NoizyFish
Anubis
Level 18
God Stats
7W - 1L
1,500 SR
Queue Stats
53W - 55L
1,361 Elo+
Party 2
Arachne
Arachne
NorthernSnowball
Arachne
Level 19
God Stats
11W - 3L
1,771 SR
Queue Stats
56W - 53L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
PolandXpress
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,247 Elo+
Solo
Bellona
Bellona
RDMG11
Bellona
Level 29
God Stats
9W - 13L
1,470 SR
Queue Stats
84W - 86L
1,444 Elo+
Solo
Thor
Thor
wontonball
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,329 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,370 Elo+

VS

Team Averages
Level 30
1,510 SR
1,263 Elo+
Olorun
Olorun
Lovitous
Olorun
Level 17
God Stats
69W - 101L
1,390 SR
Queue Stats
85W - 128L
1,316 Elo+
Party 1
Guan Yu
Guan Yu
MadManlet
Guan Yu
Level 4
God Stats
3W - 3L
1,722 SR
Queue Stats
3W - 7L
1,227 Elo+
Solo
Nemesis
Nemesis
Sakariwa
Nemesis
Level 14
God Stats
56W - 89L
1,408 SR
Queue Stats
66W - 110L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
Scobee
Kukulkan
Level 8
God Stats
4W - 9L
1,349 SR
Queue Stats
12W - 22L
1,230 Elo+
Party 1
Kuzenbo
Kuzenbo
X-TapNdatAss-X
Kuzenbo
Level 106
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 4L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
NoizyFish
Anubis
20
16 / 0 / 21
14,844
1,237
35,619
15,720
7,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 6 / 24
12,986
1,082
18,594
17,348
6,892
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 7 / 33
12,648
1,054
20,263
20,481
7,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RDMG11
Bellona
20
17 / 2 / 23
15,813
1,318
22,018
19,216
12,309
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
7 / 5 / 22
12,905
1,075
13,547
14,177
5,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Lovitous
Olorun
20
5 / 9 / 11
12,994
1,083
17,912
22,009
8,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MadManlet
Guan Yu
16
1 / 6 / 5
10,148
846
2,905
9,382
7,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Sakariwa
Nemesis
18
4 / 9 / 9
12,302
1,025
12,894
22,249
8,083
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Scobee
Kukulkan
19
7 / 13 / 9
13,141
1,095
27,320
22,979
10,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 10 / 11
11,535
961
17,526
37,931
50,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
65
47
Kills
20
20
Deaths
47
123
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Olorun
Lovitous
Olorun
5
9
11
1.17
L
Guan Yu
MadManlet
Guan Yu
1
6
5
0.58
W
Anubis
NoizyFish
Anubis
16
0
21
26.5
W
6
6
24
3
W
1
7
33
2.5
W
Bellona
RDMG11
Bellona
17
2
23
14.25
L
Nemesis
Sakariwa
Nemesis
4
9
9
0.94
L
Kukulkan
Scobee
Kukulkan
7
13
9
0.88
L
3
10
11
0.85
W
7
5
22
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,041
Damage
78,557
86,942
Taken
114,550
39,562
Mitigated
84,918
20,536
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Lovitous
Olorun
17,912
8,791
1,309
4,228
22,009
8,874
0
10,429
11,580
63,212
0
L
Guan Yu
MadManlet
Guan Yu
2,905
543
195
670
9,382
7,270
0
4,479
4,903
0
10,907
W
Anubis
NoizyFish
Anubis
35,619
1,029
0
10,411
15,720
7,487
0
11,900
3,820
63,323
0
W
18,594
12,050
0
4,378
17,348
6,892
0
13,165
4,183
0
38,076
W
20,263
6,915
138
1,718
20,481
7,349
0
15,106
5,375
41,313
0
W
Bellona
RDMG11
Bellona
22,018
5,088
1,181
1,784
19,216
12,309
0
12,059
7,157
0
42,759
L
Nemesis
Sakariwa
Nemesis
12,894
4,121
0
299
22,249
8,083
0
12,349
9,795
0
35,295
L
Kukulkan
Scobee
Kukulkan
27,320
4,244
0
839
22,979
10,015
0
11,145
11,834
64,161
0
L
17,526
3,310
255
5,237
37,931
50,676
0
17,480
20,278
31,289
0
W
13,547
3,188
192
734
14,177
5,525
0
10,528
3,649
0
24,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,196
Gold Earned
60,120
227
Minions Killed
250
5
Camps Cleared
3
1,062,902
Distance Traveled
900,016
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,994
1,083
83
7
1
167,734
0
L
Guan Yu
10,148
846
8
1
1
77,411
0
W
Anubis
14,844
1,237
74
6
1
202,411
0
W
Arachne
12,986
1,082
55
5
1
225,946
1
W
Nu Wa
12,648
1,054
31
3
2
179,794
1
W
Bellona
15,813
1,318
48
4
1
252,126
0
L
Nemesis
12,302
1,025
53
4
0
256,689
3
L
Kukulkan
13,141
1,095
82
7
0
168,084
1
L
Kuzenbo
11,535
961
24
2
1
230,098
0
W
Thor
12,905
1,075
19
2
0
202,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role