Player Matchup

Neith
Neith
Big004boo
Neith
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Thor
Thor
GhostlyVIVIVI
Thor
Level 10
God Stats
7W - 12L
1,671 SR
Queue Stats
66W - 67L
1,382 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JStarisDatBoi01
Morgan Le Fay
Level 13
God Stats
21W - 25L
1,468 SR
Queue Stats
163W - 179L
1,547 Elo+
Solo
Bacchus
Bacchus
Uniique09
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 38L
1,375 Elo+
Solo
Pele
Pele
ahmilyuh
Pele
Level 28
God Stats
29W - 36L
1,503 SR
Queue Stats
34W - 39L
1,516 Elo+
Solo
Team Averages
Level 14
1,528 SR
1,464 Elo+

VS

Team Averages
Level 15
1,603 SR
1,528 Elo+
Zeus
Zeus
GIizzyGawblin
Zeus
Level 17
God Stats
2W - 1L
1,552 SR
Queue Stats
51W - 29L
1,627 Elo+
Party 1
Arachne
Arachne
KnaakAttack01
Arachne
Level 18
God Stats
12W - 6L
1,565 SR
Queue Stats
18W - 10L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
Masacest
Sylvanus
Level 11
God Stats
6W - 5L
1,578 SR
Queue Stats
75W - 92L
1,324 Elo+
Solo
Jormungandr
Jormungandr
Opc_Jack
Jormungandr
Level 12
God Stats
14W - 6L
1,733 SR
Queue Stats
17W - 10L
1,527 Elo+
Party 1
Mulan
Mulan
Opc_Skelly
Mulan
Level 15
God Stats
3W - 1L
1,589 SR
Queue Stats
10W - 3L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Big004boo
Neith
17
1 / 15 / 5
10,453
950
10,417
24,543
7,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 9 / 5
10,298
936
15,501
20,556
6,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
JStarisDatBoi01
Morgan Le Fay
16
1 / 6 / 4
9,958
905
20,060
16,656
5,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Uniique09
Bacchus
16
6 / 6 / 1
11,260
1,024
11,914
17,958
24,314
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
16
0 / 1 / 2
8,988
817
622
2,416
882
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 10
14,086
1,281
34,477
9,431
3,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
19
3 / 1 / 22
11,499
1,045
10,315
13,446
8,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
Masacest
Sylvanus
18
2 / 1 / 17
10,547
959
4,179
13,221
11,854
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
Opc_Jack
Jormungandr
18
3 / 3 / 21
11,377
1,034
12,255
17,734
18,294
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mulan
20
10 / 1 / 18
12,772
1,161
15,827
13,417
9,533
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
125
9
Kills
37
37
Deaths
9
17
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Neith
Big004boo
Neith
1
15
5
0.23
W
19
3
10
8
L
1
9
5
0.39
L
Morgan Le Fay
JStarisDatBoi01
Morgan Le Fay
1
6
4
0.5
W
Arachne
3
1
22
14
W
Sylvanus
Masacest
Sylvanus
2
1
17
10.5
W
Jormungandr
Opc_Jack
Jormungandr
3
3
21
4.5
W
Mulan
10
1
18
19
L
Bacchus
Uniique09
Bacchus
6
6
1
1.08
L
Pele
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,514
Damage
77,053
82,129
Taken
67,249
44,548
Mitigated
51,991
5,612
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Big004boo
Neith
10,417
5,285
0
1,644
24,543
7,782
0
14,592
9,951
0
33,402
W
34,477
5,044
0
1,886
9,431
3,588
0
4,692
4,739
63,448
0
L
15,501
1,950
0
987
20,556
6,559
0
13,319
7,237
0
26,098
L
Morgan Le Fay
JStarisDatBoi01
Morgan Le Fay
20,060
891
127
1,828
16,656
5,011
0
11,265
5,391
37,677
0
W
Arachne
10,315
7,412
0
2,040
13,446
8,722
0
7,291
6,155
0
19,750
W
Sylvanus
Masacest
Sylvanus
4,179
1,316
2,746
3,676
13,221
11,854
0
5,377
7,844
9,870
0
W
Jormungandr
Opc_Jack
Jormungandr
12,255
2,175
0
0
17,734
18,294
0
7,263
7,493
33,063
0
W
Mulan
15,827
1,771
0
1,087
13,417
9,533
0
7,351
6,066
0
25,705
L
Bacchus
Uniique09
Bacchus
11,914
799
0
640
17,958
24,314
0
9,706
8,252
20,461
0
L
Pele
622
81
300
86
2,416
882
0
2,029
387
0
3,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
60,281
160
Minions Killed
189
3
Camps Cleared
4
806,661
Distance Traveled
1,026,809
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,453
950
59
5
0
157,383
1
W
Zeus
14,086
1,281
87
8
2
181,197
2
L
Thor
10,298
936
28
3
2
186,792
2
L
Morgan Le Fay
9,958
905
49
4
1
206,414
0
W
Arachne
11,499
1,045
24
2
1
245,528
0
W
Sylvanus
10,547
959
8
1
0
156,529
1
W
Jormungandr
11,377
1,034
46
4
1
206,859
4
W
Mulan
12,772
1,161
24
2
0
236,696
0
L
Bacchus
11,260
1,024
15
1
0
212,471
0
L
Pele
8,988
817
9
1
0
43,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role