Player Matchup

Danzaburou
Danzaburou
DarthSnell
Danzaburou
Level 27
God Stats
8W - 3L
1,789 SR
Queue Stats
28W - 33L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Hedchalla
Cthulhu
Level 7
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 13L
1,129 Elo+
Solo
Nemesis
Nemesis
Karmanesha
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Ruan carloss580
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,097 Elo+
Solo
Olorun
Olorun
rich_gumbs93
Olorun
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
590W - 645L
1,371 Elo+
Solo
Team Averages
Level 14
1,497 SR
1,296 Elo+

VS

Team Averages
Level 23
1,461 SR
1,322 Elo+
Nemesis
Nemesis
Arcanjohk
Nemesis
Level 8
God Stats
22W - 33L
1,405 SR
Queue Stats
64W - 101L
1,314 Elo+
Party 1
Set
Set
Cazyh
Set
Level 24
God Stats
53W - 69L
1,474 SR
Queue Stats
627W - 696L
1,382 Elo+
Party 1
Horus
Horus
Tsunamy_King
Horus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 44L
1,136 Elo+
Solo
Apollo
Apollo
ZOMORFICO X
Apollo
Level 16
God Stats
132W - 158L
1,454 SR
Queue Stats
202W - 248L
1,350 Elo+
Party 1
Chang'e
Chang'e
marciogamer29x
Chang'e
Level 37
God Stats
35W - 28L
1,471 SR
Queue Stats
321W - 365L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarthSnell
Danzaburou
16
1 / 12 / 2
9,827
893
17,227
22,627
9,661
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Hedchalla
Cthulhu
16
2 / 7 / 3
10,049
914
17,626
22,307
18,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Karmanesha
Nemesis
15
2 / 7 / 2
9,617
874
10,757
17,979
7,421
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 10 / 3
9,289
844
10,070
14,646
5,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
15
1 / 13 / 2
9,390
854
7,688
22,801
8,409
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

2

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arcanjohk
Nemesis
19
14 / 3 / 20
13,098
1,191
20,803
16,440
10,037
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Cazyh
Set
19
13 / 0 / 23
12,662
1,151
20,817
11,690
9,741
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 23
11,102
1,009
11,353
18,524
17,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
19
10 / 0 / 24
12,309
1,119
20,822
10,040
4,426
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
7 / 2 / 25
11,753
1,068
16,249
14,885
10,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
164
7
Kills
49
49
Deaths
7
12
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arcanjohk
Nemesis
14
3
20
8
W
Set
Cazyh
Set
13
0
23
24.5
L
Danzaburou
DarthSnell
Danzaburou
1
12
2
0.17
L
Cthulhu
Hedchalla
Cthulhu
2
7
3
0.5
L
Nemesis
Karmanesha
Nemesis
2
7
2
0.43
L
1
10
3
0.25
W
5
2
23
8.25
W
Apollo
10
0
24
22
W
7
2
25
9.75
L
Olorun
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,368
Damage
90,044
100,360
Taken
71,579
50,028
Mitigated
52,406
6,923
Healing
30,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arcanjohk
Nemesis
20,803
10,787
0
1,403
16,440
10,037
0
4,828
11,612
0
39,228
W
Set
Cazyh
Set
20,817
11,974
0
698
11,690
9,741
0
2,482
9,208
0
30,594
L
Danzaburou
DarthSnell
Danzaburou
17,227
6,077
0
811
22,627
9,661
0
6,112
16,515
0
40,604
L
Cthulhu
Hedchalla
Cthulhu
17,626
1,729
355
272
22,307
18,766
0
3,423
18,884
29,755
0
L
Nemesis
Karmanesha
Nemesis
10,757
4,947
0
621
17,979
7,421
0
3,057
14,922
0
19,979
L
10,070
6,260
0
818
14,646
5,771
0
843
13,803
0
16,542
W
11,353
5,982
2,770
5,874
18,524
17,362
0
5,984
12,540
36
16,536
W
Apollo
20,822
15,007
0
1,499
10,040
4,426
0
5,595
4,445
0
31,799
W
16,249
1,850
10,858
7,353
14,885
10,840
0
6,425
8,460
37,347
0
L
Olorun
7,688
3,188
861
3,185
22,801
8,409
0
2,850
19,951
24,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,172
Gold Earned
60,924
146
Minions Killed
155
0
Camps Cleared
6
837,649
Distance Traveled
1,036,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,098
1,191
32
3
3
231,442
1
W
Set
12,662
1,151
18
2
3
211,266
0
L
Danzaburou
9,827
893
38
3
0
156,077
0
L
Cthulhu
10,049
914
34
3
0
181,867
0
L
Nemesis
9,617
874
26
2
0
226,800
0
L
Artemis
9,289
844
12
1
0
102,406
0
W
Horus
11,102
1,009
13
1
0
177,443
0
W
Apollo
12,309
1,119
40
4
0
214,455
0
W
Chang'e
11,753
1,068
52
5
0
201,470
1
L
Olorun
9,390
854
36
3
0
170,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role