Player Matchup

Rama
Rama
Blanco_Genesis
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 118L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
bamaphenix
Kukulkan
Level 84
God Stats
2W - 1L
1,616 SR
Queue Stats
17W - 25L
1,280 Elo+
Solo
Ymir
Ymir
clownshoeess
Ymir
Level 47
God Stats
16W - 15L
1,284 SR
Queue Stats
338W - 473L
1,233 Elo+
Party 1
Team Averages
Level 53
1,467 SR
1,273 Elo+

VS

Team Averages
Level 60
1,344 SR
1,315 Elo+
Baron Samedi
Baron Samedi
C_Murda50X
Baron Samedi
Level 23
God Stats
3W - 6L
1,366 SR
Queue Stats
83W - 86L
1,268 Elo+
Party 2
Thanatos
Thanatos
YungChrist50X
Thanatos
Level 89
God Stats
13W - 16L
1,536 SR
Queue Stats
226W - 292L
1,324 Elo+
Party 2
Kuzenbo
Kuzenbo
gorditacrunch420
Kuzenbo
Level 67
God Stats
0W - 1L
1,130 SR
Queue Stats
140W - 174L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 7
11,997
706
15,067
12,342
4,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
bamaphenix
Kukulkan
16
6 / 4 / 6
12,146
714
19,104
9,085
2,971
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 9
11,483
675
7,770
15,936
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C_Murda50X
Baron Samedi
14
0 / 3 / 7
9,557
562
9,182
13,278
9,771
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
YungChrist50X
Thanatos
15
8 / 6 / 2
11,129
655
11,448
17,360
7,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 6
9,963
586
9,881
23,679
33,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
13
Kills
10
10
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
L
Baron Samedi
C_Murda50X
Baron Samedi
0
3
7
1.17
L
Thanatos
YungChrist50X
Thanatos
8
6
2
1.5
W
Kukulkan
bamaphenix
Kukulkan
6
4
6
2.25
W
1
2
9
2.75
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,941
Damage
30,511
37,363
Taken
54,317
21,015
Mitigated
50,975
3,403
Healing
23,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,067
12,845
0
1,195
12,342
4,284
1,690
6,175
6,167
0
37,740
L
Baron Samedi
C_Murda50X
Baron Samedi
9,182
261
3,914
4,180
13,278
9,771
154
7,791
5,487
38,147
0
L
Thanatos
YungChrist50X
Thanatos
11,448
2,831
946
10,285
17,360
7,769
97
9,610
7,750
0
42,641
W
Kukulkan
bamaphenix
Kukulkan
19,104
1,075
0
0
9,085
2,971
717
4,504
4,581
58,963
0
W
7,770
797
0
2,208
15,936
13,760
170
8,384
7,552
23,086
0
L
9,881
3,151
786
3,823
23,679
33,435
57
9,473
14,206
25,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,626
Gold Earned
30,649
161
Minions Killed
141
0
Camps Cleared
0
805,235
Distance Traveled
871,769
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,997
706
51
3
0
269,219
1
L
Baron Samedi
9,557
562
58
3
0
295,638
0
L
Thanatos
11,129
655
46
3
0
272,906
1
W
Kukulkan
12,146
714
73
4
0
274,503
0
W
Ymir
11,483
675
37
2
0
261,513
1
L
Kuzenbo
9,963
586
37
2
0
303,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role