Player Matchup

Neith
Neith
AmyCooperS2
Neith
Level 3
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 0L
1,653 Elo+
Solo
Ymir
Ymir
Don Lothbrok
Ymir
Level 22
God Stats
20W - 21L
1,445 SR
Queue Stats
23W - 31L
1,346 Elo+
Party 2
Chernobog
Chernobog
Ellisom
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,433 Elo+
Solo
Medusa
Medusa
Lanabananis
Medusa
Level 14
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 2
Arachne
Arachne
TearyCrayon673
Arachne
Level 146
God Stats
1W - 0L
1,671 SR
Queue Stats
15W - 10L
1,563 Elo+
Party 2
Team Averages
Level 38
1,530 SR
1,459 Elo+

VS

Team Averages
Level 21
1,470 SR
1,509 Elo+
Nemesis
Nemesis
BOMBITAAA
Nemesis
Level 18
God Stats
6W - 8L
1,465 SR
Queue Stats
18W - 29L
1,383 Elo+
Solo
Raijin
Raijin
FreeRaz
Raijin
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 12L
1,708 Elo+
Solo
Discordia
Discordia
Luainlive
Discordia
Level 18
God Stats
3W - 6L
1,386 SR
Queue Stats
5W - 9L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePandaSpider
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 84L
1,588 Elo+
Solo
Yemoja
Yemoja
lecoinlive
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
10,669
533
4,655
15,936
5,988
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 5 / 7
8,928
446
7,793
21,141
17,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Ellisom
Chernobog
13
2 / 7 / 1
8,259
413
4,493
11,838
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
12
1 / 6 / 9
7,882
394
4,269
10,837
2,960
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
17 / 2 / 2
12,026
601
19,221
18,064
8,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOMBITAAA
Nemesis
14
1 / 5 / 4
9,095
455
4,659
13,284
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
FreeRaz
Raijin
20
15 / 4 / 3
12,421
621
25,192
17,077
7,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
Luainlive
Discordia
13
0 / 9 / 4
7,815
391
3,429
8,545
3,114
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
ThePandaSpider
Gilgamesh
19
8 / 2 / 2
12,100
605
11,690
12,029
15,359
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Yemoja
lecoinlive
Yemoja
13
1 / 6 / 7
8,293
415
6,858
14,833
16,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
26
Kills
25
25
Deaths
26
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
L
Nemesis
BOMBITAAA
Nemesis
1
5
4
0.6
W
4
5
7
1.5
W
Chernobog
Ellisom
Chernobog
2
7
1
0.36
L
Raijin
FreeRaz
Raijin
15
4
3
4.13
W
Medusa
1
6
9
0.92
L
Discordia
Luainlive
Discordia
0
9
4
0.22
W
17
2
2
9
L
Gilgamesh
ThePandaSpider
Gilgamesh
8
2
2
4.5
L
Yemoja
lecoinlive
Yemoja
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,431
Damage
51,828
77,816
Taken
65,768
37,773
Mitigated
46,643
14,699
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,655
1,791
0
2,259
15,936
5,988
952
6,213
9,324
0
82,169
L
Nemesis
BOMBITAAA
Nemesis
4,659
1,629
0
5,072
13,284
4,393
0
188
13,096
0
52,231
W
7,793
723
138
4,705
21,141
17,031
85
11,779
9,239
37,025
0
W
Chernobog
Ellisom
Chernobog
4,493
3,634
0
1,309
11,838
3,614
192
2,735
8,956
0
32,016
L
Raijin
FreeRaz
Raijin
25,192
3,808
35
5,104
17,077
7,680
0
1,498
15,579
103,338
0
W
Medusa
4,269
933
0
500
10,837
2,960
507
7,340
3,304
0
35,010
L
Discordia
Luainlive
Discordia
3,429
623
775
143
8,545
3,114
678
1,941
6,604
32,520
0
W
19,221
13,791
0
5,788
18,064
8,180
383
6,494
11,246
0
68,140
L
Gilgamesh
ThePandaSpider
Gilgamesh
11,690
3,709
0
2,556
12,029
15,359
2,511
213
11,816
0
71,356
L
Yemoja
lecoinlive
Yemoja
6,858
1,348
684
343
14,833
16,097
681
3,953
10,880
32,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
49,724
422
Minions Killed
517
0
Camps Cleared
0
1,848,138
Distance Traveled
1,644,759
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,669
533
158
8
0
361,571
0
L
Nemesis
9,095
455
96
5
0
327,970
0
W
Ymir
8,928
446
51
3
0
353,330
1
W
Chernobog
8,259
413
59
3
0
295,063
4
L
Raijin
12,421
621
165
8
0
375,629
4
W
Medusa
7,882
394
65
3
0
370,857
1
L
Discordia
7,815
391
61
3
0
262,698
0
W
Arachne
12,026
601
89
4
0
467,317
4
L
Gilgamesh
12,100
605
142
7
0
355,759
2
L
Yemoja
8,293
415
53
3
0
322,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role