Player Matchup

Janus
Janus
Kronkro1
Janus
Level 23
God Stats
2W - 3L
1,307 SR
Queue Stats
3W - 4L
1,332 Elo+
Party 1
Ymir
Ymir
ManOfTheWoodz
Ymir
Level 40
God Stats
7W - 2L
1,457 SR
Queue Stats
27W - 58L
1,195 Elo+
Party 1
Izanami
Izanami
chykenstrip
Izanami
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,275 Elo+
Party 1
Team Averages
Level 34
1,421 SR
1,267 Elo+

VS

Team Averages
Level 33
1,315 SR
1,162 Elo+
Mulan
Mulan
EviL1nZrUs
Mulan
Level 64
God Stats
14W - 51L
1,267 SR
Queue Stats
160W - 399L
1,241 Elo+
Solo
Sol
Sol
alanitu18
Sol
Level 19
God Stats
11W - 22L
1,311 SR
Queue Stats
84W - 125L
1,219 Elo+
Party 2
Medusa
Medusa
mcarrillouu
Medusa
Level 16
God Stats
21W - 37L
1,368 SR
Queue Stats
24W - 50L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kronkro1
Janus
12
6 / 1 / 7
8,229
823
8,207
5,091
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 15
8,993
899
4,050
10,211
10,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
chykenstrip
Izanami
14
10 / 0 / 8
9,392
939
12,348
7,393
2,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
3 / 7 / 0
7,933
793
4,964
13,106
11,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 2
6,744
674
6,944
8,330
2,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
8
0 / 10 / 2
6,073
607
2,880
10,054
3,092
Heavy Mace

Heavy Mace

+30
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
3
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
7
0
0.43
W
Janus
Kronkro1
Janus
6
1
7
9.5
W
3
2
15
5.25
L
0
2
2
0.5
W
Izanami
chykenstrip
Izanami
10
0
8
14
L
Medusa
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,605
Damage
14,788
22,695
Taken
31,490
14,431
Mitigated
17,190
5,506
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
4,964
799
0
464
13,106
11,766
107
4,210
8,576
0
11,521
W
Janus
Kronkro1
Janus
8,207
751
164
1,308
5,091
1,869
355
1,809
3,282
25,831
0
W
4,050
799
285
1,746
10,211
10,114
662
2,139
8,072
12,655
0
L
6,944
385
0
3,251
8,330
2,332
277
2,864
5,280
35,952
0
W
Izanami
chykenstrip
Izanami
12,348
8,785
0
2,003
7,393
2,448
1,654
2,996
4,397
0
38,045
L
Medusa
2,880
1,069
143
209
10,054
3,092
36
4,423
5,377
0
11,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
20,750
123
Minions Killed
89
0
Camps Cleared
0
563,910
Distance Traveled
473,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,933
793
13
1
0
142,747
0
W
Janus
8,229
823
56
6
0
178,758
0
W
Ymir
8,993
899
11
1
0
183,210
0
L
Sol
6,744
674
52
5
0
196,913
0
W
Izanami
9,392
939
56
6
0
201,942
0
L
Medusa
6,073
607
24
2
0
134,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role