Player Matchup

Morgan Le Fay
Morgan Le Fay
Admiral55
Morgan Le Fay
Level 106
God Stats
0W - 2L
1,623 SR
Queue Stats
63W - 49L
1,586 Elo+
Party 3
Danzaburou
Danzaburou
BlanctJd
Danzaburou
Level 128
God Stats
1W - 2L
1,624 SR
Queue Stats
31W - 40L
1,482 Elo+
Solo
Chaac
Chaac
Crowmagnon
Chaac
Level 120
God Stats
0W - 3L
1,659 SR
Queue Stats
79W - 60L
1,611 Elo+
Party 3
Mulan
Mulan
FLyiiNGPiiG
Mulan
Level 56
God Stats
1W - 2L
1,889 SR
Queue Stats
24W - 16L
1,501 Elo+
Party 3
Sol
Sol
Verridia74
Sol
Level 149
God Stats
7W - 6L
1,598 SR
Queue Stats
523W - 499L
1,520 Elo+
Party 3
Team Averages
Level 112
1,679 SR
1,540 Elo+

VS

Team Averages
Level 105
1,690 SR
1,525 Elo+
Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Aalejaandraa19
Kumbhakarna
Level 101
God Stats
10W - 6L
1,791 SR
Queue Stats
728W - 688L
1,512 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OFFH4ND
Tsukuyomi
Level 87
God Stats
2W - 0L
1,751 SR
Queue Stats
137W - 107L
1,569 Elo+
Solo
Ah Puch
Ah Puch
Pwopaganda1461
Ah Puch
Level 80
God Stats
7W - 1L
1,863 SR
Queue Stats
245W - 245L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
TriggerSCLA
Kukulkan
Level 108
God Stats
18W - 13L
1,548 SR
Queue Stats
528W - 539L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Admiral55
Morgan Le Fay
16
4 / 6 / 7
9,817
755
12,096
13,767
6,164
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BlanctJd
Danzaburou
17
6 / 6 / 8
11,312
870
13,646
18,231
8,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
16
3 / 5 / 11
10,980
845
11,660
21,101
26,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 8
9,847
757
10,244
14,412
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 9
9,153
704
9,685
13,488
6,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
8 / 4 / 12
11,226
864
14,813
11,153
5,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Aalejaandraa19
Kumbhakarna
17
1 / 3 / 18
11,210
862
4,514
24,382
26,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
OFFH4ND
Tsukuyomi
17
6 / 5 / 14
10,702
823
16,511
17,334
11,368
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

20
10 / 2 / 14
12,439
957
25,185
12,550
7,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
TriggerSCLA
Kukulkan
17
3 / 3 / 13
10,491
807
9,192
6,037
2,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
16
Kills
28
28
Deaths
17
43
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
4
12
3.5
W
Kumbhakarna
Aalejaandraa19
Kumbhakarna
1
3
18
3.33
L
Morgan Le Fay
Admiral55
Morgan Le Fay
4
6
7
1.25
L
Danzaburou
BlanctJd
Danzaburou
6
6
8
1.67
L
Chaac
3
5
11
1.7
L
3
6
8
1.17
W
Tsukuyomi
OFFH4ND
Tsukuyomi
6
5
14
2.6
W
10
2
14
8.5
W
Kukulkan
TriggerSCLA
Kukulkan
3
3
13
3.17
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,331
Damage
70,215
80,999
Taken
71,456
60,409
Mitigated
53,296
27,925
Healing
29,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
14,813
6,386
947
2,071
11,153
5,208
1,922
1,659
9,400
0
29,424
W
Kumbhakarna
Aalejaandraa19
Kumbhakarna
4,514
169
1,427
8,155
24,382
26,270
51
9,003
14,982
15,492
0
L
Morgan Le Fay
Admiral55
Morgan Le Fay
12,096
453
689
2,622
13,767
6,164
0
6,853
6,914
28,154
0
L
Danzaburou
BlanctJd
Danzaburou
13,646
4,686
1,753
5,180
18,231
8,394
1,157
9,556
8,390
0
29,869
L
Chaac
11,660
1,272
2,339
8,689
21,101
26,439
26
9,008
12,093
0
20,012
L
10,244
1,475
415
1,739
14,412
12,804
390
7,213
7,199
79
11,973
W
Tsukuyomi
OFFH4ND
Tsukuyomi
16,511
1,775
1,545
4,866
17,334
11,368
866
5,823
11,286
0
26,180
W
25,185
796
1,744
6,300
12,550
7,551
761
4,039
8,417
43,503
0
W
Kukulkan
TriggerSCLA
Kukulkan
9,192
610
1,392
804
6,037
2,899
1,827
1,336
4,656
28,562
0
L
9,685
2,217
1,485
3,014
13,488
6,608
2,357
6,261
7,227
23,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,109
Gold Earned
56,068
135
Minions Killed
151
0
Camps Cleared
0
1,154,679
Distance Traveled
1,211,873
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,226
864
29
2
0
211,711
0
W
Kumbhakarna
11,210
862
14
1
0
250,014
0
L
Morgan Le Fay
9,817
755
37
3
0
237,597
1
L
Danzaburou
11,312
870
40
3
0
197,414
0
L
Chaac
10,980
845
18
1
0
250,999
0
L
Mulan
9,847
757
7
1
0
232,710
1
W
Tsukuyomi
10,702
823
24
2
0
265,043
1
W
Ah Puch
12,439
957
38
3
0
232,817
0
W
Kukulkan
10,491
807
46
4
0
252,288
0
L
Sol
9,153
704
33
3
0
235,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role