Player Matchup

Neith
Neith
CGRS x Cloth
Neith
Level 12
God Stats
0W - 4L
1,262 SR
Queue Stats
8W - 13L
1,292 Elo+
Solo
Freya
Freya
Gottie324real
Freya
Level 7
God Stats
0W - 3L
1,410 SR
Queue Stats
0W - 3L
1,103 Elo+
Party 1
Merlin
Merlin
SMOKE_KING_LOKI
Merlin
Level 18
God Stats
0W - 1L
1,210 SR
Queue Stats
5W - 8L
1,103 Elo+
Party 1
Loki
Loki
Scorpion_fi
Loki
Level 29
God Stats
6W - 8L
1,667 SR
Queue Stats
127W - 151L
1,394 Elo+
Solo
Cerberus
Cerberus
Sonants_
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,335 Elo+
Solo
Team Averages
Level 16
1,410 SR
1,245 Elo+

VS

Team Averages
Level 23
1,548 SR
1,349 Elo+
Neith
Neith
FilthyCasual79
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,042 Elo+
Solo
Fenrir
Fenrir
ITSnotsonic
Fenrir
Level 28
God Stats
6W - 3L
1,592 SR
Queue Stats
161W - 126L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
Slaterade
Gilgamesh
Level 16
God Stats
9W - 7L
1,534 SR
Queue Stats
294W - 264L
1,447 Elo+
Solo
Chronos
Chronos
Zygroh
Chronos
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 87L
1,419 Elo+
Solo
Ymir
Ymir
bcool_30
Ymir
Level 18
God Stats
11W - 6L
1,613 SR
Queue Stats
29W - 28L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 1
4,901
446
3,254
6,956
1,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 7 / 1
4,919
447
1,298
6,451
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 7 / 1
4,163
378
1,601
4,517
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 6 / 0
5,057
460
2,091
8,513
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Sonants_
Cerberus
7
1 / 5 / 2
5,285
480
3,471
11,832
4,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 1 / 2
7,894
718
11,247
6,189
1,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
13
6 / 0 / 5
7,648
695
4,898
5,126
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Slaterade
Gilgamesh
13
6 / 1 / 1
8,134
739
6,526
8,151
3,801
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Zygroh
Chronos
12
3 / 0 / 1
7,199
654
2,281
4,092
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ymir
10
2 / 3 / 9
6,424
584
2,083
6,764
3,409
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
30
30
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
13
1
2
14
L
1
7
1
0.21
W
Fenrir
6
0
5
8.5
L
0
7
1
0.07
L
1
6
0
0.17
W
Gilgamesh
Slaterade
Gilgamesh
6
1
1
6.5
L
Cerberus
Sonants_
Cerberus
1
5
2
0.4
W
Chronos
Zygroh
Chronos
3
0
1
3.5
W
Ymir
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,715
Damage
27,035
38,269
Taken
30,322
12,429
Mitigated
12,301
3,991
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,254
1,047
0
294
6,956
1,991
0
1,270
5,686
0
23,108
W
11,247
7,032
0
2,620
6,189
1,781
3,001
1,432
4,693
0
36,938
L
1,298
540
0
1,020
6,451
2,313
0
167
6,284
10,130
4,795
W
Fenrir
4,898
1,288
0
2,317
5,126
2,091
0
456
4,670
0
42,600
L
1,601
190
0
0
4,517
1,033
0
892
3,625
6,770
0
L
2,091
364
0
1,876
8,513
2,284
0
0
8,513
0
17,861
W
Gilgamesh
Slaterade
Gilgamesh
6,526
1,424
0
788
8,151
3,801
559
651
7,500
0
41,897
L
Cerberus
Sonants_
Cerberus
3,471
302
0
801
11,832
4,808
0
2,035
9,797
11,197
0
W
Chronos
Zygroh
Chronos
2,281
701
0
2,141
4,092
1,219
2,039
1,387
2,705
38,105
0
W
Ymir
2,083
608
0
0
6,764
3,409
565
2,332
4,305
13,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,325
Gold Earned
37,299
133
Minions Killed
338
0
Camps Cleared
0
986,941
Distance Traveled
1,090,330
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,901
446
41
4
0
175,869
0
W
Neith
7,894
718
60
5
0
203,203
0
L
Freya
4,919
447
25
2
0
218,922
3
W
Fenrir
7,648
695
83
8
0
262,777
1
L
Merlin
4,163
378
7
1
0
188,198
0
L
Loki
5,057
460
34
3
0
205,133
3
W
Gilgamesh
8,134
739
99
9
0
230,839
3
L
Cerberus
5,285
480
26
2
0
198,819
0
W
Chronos
7,199
654
73
7
0
182,357
0
W
Ymir
6,424
584
23
2
0
211,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role