Player Matchup

Thoth
Thoth
 
Thoth
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Corinath
Guan Yu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 164L
1,557 Elo+
Party 1
Merlin
Merlin
Deronsus
Merlin
Level 99
God Stats
4W - 3L
1,652 SR
Queue Stats
239W - 172L
1,559 Elo+
Party 1
Artemis
Artemis
KuroMizore
Artemis
Level 144
God Stats
12W - 4L
1,556 SR
Queue Stats
375W - 325L
1,560 Elo+
Party 1
Ares
Ares
TameBaby1827
Ares
Level 107
God Stats
6W - 2L
1,680 SR
Queue Stats
282W - 266L
1,481 Elo+
Party 1
Team Averages
Level 124
1,578 SR
1,532 Elo+

VS

Team Averages
Level 37
1,487 SR
1,515 Elo+
Raijin
Raijin
Kazamakill
Raijin
Level 64
God Stats
0W - 1L
1,354 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
Smoothcheese
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Vasket
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 36L
1,621 Elo+
Solo
Loki
Loki
codeWizardJ
Loki
Level 29
God Stats
0W - 1L
1,517 SR
Queue Stats
54W - 56L
1,472 Elo+
Solo
Vulcan
Vulcan
matuyamajyou
Vulcan
Level 28
God Stats
1W - 3L
1,564 SR
Queue Stats
140W - 160L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
10 / 2 / 11
8,733
1,092
7,420
5,557
2,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Corinath
Guan Yu
14
5 / 3 / 16
8,589
1,074
5,394
13,687
10,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Deronsus
Merlin
14
2 / 3 / 12
8,077
1,010
5,051
7,430
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
KuroMizore
Artemis
16
10 / 1 / 16
9,376
1,172
11,528
8,165
3,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 2 / 17
8,170
1,021
3,181
11,443
13,079
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kazamakill
Raijin
12
2 / 7 / 5
6,871
859
7,212
8,441
2,704
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 6 / 3
6,723
840
2,755
6,039
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Vasket
Nemesis
12
0 / 6 / 6
6,454
807
4,956
8,648
5,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

13
7 / 6 / 1
7,926
991
5,594
7,570
3,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
12
0 / 4 / 6
7,085
886
10,355
5,317
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
31
29
Kills
10
11
Deaths
29
72
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
2
11
7.75
W
Guan Yu
Corinath
Guan Yu
5
3
16
4.33
W
Merlin
Deronsus
Merlin
2
3
12
2.67
L
Raijin
Kazamakill
Raijin
2
7
5
0.64
W
Artemis
KuroMizore
Artemis
10
1
16
18
L
1
6
3
0.42
W
2
2
17
5.25
L
Nemesis
Vasket
Nemesis
0
6
6
0.5
L
7
6
1
1.25
L
Vulcan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
30,872
46,282
Taken
36,015
31,149
Mitigated
16,765
21,600
Healing
3,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,420
785
1,117
257
5,557
2,158
2,057
2,765
2,792
18,825
0
W
Guan Yu
Corinath
Guan Yu
5,394
1,025
4,899
5,180
13,687
10,108
378
4,056
9,631
100
12,022
W
Merlin
Deronsus
Merlin
5,051
669
1,008
1,369
7,430
2,285
374
4,714
2,716
15,455
0
L
Raijin
Kazamakill
Raijin
7,212
579
0
0
8,441
2,704
0
3,402
4,885
16,397
0
W
Artemis
KuroMizore
Artemis
11,528
5,490
1,945
3,159
8,165
3,519
2,165
2,902
5,263
0
28,507
L
2,755
116
666
507
6,039
3,024
0
2,938
2,966
9,303
0
W
3,181
211
1,135
1,531
11,443
13,079
454
5,885
5,558
9,208
0
L
Nemesis
Vasket
Nemesis
4,956
1,396
0
861
8,648
5,961
0
3,275
5,151
0
7,446
L
5,594
1,099
0
250
7,570
3,324
0
3,099
4,467
0
9,951
L
Vulcan
10,355
5,975
372
567
5,317
1,752
0
2,438
2,841
19,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,945
Gold Earned
35,059
96
Minions Killed
60
0
Camps Cleared
0
765,714
Distance Traveled
703,331
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,733
1,092
20
3
0
150,666
0
W
Guan Yu
8,589
1,074
13
2
0
163,278
0
W
Merlin
8,077
1,010
19
2
0
141,910
0
L
Raijin
6,871
859
18
2
0
120,955
0
W
Artemis
9,376
1,172
32
4
0
160,700
3
L
Hel
6,723
840
10
1
0
108,849
1
W
Ares
8,170
1,021
12
2
0
149,160
0
L
Nemesis
6,454
807
7
1
0
152,096
0
L
Loki
7,926
991
9
1
0
142,609
0
L
Vulcan
7,085
886
16
2
0
178,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role