Player Matchup

Zeus
Zeus
Homologous
Zeus
Level 27
God Stats
5W - 9L
1,333 SR
Queue Stats
187W - 213L
1,500 Elo+
Solo
Anhur
Anhur
MicroInfest
Anhur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,494 Elo+
Party 1
Eset
Eset
NightFang546
Eset
Level 8
God Stats
14W - 14L
1,685 SR
Queue Stats
16W - 17L
1,499 Elo+
Party 1
Bellona
Bellona
Solution52
Bellona
Level 29
God Stats
29W - 27L
1,660 SR
Queue Stats
106W - 107L
1,473 Elo+
Solo
Nemesis
Nemesis
StolenQuotes
Nemesis
Level 14
God Stats
4W - 1L
1,439 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,523 SR
1,493 Elo+

VS

Team Averages
Level 21
1,458 SR
1,488 Elo+
Hun Batz
Hun Batz
Abigayle7601
Hun Batz
Level 28
God Stats
9W - 9L
1,553 SR
Queue Stats
158W - 133L
1,533 Elo+
Solo
Chang'e
Chang'e
EleMentăL
Chang'e
Level 11
God Stats
1W - 4L
1,120 SR
Queue Stats
22W - 22L
1,527 Elo+
Party 3
Izanami
Izanami
IquitGG
Izanami
Level 17
God Stats
5W - 5L
1,793 SR
Queue Stats
150W - 93L
1,457 Elo+
Party 2
Olorun
Olorun
PÿRö
Olorun
Level 22
God Stats
13W - 12L
1,326 SR
Queue Stats
224W - 233L
1,516 Elo+
Party 3
Cthulhu
Cthulhu
Reaver_Shogun
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 15
12,476
1,040
16,988
12,106
4,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 0 / 16
13,765
1,147
18,830
8,727
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 14
11,541
962
12,644
9,296
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Solution52
Bellona
19
7 / 4 / 7
12,284
1,024
11,120
18,954
12,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
StolenQuotes
Nemesis
19
6 / 3 / 14
12,729
1,061
12,726
13,095
6,660
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

208

VS

Team 2 Tickets

57

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abigayle7601
Hun Batz
19
7 / 5 / 5
13,380
1,115
17,170
14,968
5,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
EleMentăL
Chang'e
17
0 / 5 / 5
10,128
844
5,561
12,344
4,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
IquitGG
Izanami
18
4 / 4 / 6
12,734
1,061
19,133
9,901
4,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
PÿRö
Olorun
17
0 / 7 / 6
10,628
886
9,316
16,236
8,923
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
18
1 / 7 / 6
11,126
927
7,591
21,745
18,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
28
Kills
12
12
Deaths
28
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Abigayle7601
Hun Batz
7
5
5
1.9
L
Chang'e
EleMentăL
Chang'e
0
5
5
0.5
W
4
3
15
3.83
L
Izanami
IquitGG
Izanami
4
4
6
1.75
W
8
0
16
16
W
3
2
14
5
L
Olorun
PÿRö
Olorun
0
7
6
0.43
L
Cthulhu
1
7
6
0.57
W
Bellona
Solution52
Bellona
7
4
7
2.63
W
Nemesis
StolenQuotes
Nemesis
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,308
Damage
58,771
62,178
Taken
75,194
31,783
Mitigated
41,388
6,918
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Abigayle7601
Hun Batz
17,170
4,383
0
400
14,968
5,955
0
4,844
10,124
0
33,275
L
Chang'e
EleMentăL
Chang'e
5,561
144
1,521
1,806
12,344
4,054
0
4,691
7,653
12,022
0
W
16,988
3,747
0
107
12,106
4,873
0
3,895
8,211
42,130
0
L
Izanami
IquitGG
Izanami
19,133
10,969
0
1,224
9,901
4,057
0
1,629
8,272
0
57,748
W
18,830
9,159
0
1,855
8,727
3,966
0
3,074
5,653
0
56,095
W
12,644
82
351
476
9,296
4,153
0
3,678
5,618
26,109
0
L
Olorun
PÿRö
Olorun
9,316
3,597
730
1,652
16,236
8,923
0
9,289
6,947
25,900
0
L
Cthulhu
7,591
363
271
0
21,745
18,399
0
9,179
12,566
24,687
0
W
Bellona
Solution52
Bellona
11,120
4,347
0
385
18,954
12,131
0
7,108
11,846
0
26,675
W
Nemesis
StolenQuotes
Nemesis
12,726
6,171
0
3,744
13,095
6,660
0
4,713
8,382
0
31,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,795
Gold Earned
57,996
259
Minions Killed
228
12
Camps Cleared
6
1,230,340
Distance Traveled
1,153,111
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,380
1,115
41
3
2
258,215
3
L
Chang'e
10,128
844
18
2
1
203,869
0
W
Zeus
12,476
1,040
71
6
5
236,659
1
L
Izanami
12,734
1,061
88
7
0
239,710
1
W
Anhur
13,765
1,147
73
6
4
248,147
0
W
Eset
11,541
962
35
3
1
251,146
1
L
Olorun
10,628
886
31
3
3
189,695
0
L
Cthulhu
11,126
927
50
4
0
261,622
3
W
Bellona
12,284
1,024
29
2
0
253,530
0
W
Nemesis
12,729
1,061
51
4
2
240,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role