Player Matchup

Sun Wukong
Sun Wukong
Ale-Blood-Angel
Sun Wukong
Level 26
God Stats
2W - 3L
1,539 SR
Queue Stats
40W - 94L
1,450 Elo+
Solo
Kukulkan
Kukulkan
Chazzy_D1
Kukulkan
Level 20
God Stats
10W - 6L
1,526 SR
Queue Stats
18W - 23L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Derpy_Cat666
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 120L
1,332 Elo+
Solo
Bakasura
Bakasura
gladeadoorZ
Bakasura
Level 17
God Stats
29W - 18L
1,523 SR
Queue Stats
41W - 32L
1,442 Elo+
Solo
Danzaburou
Danzaburou
purpleferps
Danzaburou
Level 27
God Stats
42W - 38L
1,496 SR
Queue Stats
103W - 110L
1,325 Elo+
Solo
Team Averages
Level 22
1,517 SR
1,381 Elo+

VS

Team Averages
Level 24
1,398 SR
1,393 Elo+
Fenrir
Fenrir
DesmondThePlayer
Fenrir
Level 24
God Stats
3W - 6L
1,546 SR
Queue Stats
165W - 174L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
Javier_M_D
Tsukuyomi
Level 21
God Stats
26W - 34L
1,534 SR
Queue Stats
540W - 547L
1,477 Elo+
Solo
Olorun
Olorun
JustOviTheOne
Olorun
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
TheFirstBubble
Apollo
Level 17
God Stats
5W - 12L
1,072 SR
Queue Stats
57W - 72L
1,239 Elo+
Solo
Kukulkan
Kukulkan
qu1ncy182
Kukulkan
Level 27
God Stats
3W - 3L
1,336 SR
Queue Stats
20W - 24L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ale-Blood-Angel
Sun Wukong
11
1 / 5 / 3
7,239
402
5,969
17,640
10,923
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Chazzy_D1
Kukulkan
12
2 / 5 / 1
7,885
438
7,635
8,932
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Derpy_Cat666
Cthulhu
11
0 / 5 / 2
8,094
450
1,679
11,108
6,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
gladeadoorZ
Bakasura
14
2 / 1 / 0
8,966
498
1,896
7,867
3,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
purpleferps
Danzaburou
15
2 / 3 / 0
9,126
507
3,625
6,509
2,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,427
468
9,043
9,543
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Javier_M_D
Tsukuyomi
14
1 / 3 / 4
8,774
487
4,470
10,258
3,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 1 / 5
9,025
501
8,695
8,565
4,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
5 / 2 / 1
8,411
467
6,186
8,020
2,786
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
qu1ncy182
Kukulkan
14
3 / 0 / 1
8,880
493
6,770
7,441
2,984
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
18
19
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ale-Blood-Angel
Sun Wukong
1
5
3
0.5
L
Kukulkan
Chazzy_D1
Kukulkan
2
5
1
0.5
L
Cthulhu
Derpy_Cat666
Cthulhu
0
5
2
0.2
W
4
1
7
7.5
W
Tsukuyomi
Javier_M_D
Tsukuyomi
1
3
4
1
W
5
1
5
7.5
W
5
2
1
2.75
L
Bakasura
gladeadoorZ
Bakasura
2
1
0
2
L
Danzaburou
purpleferps
Danzaburou
2
3
0
0.67
W
Kukulkan
qu1ncy182
Kukulkan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
35,164
52,056
Taken
43,827
26,064
Mitigated
17,202
11,222
Healing
13,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ale-Blood-Angel
Sun Wukong
5,969
1,320
0
4,912
17,640
10,923
463
5,848
11,792
0
27,413
L
Kukulkan
Chazzy_D1
Kukulkan
7,635
710
0
1,314
8,932
2,998
463
3,911
5,021
40,141
0
L
Cthulhu
Derpy_Cat666
Cthulhu
1,679
262
0
20
11,108
6,322
340
1,703
9,405
20,852
0
W
9,043
2,866
0
1,104
9,543
3,775
691
957
8,574
0
36,639
W
Tsukuyomi
Javier_M_D
Tsukuyomi
4,470
915
0
4,600
10,258
3,561
396
964
9,294
0
52,486
W
8,695
4,239
394
3,597
8,565
4,096
1,391
2,131
6,364
46,911
6,226
W
6,186
3,167
0
2,732
8,020
2,786
1,907
2,995
4,985
0
38,929
L
Bakasura
gladeadoorZ
Bakasura
1,896
1,492
0
3,006
7,867
3,550
1,141
286
7,581
0
43,028
L
Danzaburou
purpleferps
Danzaburou
3,625
1,004
49
1,921
6,509
2,271
1,509
2,709
3,800
0
48,370
W
Kukulkan
qu1ncy182
Kukulkan
6,770
1,075
0
1,350
7,441
2,984
275
2,267
5,174
50,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,310
Gold Earned
43,517
363
Minions Killed
407
0
Camps Cleared
0
1,602,115
Distance Traveled
1,682,477
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,239
402
33
2
0
329,556
0
L
Kukulkan
7,885
438
78
4
0
319,633
0
L
Cthulhu
8,094
450
31
2
0
185,419
0
W
Fenrir
8,427
468
57
3
0
350,082
3
W
Tsukuyomi
8,774
487
100
6
0
364,416
1
W
Olorun
9,025
501
82
5
0
306,742
3
W
Apollo
8,411
467
67
4
0
367,701
2
L
Bakasura
8,966
498
118
7
0
444,067
0
L
Danzaburou
9,126
507
103
6
0
323,440
2
W
Kukulkan
8,880
493
101
6
0
293,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role