Player Matchup

Zhong Kui
Zhong Kui
BasedGodDaniels
Zhong Kui
Level 105
God Stats
9W - 6L
1,564 SR
Queue Stats
603W - 623L
1,472 Elo+
Party 1
Hercules
Hercules
CocieloBR
Hercules
Level 66
God Stats
1W - 1L
1,698 SR
Queue Stats
12W - 11L
1,520 Elo+
Solo
Izanami
Izanami
Cristocomekk
Izanami
Level 108
God Stats
72W - 46L
1,475 SR
Queue Stats
327W - 317L
1,468 Elo+
Solo
Merlin
Merlin
DressDrGamer
Merlin
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 211L
1,510 Elo+
Party 1
Susano
Susano
xiBOTx
Susano
Level 139
God Stats
0W - 1L
1,505 SR
Queue Stats
225W - 189L
1,504 Elo+
Party 1
Team Averages
Level 105
1,548 SR
1,495 Elo+

VS

Team Averages
Level 107
1,473 SR
1,491 Elo+
Cernunnos
Cernunnos
CACIQUE95
Cernunnos
Level 122
God Stats
17W - 17L
1,496 SR
Queue Stats
166W - 178L
1,454 Elo+
Party 2
Loki
Loki
FatalzeiraXDXD
Loki
Level 44
God Stats
3W - 1L
1,552 SR
Queue Stats
34W - 40L
1,500 Elo+
Solo
Janus
Janus
FilhoDoTody
Janus
Level 85
God Stats
1W - 2L
1,226 SR
Queue Stats
21W - 17L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
alohaloosers
Zhong Kui
Level 158
God Stats
6W - 8L
1,536 SR
Queue Stats
333W - 335L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
ichernobylIV
Kuzenbo
Level 125
God Stats
7W - 6L
1,555 SR
Queue Stats
345W - 261L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BasedGodDaniels
Zhong Kui
18
0 / 6 / 2
10,824
451
14,840
27,996
31,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
CocieloBR
Hercules
17
2 / 3 / 8
10,724
447
13,573
35,735
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Cristocomekk
Izanami
15
5 / 6 / 4
10,508
438
9,242
15,205
4,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
16
1 / 5 / 2
10,209
425
13,777
15,082
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
xiBOTx
Susano
20
9 / 6 / 4
12,899
537
16,178
24,019
13,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CACIQUE95
Cernunnos
18
1 / 6 / 2
11,809
492
14,634
18,967
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 1 / 6
15,203
633
24,744
18,579
8,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 10
13,361
557
16,919
14,268
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
alohaloosers
Zhong Kui
20
3 / 3 / 2
13,932
581
26,506
25,687
31,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ichernobylIV
Kuzenbo
16
0 / 1 / 6
11,071
461
9,793
19,768
27,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
17
Kills
26
26
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BasedGodDaniels
Zhong Kui
0
6
2
0.17
W
Cernunnos
CACIQUE95
Cernunnos
1
6
2
0.33
L
Hercules
CocieloBR
Hercules
2
3
8
2
L
Izanami
Cristocomekk
Izanami
5
6
4
1.17
L
Merlin
1
5
2
0.4
W
16
1
6
19
W
6
6
10
1.83
W
Zhong Kui
alohaloosers
Zhong Kui
3
3
2
1.33
W
Kuzenbo
ichernobylIV
Kuzenbo
0
1
6
3
L
Susano
xiBOTx
Susano
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,610
Damage
92,596
118,037
Taken
97,269
77,119
Mitigated
80,058
41,474
Healing
38,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BasedGodDaniels
Zhong Kui
14,840
1,460
0
13,692
27,996
31,464
0
20,001
7,995
83,234
0
W
Cernunnos
CACIQUE95
Cernunnos
14,634
6,973
0
5,881
18,967
7,452
2,007
2,312
16,655
0
86,000
L
Hercules
CocieloBR
Hercules
13,573
3,045
0
18,139
35,735
22,453
19
11,461
24,274
0
44,690
L
Izanami
Cristocomekk
Izanami
9,242
6,709
0
2,804
15,205
4,935
331
6,210
8,995
0
59,998
L
Merlin
13,777
370
0
3,636
15,082
5,110
200
6,919
8,163
80,466
0
W
24,744
8,216
0
6,460
18,579
8,512
2,288
3,150
15,429
0
127,246
W
16,919
876
0
3,580
14,268
4,812
1,903
5,044
9,224
89,640
0
W
Zhong Kui
alohaloosers
Zhong Kui
26,506
4,742
0
16,367
25,687
31,327
1,042
13,368
12,319
112,230
0
W
Kuzenbo
ichernobylIV
Kuzenbo
9,793
3,798
842
5,137
19,768
27,955
479
4,743
15,025
31,132
0
L
Susano
xiBOTx
Susano
16,178
2,087
0
3,203
24,019
13,157
560
8,627
15,392
0
87,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,164
Gold Earned
65,376
596
Minions Killed
675
0
Camps Cleared
0
2,014,476
Distance Traveled
2,296,481
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,824
451
162
7
0
401,000
0
W
Cernunnos
11,809
492
154
6
0
416,025
0
L
Hercules
10,724
447
56
2
0
452,097
0
L
Izanami
10,508
438
101
4
0
263,401
6
L
Merlin
10,209
425
139
6
0
423,293
2
W
Loki
15,203
633
158
7
0
510,090
0
W
Janus
13,361
557
144
6
0
465,369
0
W
Zhong Kui
13,932
581
188
8
0
415,957
6
W
Kuzenbo
11,071
461
31
1
0
489,040
14
L
Susano
12,899
537
138
6
0
474,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role