Player Matchup

Bacchus
Bacchus
Maczin9960
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,752 Elo+
Party 1
Scylla
Scylla
Moineta
Scylla
Level 18
God Stats
3W - 7L
1,478 SR
Queue Stats
94W - 145L
1,440 Elo+
Solo
Guan Yu
Guan Yu
MrNolram
Guan Yu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,761 Elo+
Party 1
Neith
Neith
SÁGTÓNY
Neith
Level 28
God Stats
12W - 15L
1,461 SR
Queue Stats
104W - 101L
1,434 Elo+
Solo
Ne Zha
Ne Zha
amoninfetinhas
Ne Zha
Level 15
God Stats
1W - 0L
1,505 SR
Queue Stats
15W - 10L
1,612 Elo+
Party 1
Team Averages
Level 18
1,489 SR
1,599 Elo+

VS

Team Averages
Level 18
1,544 SR
1,399 Elo+
Rama
Rama
 
Rama
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
IcePip
Vamana
Level 22
God Stats
1W - 1L
1,691 SR
Queue Stats
25W - 28L
1,425 Elo+
Party 2
Set
Set
JJokic
Set
Level 27
God Stats
10W - 8L
1,528 SR
Queue Stats
56W - 64L
1,384 Elo+
Party 2
Bacchus
Bacchus
ThiagoZZZ
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,383 Elo+
Party 2
Chronos
Chronos
ivnShot
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Maczin9960
Bacchus
13
2 / 2 / 16
9,522
453
9,538
16,638
21,781
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Moineta
Scylla
16
6 / 3 / 7
11,188
533
7,965
11,545
4,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
MrNolram
Guan Yu
15
2 / 3 / 10
10,048
478
8,461
15,720
16,433
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
SÁGTÓNY
Neith
18
6 / 1 / 10
11,915
567
13,567
11,082
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
10 / 6 / 5
11,297
538
12,751
15,659
5,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
7 / 4 / 1
10,950
521
11,449
16,238
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
IcePip
Vamana
15
3 / 4 / 4
9,874
470
10,444
16,067
10,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
JJokic
Set
16
4 / 4 / 3
9,917
472
9,727
14,635
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
ThiagoZZZ
Bacchus
12
0 / 5 / 2
8,978
428
5,777
12,624
7,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
ivnShot
Chronos
12
1 / 9 / 2
8,457
403
6,999
13,458
3,416
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
26
Kills
15
15
Deaths
26
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
7
4
1
1.88
L
Vamana
IcePip
Vamana
3
4
4
1.25
L
Set
JJokic
Set
4
4
3
1.38
W
Bacchus
Maczin9960
Bacchus
2
2
16
5
W
Scylla
Moineta
Scylla
6
3
7
3.17
W
Guan Yu
MrNolram
Guan Yu
2
3
10
2.33
W
Neith
SÁGTÓNY
Neith
6
1
10
11
L
Bacchus
ThiagoZZZ
Bacchus
0
5
2
0.2
W
10
6
5
2.08
L
Chronos
ivnShot
Chronos
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
44,396
70,644
Taken
73,022
52,809
Mitigated
31,992
18,695
Healing
21,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,449
9,586
0
7,287
16,238
5,085
3,990
4,274
11,964
0
73,131
L
Vamana
IcePip
Vamana
10,444
6,125
46
5,421
16,067
10,937
808
3,070
12,997
0
45,497
L
Set
JJokic
Set
9,727
5,383
0
5,851
14,635
4,602
0
1,657
12,978
0
64,015
W
Bacchus
Maczin9960
Bacchus
9,538
1,658
94
1,922
16,638
21,781
241
3,153
13,485
17,900
0
W
Scylla
Moineta
Scylla
7,965
463
0
1,325
11,545
4,317
938
2,051
9,494
63,530
0
W
Guan Yu
MrNolram
Guan Yu
8,461
2,229
2,074
2,759
15,720
16,433
1,584
3,390
12,330
44
40,474
W
Neith
SÁGTÓNY
Neith
13,567
6,881
0
6,203
11,082
4,771
3,339
2,410
8,672
0
100,518
L
Bacchus
ThiagoZZZ
Bacchus
5,777
807
0
1,007
12,624
7,952
0
3,393
9,231
23,772
0
W
12,751
4,834
0
4,318
15,659
5,507
1,381
1,942
13,717
0
51,961
L
Chronos
ivnShot
Chronos
6,999
3,508
0
1,598
13,458
3,416
276
5,153
8,305
28,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,970
Gold Earned
48,176
455
Minions Killed
410
0
Camps Cleared
0
1,925,379
Distance Traveled
1,638,702
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,950
521
131
6
0
318,748
7
L
Vamana
9,874
470
76
4
0
342,566
0
L
Set
9,917
472
107
5
0
373,894
0
W
Bacchus
9,522
453
14
1
0
391,412
2
W
Scylla
11,188
533
114
5
0
368,116
2
W
Guan Yu
10,048
478
78
4
0
401,217
0
W
Neith
11,915
567
162
8
0
370,525
2
L
Bacchus
8,978
428
40
2
0
312,892
0
W
Ne Zha
11,297
538
87
4
0
394,109
0
L
Chronos
8,457
403
56
3
0
290,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role