Player Matchup

Thanatos
Thanatos
Cyclo 09
Thanatos
Level 45
God Stats
3W - 6L
1,370 SR
Queue Stats
228W - 266L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
DEMONIO EN MANO
Guan Yu
Level 29
God Stats
9W - 3L
1,789 SR
Queue Stats
167W - 186L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
HellzAssassin15
Cthulhu
Level 26
God Stats
59W - 59L
1,464 SR
Queue Stats
78W - 88L
1,418 Elo+
Party 3
Anubis
Anubis
NoskillHerc
Anubis
Level 105
God Stats
2W - 0L
1,680 SR
Queue Stats
54W - 44L
1,503 Elo+
Party 3
Kali
Kali
Stratsfoe
Kali
Level 107
God Stats
9W - 4L
1,563 SR
Queue Stats
159W - 162L
1,472 Elo+
Party 3
Team Averages
Level 62
1,573 SR
1,443 Elo+

VS

Team Averages
Level 75
1,518 SR
1,426 Elo+
Bakasura
Bakasura
Comrade Panther
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
GelatinousBard
Hachiman
Level 105
God Stats
4W - 8L
1,478 SR
Queue Stats
162W - 170L
1,403 Elo+
Party 2
Tyr
Tyr
L7E4
Tyr
Level 152
God Stats
0W - 1L
1,700 SR
Queue Stats
21W - 25L
1,458 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SavySong
Morgan Le Fay
Level 69
God Stats
10W - 10L
1,619 SR
Queue Stats
73W - 102L
1,406 Elo+
Party 2
Hera
Hera
cesarjuegon
Hera
Level 46
God Stats
3W - 6L
1,292 SR
Queue Stats
200W - 280L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cyclo 09
Thanatos
17
12 / 0 / 5
10,419
579
8,066
9,850
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 3 / 3
9,539
530
5,142
9,095
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 1 / 6
8,757
487
6,112
10,563
12,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
17
4 / 0 / 7
10,212
567
7,445
6,828
4,109
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
14
7 / 4 / 9
9,667
537
10,521
15,533
8,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
0 / 7 / 1
7,025
390
1,255
12,315
3,765
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
11
0 / 7 / 3
7,242
402
4,623
9,891
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
L7E4
Tyr
12
3 / 9 / 1
8,034
446
8,934
15,355
8,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
SavySong
Morgan Le Fay
13
1 / 4 / 0
7,686
427
3,652
7,864
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 8 / 0
8,362
465
5,443
8,410
1,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
34
Kills
6
8
Deaths
35
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
7
1
0.07
W
Thanatos
Cyclo 09
Thanatos
12
0
5
14.5
W
5
3
3
2.17
L
Hachiman
0
7
3
0.21
W
6
1
6
9
L
Tyr
L7E4
Tyr
3
9
1
0.39
W
Anubis
4
0
7
7.5
L
Morgan Le Fay
SavySong
Morgan Le Fay
1
4
0
0.25
W
Kali
7
4
9
2.88
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,286
Damage
23,907
51,869
Taken
53,835
30,476
Mitigated
18,058
28,744
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,255
936
0
2,135
12,315
3,765
0
1,350
10,965
0
33,003
W
Thanatos
Cyclo 09
Thanatos
8,066
2,369
0
13,263
9,850
3,554
485
883
8,837
0
64,821
W
5,142
1,395
132
2,294
9,095
2,434
804
4,049
5,046
0
48,180
L
Hachiman
4,623
2,655
0
440
9,891
2,357
0
3,170
6,249
0
29,614
W
6,112
560
54
1,892
10,563
12,137
56
868
9,572
26,481
0
L
Tyr
L7E4
Tyr
8,934
1,489
0
763
15,355
8,063
229
4,682
10,244
0
29,614
W
Anubis
7,445
0
0
4,068
6,828
4,109
139
1,472
5,274
81,599
0
L
Morgan Le Fay
SavySong
Morgan Le Fay
3,652
198
0
944
7,864
2,140
0
2,331
5,484
42,190
0
W
Kali
10,521
5,394
0
7,041
15,533
8,242
248
1,791
13,607
0
55,236
L
5,443
2,028
0
0
8,410
1,733
1,680
1,074
7,336
44,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,594
Gold Earned
38,349
468
Minions Killed
372
0
Camps Cleared
0
1,734,142
Distance Traveled
1,547,226
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,025
390
75
4
0
317,570
1
W
Thanatos
10,419
579
109
6
0
398,214
0
W
Guan Yu
9,539
530
96
5
0
324,136
0
L
Hachiman
7,242
402
65
4
0
305,345
0
W
Cthulhu
8,757
487
40
2
0
330,552
0
L
Tyr
8,034
446
60
3
0
320,808
6
W
Anubis
10,212
567
144
8
0
328,889
1
L
Morgan Le Fay
7,686
427
89
5
0
292,285
5
W
Kali
9,667
537
79
4
0
352,351
1
L
Hera
8,362
465
83
5
0
311,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role