Player Matchup

Medusa
Medusa
Bean_Ortiz
Medusa
Level 18
God Stats
24W - 40L
1,355 SR
Queue Stats
65W - 99L
1,245 Elo+
Party 1
Yemoja
Yemoja
foxgame171112
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
notmycircus4
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,252 Elo+
Party 1
Arachne
Arachne
vincentguingab-v
Arachne
Level 46
God Stats
11W - 20L
1,343 SR
Queue Stats
156W - 233L
1,201 Elo+
Party 1
Anhur
Anhur
ゆうしゃたいき
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,339 Elo+

VS

Team Averages
Level 3
1,480 SR
1,279 Elo+
Hades
Hades
MediocreSmiteMid
Hades
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SeventhKarma792
Cthulhu
Level 6
God Stats
1W - 4L
1,398 SR
Queue Stats
2W - 7L
932 Elo+
Solo
Nemesis
Nemesis
Vallkyrix
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
dedshot84
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Artemis
Artemis
yooo_oooy_yyyo
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
964 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bean_Ortiz
Medusa
10
5 / 4 / 0
6,264
569
5,458
5,777
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 5 / 0
4,715
429
1,164
6,826
2,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 1 / 1
5,283
480
1,577
5,805
3,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
2 / 3 / 1
5,661
515
2,989
5,169
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

6
0 / 6 / 1
4,459
405
910
5,660
1,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 3
7,850
714
12,089
12,264
6,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 1 / 5
5,448
495
1,895
4,914
3,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Vallkyrix
Nemesis
7
0 / 2 / 3
4,929
448
822
5,957
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
dedshot84
Guan Yu
7
1 / 4 / 3
4,879
444
1,268
6,142
3,671
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 3
5,639
513
4,123
3,736
964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
7
Kills
18
19
Deaths
10
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bean_Ortiz
Medusa
5
4
0
1.25
W
11
0
3
12.5
W
3
1
5
5.5
W
Nemesis
Vallkyrix
Nemesis
0
2
3
0.75
W
Guan Yu
dedshot84
Guan Yu
1
4
3
0.63
L
0
5
0
0
L
0
1
1
0.5
L
2
3
1
0.83
W
3
3
3
1.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,098
Damage
20,197
29,237
Taken
33,013
10,817
Mitigated
16,511
2,270
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bean_Ortiz
Medusa
5,458
3,597
0
295
5,777
2,000
1,382
3,424
2,336
0
28,686
W
12,089
3,077
499
9,319
12,264
6,847
1,527
1,281
10,983
53,885
0
W
1,895
323
0
0
4,914
3,807
579
244
4,670
10,831
0
W
Nemesis
Vallkyrix
Nemesis
822
311
0
1,871
5,957
1,222
0
214
5,743
0
18,693
W
Guan Yu
dedshot84
Guan Yu
1,268
482
200
279
6,142
3,671
359
607
5,535
0
14,810
L
1,164
437
131
130
6,826
2,688
0
4,470
2,356
5,396
0
L
1,577
195
0
450
5,805
3,029
0
2,442
3,245
12,075
0
L
2,989
2,026
0
1,264
5,169
1,749
822
1,949
3,220
0
27,816
W
4,123
2,154
0
450
3,736
964
1,501
395
3,341
0
17,599
L
910
403
0
0
5,660
1,351
0
1,564
4,096
0
12,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
28,745
156
Minions Killed
236
0
Camps Cleared
0
861,052
Distance Traveled
979,786
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,264
569
57
5
0
177,395
4
W
Hades
7,850
714
109
10
0
180,053
0
W
Cthulhu
5,448
495
18
2
0
225,080
1
W
Nemesis
4,929
448
47
4
0
239,863
0
W
Guan Yu
4,879
444
28
3
0
205,507
0
L
Yemoja
4,715
429
7
1
0
136,523
1
L
Ares
5,283
480
17
2
0
185,224
3
L
Arachne
5,661
515
60
5
0
198,786
0
W
Artemis
5,639
513
34
3
0
129,283
0
L
Anhur
4,459
405
15
1
0
163,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role