Player Matchup

He Bo
He Bo
Legacy Pikachu
He Bo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 105L
1,437 Elo+
Party 2
Agni
Agni
ThiccaboddCraine
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 42L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
l o Bailey o l
Kumbhakarna
Level 81
God Stats
3W - 1L
1,451 SR
Queue Stats
146W - 145L
1,414 Elo+
Party 2
Sobek
Sobek
papamayo23
Sobek
Level 67
God Stats
1W - 3L
1,528 SR
Queue Stats
243W - 214L
1,407 Elo+
Solo
Ullr
Ullr
xAustun
Ullr
Level 24
God Stats
1W - 2L
1,270 SR
Queue Stats
33W - 50L
1,267 Elo+
Party 2
Team Averages
Level 73
1,450 SR
1,380 Elo+

VS

Team Averages
Level 91
1,585 SR
1,381 Elo+
Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CaptAmericaTTV
Izanami
Level 88
God Stats
1W - 1L
1,617 SR
Queue Stats
65W - 73L
1,322 Elo+
Party 1
Fenrir
Fenrir
Its B Web
Fenrir
Level 59
God Stats
0W - 2L
1,619 SR
Queue Stats
245W - 264L
1,294 Elo+
Party 1
Hades
Hades
Niagwai Native
Hades
Level 109
God Stats
2W - 2L
1,331 SR
Queue Stats
179W - 151L
1,467 Elo+
Party 1
Ullr
Ullr
Temper dead
Ullr
Level 109
God Stats
2W - 1L
1,857 SR
Queue Stats
236W - 214L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 22
12,856
918
16,748
16,103
5,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 7 / 24
12,480
891
21,289
13,611
5,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
l o Bailey o l
Kumbhakarna
18
6 / 6 / 21
11,222
802
7,975
22,188
30,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
17
3 / 8 / 27
11,351
811
10,877
20,587
24,411
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
xAustun
Ullr
19
11 / 7 / 19
12,502
893
10,889
17,220
8,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
7 / 10 / 10
11,860
847
8,723
16,994
10,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 8 / 14
11,438
817
17,170
12,441
4,268
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Its B Web
Fenrir
19
7 / 8 / 18
11,617
830
12,014
15,815
6,354
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

18
9 / 8 / 19
12,550
896
23,828
22,148
20,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 6 / 11
10,370
741
6,943
12,302
4,895

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
104
40
Kills
32
35
Deaths
40
113
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
7
10
10
1.2
L
5
8
14
1.5
L
Fenrir
Its B Web
Fenrir
7
8
18
2
W
13
7
22
3.43
L
9
8
19
2.31
L
4
6
11
1.58
W
7
7
24
2.71
W
Kumbhakarna
l o Bailey o l
Kumbhakarna
6
6
21
2.75
W
Sobek
3
8
27
2.06
W
Ullr
xAustun
Ullr
11
7
19
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,778
Damage
68,678
89,709
Taken
79,700
74,298
Mitigated
46,963
26,199
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,723
1,015
483
1,524
16,994
10,708
861
12,362
4,632
0
15,933
L
17,170
12,494
985
701
12,441
4,268
2,762
9,974
2,467
0
34,250
L
Fenrir
Its B Web
Fenrir
12,014
3,917
365
2,602
15,815
6,354
1,313
9,178
6,637
0
20,474
W
16,748
1,658
3,585
4,390
16,103
5,771
2,428
7,210
8,893
28,380
0
L
23,828
739
1,619
5,849
22,148
20,738
306
15,377
6,771
35,480
0
L
6,943
3,564
436
2,268
12,302
4,895
326
9,998
2,304
0
15,066
W
21,289
1,903
708
2,330
13,611
5,301
949
2,931
10,680
48,768
0
W
Kumbhakarna
l o Bailey o l
Kumbhakarna
7,975
499
1,863
5,742
22,188
30,497
983
5,016
17,172
14,496
0
W
Sobek
10,877
611
1,293
2,116
20,587
24,411
386
3,137
17,450
16,596
0
W
Ullr
xAustun
Ullr
10,889
7,138
613
3,559
17,220
8,318
1,168
5,534
11,686
0
27,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,411
Gold Earned
57,835
122
Minions Killed
103
0
Camps Cleared
0
1,195,852
Distance Traveled
1,059,418
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,860
847
10
1
0
235,935
0
L
Izanami
11,438
817
26
2
0
193,810
0
L
Fenrir
11,617
830
19
1
0
222,620
0
W
He Bo
12,856
918
28
2
0
225,276
1
L
Hades
12,550
896
28
2
0
213,417
0
L
Ullr
10,370
741
20
1
0
193,636
3
W
Agni
12,480
891
52
4
0
253,917
0
W
Kumbhakarna
11,222
802
8
1
0
242,934
3
W
Sobek
11,351
811
5
0
0
263,936
0
W
Ullr
12,502
893
29
2
0
209,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role