Player Matchup

Athena
Athena
 
Athena
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ProbationOfficer
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
ThatFPS
Guan Yu
Level 116
God Stats
0W - 1L
1,519 SR
Queue Stats
11W - 9L
1,481 Elo+
Party 2
Osiris
Osiris
cjluc12
Osiris
Level 62
God Stats
0W - 1L
1,587 SR
Queue Stats
9W - 9L
1,376 Elo+
Party 2
Sol
Sol
jamaker2121
Sol
Level 124
God Stats
0W - 1L
1,413 SR
Queue Stats
4W - 4L
1,319 Elo+
Party 2
Team Averages
Level 98
1,504 SR
1,445 Elo+

VS

Team Averages
Level 117
1,454 SR
1,446 Elo+
Ra
Ra
CHIINO46
Ra
Level 131
God Stats
1W - 0L
1,376 SR
Queue Stats
81W - 88L
1,436 Elo+
Party 1
Osiris
Osiris
g4bira
Osiris
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 233L
1,437 Elo+
Solo
Cthulhu
Cthulhu
ky master
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,354 Elo+
Solo
Sol
Sol
sager44
Sol
Level 115
God Stats
6W - 10L
1,575 SR
Queue Stats
372W - 345L
1,607 Elo+
Solo
Hercules
Hercules
sanitipro132
Hercules
Level 86
God Stats
2W - 2L
1,317 SR
Queue Stats
185W - 174L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
18
6 / 7 / 15
11,482
718
24,404
31,791
15,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ProbationOfficer
King Arthur
19
6 / 6 / 13
12,242
765
15,277
26,881
35,305
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
ThatFPS
Guan Yu
19
6 / 4 / 17
11,799
737
14,670
40,456
46,557
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
cjluc12
Osiris
17
3 / 6 / 15
11,195
700
10,346
22,075
15,245
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 3 / 12
10,852
678
36,728
16,920
6,949
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 12
12,333
771
32,670
15,217
7,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
g4bira
Osiris
19
3 / 4 / 16
11,209
701
10,161
24,150
26,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ky master
Cthulhu
19
2 / 5 / 16
11,439
715
20,007
30,861
32,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
20
9 / 2 / 13
12,508
782
44,912
16,698
7,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
sanitipro132
Hercules
16
3 / 9 / 10
10,619
664
12,864
27,531
19,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
93
24
Kills
26
26
Deaths
24
72
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
6
7
15
1.93
W
9
4
12
3.75
L
King Arthur
ProbationOfficer
King Arthur
6
6
13
2.08
L
Guan Yu
ThatFPS
Guan Yu
6
4
17
3.63
L
Osiris
cjluc12
Osiris
3
6
15
1.75
W
Osiris
g4bira
Osiris
3
4
16
2.75
L
3
3
12
3
W
Cthulhu
ky master
Cthulhu
2
5
16
2
W
Sol
9
2
13
7.75
W
Hercules
sanitipro132
Hercules
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,425
Damage
120,614
138,123
Taken
114,457
119,687
Mitigated
93,909
71,728
Healing
44,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
24,404
5,619
3,821
8,635
31,791
15,631
1,203
22,906
8,885
32,923
0
W
32,670
2,032
11,825
3,245
15,217
7,342
660
7,577
7,640
54,861
0
L
King Arthur
ProbationOfficer
King Arthur
15,277
1,934
3,519
2,952
26,881
35,305
197
16,564
10,317
366
26,646
L
Guan Yu
ThatFPS
Guan Yu
14,670
2,215
17,535
22,237
40,456
46,557
312
27,349
13,107
0
25,472
L
Osiris
cjluc12
Osiris
10,346
2,978
1,867
3,498
22,075
15,245
899
19,357
2,718
0
17,042
W
Osiris
g4bira
Osiris
10,161
3,641
2,986
3,756
24,150
26,504
0
12,867
11,283
405
20,286
L
36,728
13,853
0
7,664
16,920
6,949
2,598
11,773
5,147
63,324
0
W
Cthulhu
ky master
Cthulhu
20,007
1,962
2,846
6,542
30,861
32,619
484
16,705
14,156
33,707
0
W
Sol
44,912
16,488
370
6,967
16,698
7,530
3,330
6,937
9,761
76,319
0
W
Hercules
sanitipro132
Hercules
12,864
3,251
304
5,406
27,531
19,914
357
17,342
10,189
0
18,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,570
Gold Earned
58,108
133
Minions Killed
169
0
Camps Cleared
0
1,504,447
Distance Traveled
1,433,996
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,482
718
11
1
0
280,501
3
W
Ra
12,333
771
41
3
0
319,137
1
L
King Arthur
12,242
765
24
2
0
287,434
2
L
Guan Yu
11,799
737
14
1
0
360,500
1
L
Osiris
11,195
700
12
1
0
296,189
0
W
Osiris
11,209
701
25
2
0
293,186
3
L
Sol
10,852
678
72
5
0
279,823
0
W
Cthulhu
11,439
715
26
2
0
263,708
1
W
Sol
12,508
782
72
5
0
267,025
0
W
Hercules
10,619
664
5
0
0
290,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role