Player Matchup

Horus
Horus
AbyssalMonarch
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Neith
Neith
Morgulwraith
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
XbaBYoDa2058
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
xXRavager432
Artio
Level 27
God Stats
1W - 1L
1,718 SR
Queue Stats
16W - 8L
1,544 Elo+
Solo
Thor
Thor
孤妄Π123223
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,544 SR
1,509 Elo+

VS

Team Averages
Level 9
1,380 SR
1,302 Elo+
Neith
Neith
BigNutJr
Neith
Level 5
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 6L
1,185 Elo+
Party 1
Athena
Athena
Darklikemysol
Athena
Level 8
God Stats
1W - 1L
1,326 SR
Queue Stats
5W - 11L
1,242 Elo+
Party 1
Osiris
Osiris
DruggedHorse
Osiris
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,242 Elo+
Party 1
Loki
Loki
friduje
Loki
Level 23
God Stats
2W - 2L
1,282 SR
Queue Stats
6W - 7L
1,341 Elo+
Solo
Ra
Ra
prathamazing
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
7,636
449
4,245
12,607
7,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 10 / 3
7,088
417
9,043
9,998
2,373
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 6 / 1
9,184
540
13,751
13,833
5,130
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

9
2 / 7 / 1
6,999
412
4,083
12,940
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 8 / 2
7,696
453
4,319
15,151
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BigNutJr
Neith
14
16 / 3 / 8
9,775
575
15,082
9,813
3,203
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 21
9,599
565
9,948
13,119
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
14
5 / 2 / 10
8,569
504
6,120
12,329
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
friduje
Loki
16
11 / 0 / 4
9,843
579
10,718
11,916
3,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 7 / 14
7,593
447
6,657
8,057
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
96
11
Kills
39
39
Deaths
13
8
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Neith
BigNutJr
Neith
16
3
8
6.67
W
5
1
21
15.5
W
Osiris
5
2
10
5
L
1
10
3
0.25
L
6
6
1
1.08
W
Loki
friduje
Loki
11
0
4
13
W
2
7
14
1.29
L
2
7
1
0.36
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,441
Damage
48,525
64,529
Taken
55,234
28,323
Mitigated
27,587
10,478
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,245
1,659
0
914
12,607
7,613
698
3,435
9,048
0
33,596
W
Neith
BigNutJr
Neith
15,082
8,482
0
2,186
9,813
3,203
1,842
3,112
6,701
0
47,408
W
9,948
3,458
0
3,861
13,119
11,132
521
4,011
9,108
25,373
0
W
Osiris
6,120
2,284
0
1,940
12,329
6,960
160
3,561
8,768
0
29,863
L
9,043
5,054
0
467
9,998
2,373
839
2,475
7,509
0
28,057
L
13,751
4,465
9
2,691
13,833
5,130
1,101
3,356
10,237
50,360
0
W
Loki
friduje
Loki
10,718
2,679
0
3,991
11,916
3,919
656
2,472
9,444
0
67,536
W
6,657
1,041
1,781
1,261
8,057
2,373
908
4,678
3,379
23,818
0
L
4,083
1,042
492
3,209
12,940
8,810
217
3,994
8,876
14,267
0
L
4,319
1,690
0
2,696
15,151
4,397
0
2,823
12,254
0
34,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,603
Gold Earned
45,379
269
Minions Killed
329
0
Camps Cleared
0
1,304,117
Distance Traveled
1,556,422
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,636
449
68
4
0
252,263
5
W
Neith
9,775
575
79
5
0
275,351
1
W
Athena
9,599
565
35
2
0
341,824
0
W
Osiris
8,569
504
64
4
0
334,501
0
L
Neith
7,088
417
38
2
0
275,719
0
L
Sol
9,184
540
82
5
0
266,285
0
W
Loki
9,843
579
108
6
0
327,004
3
W
Ra
7,593
447
43
3
0
277,742
0
L
Artio
6,999
412
24
1
0
264,355
1
L
Thor
7,696
453
57
3
0
245,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role