Player Matchup

Scylla
Scylla
EDINTINGTRACK
Scylla
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,354 Elo+
Party 2
Skadi
Skadi
Omega Raijin
Skadi
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 20L
1,768 Elo+
Party 1
Chaac
Chaac
Skdxs
Chaac
Level 106
God Stats
47W - 35L
1,562 SR
Queue Stats
213W - 199L
1,463 Elo+
Solo
Ne Zha
Ne Zha
THE_GHOST_1_pr
Ne Zha
Level 89
God Stats
11W - 11L
1,505 SR
Queue Stats
208W - 206L
1,462 Elo+
Party 2
Ymir
Ymir
hazydoom69
Ymir
Level 67
God Stats
2W - 4L
1,534 SR
Queue Stats
14W - 21L
1,372 Elo+
Party 1
Team Averages
Level 80
1,520 SR
1,484 Elo+

VS

Team Averages
Level 66
1,591 SR
1,451 Elo+
Arachne
Arachne
Avenged Terror
Arachne
Level 83
God Stats
12W - 16L
1,455 SR
Queue Stats
66W - 74L
1,422 Elo+
Solo
Jormungandr
Jormungandr
SethisBigDaddy99
Jormungandr
Level 60
God Stats
12W - 13L
1,653 SR
Queue Stats
215W - 227L
1,457 Elo+
Solo
Kukulkan
Kukulkan
barrymiddleton
Kukulkan
Level 60
God Stats
14W - 13L
1,576 SR
Queue Stats
57W - 61L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
kanashiipapi
Sun Wukong
Level 69
God Stats
6W - 3L
1,587 SR
Queue Stats
182W - 174L
1,407 Elo+
Solo
Hou Yi
Hou Yi
mysun15
Hou Yi
Level 58
God Stats
125W - 91L
1,684 SR
Queue Stats
198W - 169L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
9,552
531
6,740
5,774
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 1
9,180
510
9,993
10,750
4,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
Skdxs
Chaac
18
7 / 2 / 3
11,188
622
10,139
13,593
9,732
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 7
10,343
575
9,498
13,608
6,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 0 / 11
8,644
480
6,257
9,525
8,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
8,894
494
5,182
16,327
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
SethisBigDaddy99
Jormungandr
12
0 / 4 / 0
6,941
386
3,769
12,916
7,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
17
1 / 4 / 2
10,203
567
5,727
11,127
4,983
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
kanashiipapi
Sun Wukong
16
2 / 7 / 1
9,026
501
7,173
14,657
9,591
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
mysun15
Hou Yi
10
0 / 4 / 0
6,492
361
2,012
6,622
1,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
25
Kills
6
6
Deaths
25
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
2
1
6
5
W
9
1
1
9.5
L
Jormungandr
SethisBigDaddy99
Jormungandr
0
4
0
0
W
Chaac
Skdxs
Chaac
7
2
3
4.25
W
6
2
7
4.75
L
Kukulkan
1
4
2
0.5
W
1
0
11
6.5
L
Sun Wukong
kanashiipapi
Sun Wukong
2
7
1
0.36
L
Hou Yi
mysun15
Hou Yi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,627
Damage
23,863
53,250
Taken
61,649
31,809
Mitigated
29,744
13,170
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,182
4,067
0
5,457
16,327
5,929
0
3,268
12,945
0
40,094
W
6,740
609
0
502
5,774
1,741
90
446
5,258
52,321
0
W
9,993
4,082
656
2,528
10,750
4,366
2,824
3,690
7,034
0
49,989
L
Jormungandr
SethisBigDaddy99
Jormungandr
3,769
1,897
161
2,383
12,916
7,792
0
4,563
8,157
37,218
0
W
Chaac
Skdxs
Chaac
10,139
1,612
0
4,325
13,593
9,732
614
640
12,911
7,999
63,910
W
9,498
4,272
0
5,159
13,608
6,988
118
1,943
11,629
0
69,014
L
Kukulkan
5,727
566
0
1,668
11,127
4,983
0
2,584
8,535
73,538
0
W
6,257
158
0
0
9,525
8,982
735
2,596
6,865
31,965
0
L
Sun Wukong
kanashiipapi
Sun Wukong
7,173
1,487
0
2,005
14,657
9,591
0
1,202
13,262
0
59,050
L
Hou Yi
mysun15
Hou Yi
2,012
647
0
1,197
6,622
1,449
0
1,205
5,267
0
30,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
41,556
503
Minions Killed
486
0
Camps Cleared
0
1,732,074
Distance Traveled
1,408,318
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,894
494
79
4
0
329,843
1
W
Scylla
9,552
531
111
6
0
338,997
5
W
Skadi
9,180
510
83
5
0
322,449
3
L
Jormungandr
6,941
386
55
3
0
290,127
3
W
Chaac
11,188
622
145
8
0
339,536
1
W
Ne Zha
10,343
575
101
6
0
388,171
6
L
Kukulkan
10,203
567
165
9
0
291,816
4
W
Ymir
8,644
480
63
4
0
342,921
4
L
Sun Wukong
9,026
501
120
7
0
295,623
2
L
Hou Yi
6,492
361
67
4
0
200,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role