Player Matchup

Chernobog
Chernobog
Alrous
Chernobog
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,532 Elo+
Party 3
Nike
Nike
Dr Spockster
Nike
Level 16
God Stats
1W - 4L
1,401 SR
Queue Stats
38W - 37L
1,393 Elo+
Party 2
Bellona
Bellona
Dracnok
Bellona
Level 27
God Stats
0W - 1L
1,274 SR
Queue Stats
15W - 14L
1,481 Elo+
Party 3
He Bo
He Bo
ImTheAwsomeOne
He Bo
Level 105
God Stats
8W - 8L
1,447 SR
Queue Stats
228W - 236L
1,439 Elo+
Party 2
Nox
Nox
Lewcyfur
Nox
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,510 Elo+
Solo
Team Averages
Level 56
1,424 SR
1,471 Elo+

VS

Team Averages
Level 49
1,645 SR
1,536 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jartasm
Ah Muzen Cab
Level 29
God Stats
3W - 0L
1,737 SR
Queue Stats
77W - 75L
1,548 Elo+
Party 1
Yemoja
Yemoja
Smik0
Yemoja
Level 88
God Stats
3W - 2L
1,567 SR
Queue Stats
385W - 371L
1,483 Elo+
Solo
Anubis
Anubis
TheBurningBush69
Anubis
Level 45
God Stats
6W - 3L
1,334 SR
Queue Stats
214W - 215L
1,586 Elo+
Party 1
Erlang Shen
Erlang Shen
Thordaddy333
Erlang Shen
Level 26
God Stats
8W - 8L
1,793 SR
Queue Stats
78W - 81L
1,556 Elo+
Party 1
Chaac
Chaac
UnnamedSoldier00
Chaac
Level 58
God Stats
4W - 1L
1,793 SR
Queue Stats
62W - 59L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alrous
Chernobog
11
1 / 8 / 2
6,054
432
4,575
11,229
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 8 / 0
5,183
370
2,283
11,242
4,206
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Dracnok
Bellona
11
4 / 5 / 4
7,526
538
10,430
13,000
10,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 3 / 4
8,018
573
8,605
8,016
1,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 4 / 2
8,477
606
7,341
7,036
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jartasm
Ah Muzen Cab
13
9 / 4 / 6
8,736
624
11,384
12,316
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Smik0
Yemoja
12
4 / 1 / 15
7,992
571
5,935
8,446
6,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
8 / 3 / 5
8,619
616
10,425
8,107
5,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
Thordaddy333
Erlang Shen
12
4 / 4 / 4
7,684
549
5,828
10,301
6,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 3
7,779
556
6,006
12,076
9,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
17
Kills
28
28
Deaths
17
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Alrous
Chernobog
1
8
2
0.25
L
0
8
0
0
L
Bellona
Dracnok
Bellona
4
5
4
1.2
L
5
3
4
2.33
W
Ah Muzen Cab
Jartasm
Ah Muzen Cab
9
4
6
3
L
7
4
2
2
W
Yemoja
Smik0
Yemoja
4
1
15
11.5
W
8
3
5
3.5
W
Erlang Shen
Thordaddy333
Erlang Shen
4
4
4
1.5
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
39,578
50,523
Taken
51,246
20,539
Mitigated
30,896
9,787
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Alrous
Chernobog
4,575
3,290
0
1,999
11,229
2,400
156
4,603
6,626
0
25,292
L
2,283
439
0
1,876
11,242
4,206
0
4,101
7,141
0
24,500
L
Bellona
Dracnok
Bellona
10,430
5,211
0
3,142
13,000
10,574
283
0
13,000
0
35,334
L
8,605
629
0
2,174
8,016
1,637
0
3,520
4,496
51,047
0
W
Ah Muzen Cab
Jartasm
Ah Muzen Cab
11,384
6,639
0
5,909
12,316
3,499
1,726
4,145
8,171
0
49,140
L
7,341
897
0
596
7,036
1,722
0
4,136
2,900
38,962
0
W
Yemoja
Smik0
Yemoja
5,935
1,879
1,542
1,833
8,446
6,461
282
3,446
5,000
22,022
0
W
10,425
709
0
2,851
8,107
5,223
0
4,278
3,829
57,279
0
W
Erlang Shen
Thordaddy333
Erlang Shen
5,828
3,120
0
2,395
10,301
6,323
0
2,572
7,729
0
41,990
W
6,006
1,924
0
2,382
12,076
9,390
0
1,505
10,571
0
36,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,258
Gold Earned
40,810
339
Minions Killed
363
0
Camps Cleared
0
1,246,162
Distance Traveled
1,275,780
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,054
432
57
4
0
228,168
1
L
Nike
5,183
370
38
3
0
246,991
0
L
Bellona
7,526
538
64
5
0
235,870
1
L
He Bo
8,018
573
105
8
0
259,816
2
W
Ah Muzen Cab
8,736
624
69
5
0
245,143
6
L
Nox
8,477
606
75
5
0
275,317
4
W
Yemoja
7,992
571
40
3
0
262,121
3
W
Anubis
8,619
616
98
7
0
254,406
6
W
Erlang Shen
7,684
549
77
6
0
280,523
3
W
Chaac
7,779
556
79
6
0
233,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role