Player Matchup

Anubis
Anubis
C4stleCr4sher07
Anubis
Level 45
God Stats
34W - 50L
1,389 SR
Queue Stats
139W - 146L
1,358 Elo+
Solo
Izanami
Izanami
Complete-UNIT-6x
Izanami
Level 46
God Stats
8W - 7L
1,516 SR
Queue Stats
178W - 207L
1,345 Elo+
Party 1
Odin
Odin
OverjoyedDonkey
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,359 Elo+
Party 2
Camazotz
Camazotz
SoulOverdrive87
Camazotz
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 174L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
xRAMFAMx
Cthulhu
Level 40
God Stats
19W - 21L
1,471 SR
Queue Stats
55W - 68L
1,352 Elo+
Party 1
Team Averages
Level 44
1,475 SR
1,362 Elo+

VS

Team Averages
Level 43
1,575 SR
1,419 Elo+
Ymir
Ymir
BBIGGIE7889
Ymir
Level 29
God Stats
5W - 2L
1,792 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 3
Hercules
Hercules
Living lMasTeR
Hercules
Level 57
God Stats
2W - 4L
1,426 SR
Queue Stats
1,105W - 1,078L
1,465 Elo+
Party 4
Artemis
Artemis
MagikM0n
Artemis
Level 43
God Stats
3W - 3L
1,472 SR
Queue Stats
19W - 23L
1,478 Elo+
Party 3
Zeus
Zeus
Mawayer
Zeus
Level 42
God Stats
9W - 9L
1,687 SR
Queue Stats
240W - 251L
1,346 Elo+
Party 4
Anubis
Anubis
TheTYTAN04
Anubis
Level 45
God Stats
13W - 12L
1,500 SR
Queue Stats
265W - 273L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,648
332
0
58
16
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 0
5,499
500
3,320
7,210
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,278
480
2,219
6,266
3,134
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Camazotz
10
3 / 3 / 0
5,744
522
3,269
9,383
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
xRAMFAMx
Cthulhu
7
1 / 3 / 1
4,859
442
5,074
12,046
5,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
4,872
443
2,666
5,923
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
10
2 / 0 / 4
6,067
552
5,061
5,500
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
MagikM0n
Artemis
9
5 / 2 / 2
6,341
576
7,506
5,211
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
Mawayer
Zeus
9
2 / 1 / 2
5,744
522
3,547
2,558
689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
TheTYTAN04
Anubis
12
2 / 1 / 0
6,427
584
3,578
5,437
2,792
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
11
11
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
0
0
0
0
L
1
4
0
0.25
W
Hercules
2
0
4
4
W
Artemis
MagikM0n
Artemis
5
2
2
3
W
Zeus
Mawayer
Zeus
2
1
2
3
L
0
1
1
0.5
L
Camazotz
3
3
0
1
W
Anubis
TheTYTAN04
Anubis
2
1
0
2
L
Cthulhu
xRAMFAMx
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,882
Damage
22,358
34,963
Taken
24,629
12,590
Mitigated
9,127
10,989
Healing
8,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,666
338
83
2,465
5,923
2,319
0
1,762
3,823
9,385
0
L
0
0
0
0
58
16
0
0
58
0
0
L
3,320
1,983
119
1,176
7,210
1,431
780
838
6,372
0
26,592
W
Hercules
5,061
1,198
0
669
5,500
1,987
0
435
5,065
0
27,576
W
Artemis
MagikM0n
Artemis
7,506
4,493
0
876
5,211
1,340
0
1,553
3,392
0
24,492
W
Zeus
Mawayer
Zeus
3,547
833
0
500
2,558
689
1,141
554
1,838
24,576
0
L
2,219
506
0
826
6,266
3,134
27
2,871
3,395
0
17,153
L
Camazotz
3,269
504
0
5,089
9,383
2,654
0
2,444
6,939
0
25,373
W
Anubis
TheTYTAN04
Anubis
3,578
857
0
3,640
5,437
2,792
730
0
5,437
31,336
0
L
Cthulhu
xRAMFAMx
Cthulhu
5,074
342
359
3,420
12,046
5,355
216
3,638
8,408
15,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
29,451
164
Minions Killed
225
0
Camps Cleared
0
791,908
Distance Traveled
934,708
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,872
443
4
0
0
206,575
0
L
Anubis
3,648
332
0
0
0
11,022
0
L
Izanami
5,499
500
57
5
0
196,558
3
W
Hercules
6,067
552
51
5
0
240,642
2
W
Artemis
6,341
576
49
4
0
195,566
2
W
Zeus
5,744
522
41
4
0
113,635
0
L
Odin
5,278
480
36
3
0
178,448
0
L
Camazotz
5,744
522
54
5
0
217,568
2
W
Anubis
6,427
584
80
7
0
178,290
3
L
Cthulhu
4,859
442
17
2
0
188,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role