Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AJGodish
Xing Tian
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 64L
1,219 Elo+
Solo
Rama
Rama
KiefUrban841
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,439 Elo+
Solo
Hun Batz
Hun Batz
Pike_Trickfoot
Hun Batz
Level 107
God Stats
1W - 5L
1,223 SR
Queue Stats
197W - 205L
1,337 Elo+
Solo
Ah Puch
Ah Puch
ZombiGirlfriend
Ah Puch
Level 128
God Stats
2W - 0L
1,719 SR
Queue Stats
182W - 187L
1,380 Elo+
Solo
Team Averages
Level 81
1,488 SR
1,375 Elo+

VS

Team Averages
Level 80
1,441 SR
1,401 Elo+
Bacchus
Bacchus
Kariss
Bacchus
Level 69
God Stats
0W - 2L
1,219 SR
Queue Stats
11W - 13L
1,422 Elo+
Solo
Agni
Agni
Optic Downs5603
Agni
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,350 Elo+
Solo
Freya
Freya
Pacman31187
Freya
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 55L
1,382 Elo+
Solo
Hera
Hera
argentinoh14
Hera
Level 90
God Stats
0W - 1L
1,487 SR
Queue Stats
48W - 40L
1,506 Elo+
Solo
He Bo
He Bo
mynameismynameis
He Bo
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
294W - 335L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
0 / 2 / 22
9,379
670
8,127
26,307
20,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
AJGodish
Xing Tian
15
3 / 4 / 13
9,178
656
6,853
17,614
15,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 6 / 9
9,581
684
8,218
11,482
4,668
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
17
8 / 0 / 14
10,155
725
5,677
8,737
8,724
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

20
13 / 2 / 9
12,186
870
28,865
10,867
4,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kariss
Bacchus
16
1 / 4 / 8
8,668
619
6,696
17,267
20,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 6 / 5
8,534
610
9,334
10,825
4,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 2
8,972
641
7,829
13,029
5,146
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 3 / 4
10,510
751
19,511
6,763
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 6 / 6
9,796
700
19,351
15,148
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
27
Kills
14
14
Deaths
27
67
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
22
5.5
W
Xing Tian
AJGodish
Xing Tian
3
4
13
2.38
L
Bacchus
Kariss
Bacchus
1
4
8
1.25
W
3
6
9
1.25
L
2
6
5
0.75
L
2
8
2
0.38
W
Hun Batz
8
0
14
15
W
13
2
9
8.75
L
6
3
4
2.67
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,740
Damage
62,721
75,007
Taken
63,032
53,526
Mitigated
40,655
24,725
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,127
767
2,086
11,146
26,307
20,601
642
22,556
3,751
19,827
0
W
Xing Tian
AJGodish
Xing Tian
6,853
660
546
359
17,614
15,097
140
14,232
3,382
11,737
0
L
Bacchus
Kariss
Bacchus
6,696
1,017
778
1,791
17,267
20,744
0
10,294
6,973
11,500
0
W
8,218
6,275
2,787
1,768
11,482
4,668
0
9,678
1,804
0
23,759
L
9,334
173
815
1,405
10,825
4,152
0
9,007
1,818
17,046
0
L
7,829
2,905
1,190
1,893
13,029
5,146
96
9,401
3,628
14,440
0
W
Hun Batz
5,677
1,481
1,890
1,430
8,737
8,724
294
7,274
1,463
0
8,688
W
28,865
542
1,050
1,663
10,867
4,436
116
8,981
1,886
58,362
0
L
19,511
4,860
2,157
1,342
6,763
3,261
114
3,183
3,580
38,762
0
L
19,351
1,129
940
2,407
15,148
7,352
0
11,960
3,188
36,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,479
Gold Earned
46,480
128
Minions Killed
153
0
Camps Cleared
0
1,278,885
Distance Traveled
1,224,677
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,379
670
0
0
0
264,814
3
W
Xing Tian
9,178
656
14
1
0
262,577
4
L
Bacchus
8,668
619
9
1
0
268,115
0
W
Rama
9,581
684
45
3
0
218,393
2
L
Agni
8,534
610
27
2
0
229,489
0
L
Freya
8,972
641
23
2
0
221,924
0
W
Hun Batz
10,155
725
5
0
0
273,669
0
W
Ah Puch
12,186
870
64
5
0
259,432
0
L
Hera
10,510
751
52
4
0
272,956
5
L
He Bo
9,796
700
42
3
0
232,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role