Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ashmannn
King Arthur
Level 18
God Stats
11W - 11L
1,504 SR
Queue Stats
15W - 15L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
SmoothMT
Danzaburou
Level 45
God Stats
5W - 4L
1,491 SR
Queue Stats
110W - 116L
1,415 Elo+
Party 4
Jormungandr
Jormungandr
arenaP
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,710 Elo+
Party 4
Chang'e
Chang'e
Ðharma
Chang'e
Level 147
God Stats
8W - 5L
1,521 SR
Queue Stats
83W - 74L
1,622 Elo+
Party 2
Team Averages
Level 76
1,503 SR
1,536 Elo+

VS

Team Averages
Level 61
1,463 SR
1,438 Elo+
Kukulkan
Kukulkan
Jorge_ST8642
Kukulkan
Level 21
God Stats
0W - 3L
1,081 SR
Queue Stats
0W - 5L
1,123 Elo+
Party 3
Athena
Athena
LaloKera1243
Athena
Level 85
God Stats
1W - 7L
1,349 SR
Queue Stats
59W - 82L
1,349 Elo+
Party 3
Thor
Thor
LilSHINsplint
Thor
Level 29
God Stats
16W - 8L
1,736 SR
Queue Stats
83W - 55L
1,681 Elo+
Party 1
Osiris
Osiris
XenoHxckz
Osiris
Level 107
God Stats
2W - 2L
1,650 SR
Queue Stats
43W - 23L
1,613 Elo+
Party 1
Anhur
Anhur
erickonett
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
14 / 0 / 9
11,577
643
19,021
11,232
5,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Ashmannn
King Arthur
15
5 / 4 / 5
9,631
535
5,140
8,698
5,896
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
SmoothMT
Danzaburou
14
5 / 3 / 3
9,078
504
8,296
9,851
3,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
arenaP
Jormungandr
13
1 / 2 / 11
8,960
498
10,009
13,532
9,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Ðharma
Chang'e
15
4 / 2 / 10
9,641
536
9,828
9,582
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jorge_ST8642
Kukulkan
14
0 / 6 / 0
8,570
476
1,992
7,895
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
12
1 / 6 / 4
8,065
448
5,730
17,987
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 5 / 2
10,130
563
7,632
16,060
11,650
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
XenoHxckz
Osiris
15
4 / 6 / 2
9,452
525
7,611
15,924
10,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
12
1 / 6 / 2
7,695
428
6,899
11,151
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
29
Kills
11
11
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
14
0
9
18.5
W
King Arthur
Ashmannn
King Arthur
5
4
5
1.88
L
Kukulkan
Jorge_ST8642
Kukulkan
0
6
0
0
L
Athena
1
6
4
0.5
L
5
5
2
1.2
W
Danzaburou
SmoothMT
Danzaburou
5
3
3
2.17
L
Osiris
XenoHxckz
Osiris
4
6
2
0.83
W
Jormungandr
arenaP
Jormungandr
1
2
11
3.25
L
Anhur
1
6
2
0.33
W
Chang'e
Ðharma
Chang'e
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,294
Damage
29,864
52,895
Taken
69,017
27,903
Mitigated
43,046
14,115
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
19,021
6,771
0
710
11,232
5,941
279
1,407
9,825
0
75,413
W
King Arthur
Ashmannn
King Arthur
5,140
1,005
0
10
8,698
5,896
228
679
8,019
0
42,622
L
Kukulkan
Jorge_ST8642
Kukulkan
1,992
224
0
42
7,895
2,768
232
1,468
6,373
52,032
0
L
Athena
5,730
1,299
0
2,109
17,987
14,502
0
6,097
11,810
33,802
0
L
7,632
1,186
0
2,030
16,060
11,650
281
2,843
13,071
419
64,967
W
Danzaburou
SmoothMT
Danzaburou
8,296
4,309
0
4,905
9,851
3,213
36
1,645
8,206
0
52,092
L
Osiris
XenoHxckz
Osiris
7,611
3,578
0
1,110
15,924
10,810
0
4,158
11,429
0
68,292
W
Jormungandr
arenaP
Jormungandr
10,009
2,766
424
1,441
13,532
9,227
29
3,341
10,191
30,887
0
L
Anhur
6,899
2,775
0
370
11,151
3,316
675
4,860
6,215
0
38,445
W
Chang'e
Ðharma
Chang'e
9,828
809
1,606
5,019
9,582
3,626
836
1,123
8,459
61,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,887
Gold Earned
43,912
438
Minions Killed
482
0
Camps Cleared
0
1,762,018
Distance Traveled
1,615,573
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,577
643
103
6
0
399,230
1
W
King Arthur
9,631
535
98
5
0
352,697
2
L
Kukulkan
8,570
476
118
7
0
319,559
0
L
Athena
8,065
448
54
3
0
357,720
4
L
Thor
10,130
563
125
7
0
289,654
1
W
Danzaburou
9,078
504
93
5
0
310,297
5
L
Osiris
9,452
525
112
6
0
344,246
0
W
Jormungandr
8,960
498
32
2
0
346,075
6
L
Anhur
7,695
428
73
4
0
304,394
3
W
Chang'e
9,641
536
112
6
0
353,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role