Player Matchup

Kumbhakarna
Kumbhakarna
WeezyBus
Kumbhakarna
Level 125
God Stats
2W - 3L
1,262 SR
Queue Stats
102W - 75L
1,480 Elo+
Party 1
Discordia
Discordia
sindersnella
Discordia
Level 116
God Stats
3W - 2L
1,577 SR
Queue Stats
83W - 121L
1,394 Elo+
Party 1
Bakasura
Bakasura
z834Nz
Bakasura
Level 158
God Stats
7W - 5L
1,479 SR
Queue Stats
327W - 381L
1,466 Elo+
Party 1
Team Averages
Level 133
1,439 SR
1,447 Elo+

VS

Team Averages
Level 87
1,610 SR
1,405 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dragonlord800
Rama
Level 36
God Stats
6W - 4L
1,649 SR
Queue Stats
43W - 59L
1,305 Elo+
Solo
Vamana
Vamana
Ginjaninja7016
Vamana
Level 65
God Stats
1W - 4L
1,682 SR
Queue Stats
68W - 92L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
WeezyBus
Kumbhakarna
13
4 / 1 / 12
9,871
823
5,560
17,530
16,854
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
sindersnella
Discordia
12
2 / 2 / 12
8,351
696
8,586
5,364
1,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
z834Nz
Bakasura
15
12 / 2 / 5
10,504
875
13,882
11,157
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 6 / 2
7,469
622
6,158
7,668
2,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 8 / 2
7,765
647
4,251
11,342
3,570
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 3
7,376
615
5,992
11,849
7,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
5
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
2
0.33
L
2
8
2
0.38
L
1
4
3
0.63
W
Kumbhakarna
WeezyBus
Kumbhakarna
4
1
12
10
W
Discordia
sindersnella
Discordia
2
2
12
4
W
Bakasura
z834Nz
Bakasura
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
16,401
34,051
Taken
30,859
24,456
Mitigated
13,902
11,549
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,158
326
744
1,486
7,668
2,790
75
3,659
3,459
33,370
0
L
4,251
2,641
0
787
11,342
3,570
225
4,955
5,807
0
17,507
L
5,992
2,340
0
3,560
11,849
7,542
168
5,532
5,156
0
20,208
W
Kumbhakarna
WeezyBus
Kumbhakarna
5,560
443
695
5,256
17,530
16,854
174
2,925
14,605
22,339
0
W
Discordia
sindersnella
Discordia
8,586
644
888
1,234
5,364
1,649
957
508
4,856
27,941
0
W
Bakasura
z834Nz
Bakasura
13,882
8,394
0
3,476
11,157
5,953
1,396
2,725
8,432
0
39,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
22,610
128
Minions Killed
111
0
Camps Cleared
0
740,049
Distance Traveled
626,911
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,469
622
48
4
0
201,584
3
L
Rama
7,765
647
32
3
0
180,668
1
L
Vamana
7,376
615
31
3
0
244,659
4
W
Kumbhakarna
9,871
823
24
2
0
258,327
1
W
Discordia
8,351
696
40
3
0
205,064
2
W
Bakasura
10,504
875
64
5
0
276,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role