Player Matchup

Ra
Ra
HyDRAAchRoniC
Ra
Level 160
God Stats
5W - 4L
1,540 SR
Queue Stats
470W - 452L
1,533 Elo+
Party 1
Amaterasu
Amaterasu
LaLaDevilLuke
Amaterasu
Level 154
God Stats
0W - 2L
1,350 SR
Queue Stats
121W - 111L
1,623 Elo+
Party 1
Janus
Janus
Mewell
Janus
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 70L
1,602 Elo+
Party 2
Ymir
Ymir
Ortz921
Ymir
Level 121
God Stats
0W - 2L
1,650 SR
Queue Stats
163W - 153L
1,587 Elo+
Party 1
Olorun
Olorun
X3nthur
Olorun
Level 159
God Stats
0W - 2L
1,789 SR
Queue Stats
39W - 33L
1,654 Elo+
Party 2
Team Averages
Level 135
1,566 SR
1,600 Elo+

VS

Team Averages
Level 119
1,560 SR
1,550 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
PR4ZE
Pele
Level 160
God Stats
7W - 7L
1,463 SR
Queue Stats
537W - 562L
1,518 Elo+
Party 3
Kuzenbo
Kuzenbo
PhilthyDeagle7
Kuzenbo
Level 123
God Stats
9W - 4L
1,605 SR
Queue Stats
177W - 157L
1,551 Elo+
Party 3
Hel
Hel
RiceKrispyTreats
Hel
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,599 Elo+
Solo
Chiron
Chiron
SoulReapers123
Chiron
Level 121
God Stats
1W - 0L
1,734 SR
Queue Stats
86W - 69L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
10,109
778
15,436
15,007
16,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
LaLaDevilLuke
Amaterasu
16
5 / 6 / 12
11,101
854
24,928
27,031
27,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Mewell
Janus
14
0 / 7 / 7
8,796
677
9,480
14,853
6,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Ortz921
Ymir
18
5 / 3 / 11
10,613
816
12,571
25,552
35,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
X3nthur
Olorun
17
4 / 3 / 11
9,994
769
21,174
22,012
13,056
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
4 / 1 / 17
10,824
833
20,349
11,000
5,919
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Pele
PR4ZE
Pele
17
5 / 4 / 14
10,373
798
19,195
20,303
24,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 3 / 17
10,386
799
9,608
27,413
44,708
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 8 / 13
9,839
757
14,604
23,003
11,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
8 / 2 / 11
10,997
846
26,396
18,672
12,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
18
Kills
21
22
Deaths
18
53
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
1
17
12.5
L
4
3
12
3.33
L
Amaterasu
LaLaDevilLuke
Amaterasu
5
6
12
1.83
L
Janus
Mewell
Janus
0
7
7
0.5
L
Ymir
Ortz921
Ymir
5
3
11
3.5
W
Pele
PR4ZE
Pele
5
4
14
3
W
1
3
17
3.17
W
3
8
13
1.19
W
8
2
11
6.75
L
Olorun
X3nthur
Olorun
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,589
Damage
90,152
104,455
Taken
100,391
99,222
Mitigated
98,515
43,137
Healing
56,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
20,349
7,984
2,077
2,103
11,000
5,919
1,580
7,918
3,082
0
48,956
L
15,436
1,141
8,194
4,848
15,007
16,109
871
4,617
10,390
27,533
0
L
Amaterasu
LaLaDevilLuke
Amaterasu
24,928
5,824
1,512
6,510
27,031
27,915
576
6,324
20,707
13,355
24,773
L
Janus
Mewell
Janus
9,480
1,150
2,231
2,722
14,853
6,474
603
2,740
12,113
18,864
0
L
Ymir
Ortz921
Ymir
12,571
1,777
1,403
3,627
25,552
35,668
550
6,226
19,326
23,818
0
W
Pele
PR4ZE
Pele
19,195
3,888
3,613
4,040
20,303
24,178
493
11,057
9,246
0
33,665
W
9,608
2,448
1,556
4,999
27,413
44,708
316
17,661
9,752
13,509
0
W
14,604
1,296
14,473
8,799
23,003
11,413
740
15,657
7,346
20,947
0
W
26,396
6,162
5,684
8,826
18,672
12,297
2,317
13,143
5,529
0
47,272
L
Olorun
X3nthur
Olorun
21,174
9,945
3,204
8,886
22,012
13,056
3,311
4,305
17,707
42,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,613
Gold Earned
52,419
162
Minions Killed
143
0
Camps Cleared
0
1,263,058
Distance Traveled
1,204,269
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,824
833
47
4
0
226,875
3
L
Ra
10,109
778
37
3
0
245,941
1
L
Amaterasu
11,101
854
23
2
0
278,113
1
L
Janus
8,796
677
21
2
0
216,462
0
L
Ymir
10,613
816
39
3
0
251,473
2
W
Pele
10,373
798
38
3
0
252,305
1
W
Kuzenbo
10,386
799
7
1
0
240,938
0
W
Hel
9,839
757
17
1
0
240,768
0
W
Chiron
10,997
846
34
3
0
243,383
4
L
Olorun
9,994
769
42
3
0
271,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role