Player Matchup

Ares
Ares
Fatboy13203
Ares
Level 108
God Stats
33W - 39L
1,526 SR
Queue Stats
312W - 437L
1,305 Elo+
Party 1
Pele
Pele
TxTrill98
Pele
Level 54
God Stats
2W - 5L
1,394 SR
Queue Stats
6W - 12L
1,289 Elo+
Party 1
Ra
Ra
VengenceReborn
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 1
Skadi
Skadi
curvedgosling35
Skadi
Level 107
God Stats
3W - 3L
1,698 SR
Queue Stats
274W - 405L
1,309 Elo+
Party 1
Sun Wukong
Sun Wukong
its Zorcho
Sun Wukong
Level 90
God Stats
2W - 2L
1,492 SR
Queue Stats
72W - 75L
1,397 Elo+
Solo
Team Averages
Level 75
1,522 SR
1,360 Elo+

VS

Team Averages
Level 82
1,417 SR
1,371 Elo+
Skadi
Skadi
GabiMorgan15
Skadi
Level 69
God Stats
96W - 125L
1,416 SR
Queue Stats
200W - 277L
1,400 Elo+
Solo
Merlin
Merlin
PaksTop
Merlin
Level 109
God Stats
126W - 172L
1,440 SR
Queue Stats
404W - 497L
1,384 Elo+
Solo
Thanatos
Thanatos
TRBROLUI333
Thanatos
Level 67
God Stats
4W - 7L
1,271 SR
Queue Stats
97W - 124L
1,364 Elo+
Solo
Chaac
Chaac
brutalShArK24
Chaac
Level 109
God Stats
1W - 1L
1,409 SR
Queue Stats
129W - 152L
1,356 Elo+
Solo
Ares
Ares
zipzeroproblems2
Ares
Level 56
God Stats
4W - 2L
1,550 SR
Queue Stats
206W - 246L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 4
10,806
432
5,002
20,035
20,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
3
0 / 1 / 1
5,095
204
0
691
0
15
1 / 13 / 0
9,974
399
8,215
16,805
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 10 / 2
11,575
463
15,337
20,066
7,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
its Zorcho
Sun Wukong
20
8 / 2 / 4
14,583
583
21,244
23,846
31,450
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 7
15,133
605
11,964
12,623
5,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
PaksTop
Merlin
20
7 / 2 / 5
16,339
654
14,190
13,745
6,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TRBROLUI333
Thanatos
20
9 / 4 / 6
15,278
611
17,781
22,336
12,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 7 / 3
12,373
495
13,982
23,680
15,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 8
11,672
467
5,789
21,011
19,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
17
Kills
32
33
Deaths
20
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
8
3
7
3.83
W
Merlin
PaksTop
Merlin
7
2
5
4.75
W
Thanatos
TRBROLUI333
Thanatos
9
4
6
3
L
Pele
0
1
1
0.5
L
1
13
0
0.08
W
6
7
3
1.07
L
5
10
2
0.6
L
Sun Wukong
its Zorcho
Sun Wukong
8
2
4
5
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,798
Damage
63,706
81,443
Taken
93,395
65,852
Mitigated
59,403
8,266
Healing
43,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,002
180
0
1,130
20,035
20,928
339
3,929
15,639
12,026
0
W
11,964
4,978
1,238
5,238
12,623
5,708
6,303
1,084
11,525
0
120,486
W
Merlin
PaksTop
Merlin
14,190
615
88
4,990
13,745
6,033
6,325
6,212
7,197
115,404
0
W
Thanatos
TRBROLUI333
Thanatos
17,781
7,909
0
21,593
22,336
12,052
587
1,894
20,424
0
133,679
L
Pele
0
0
0
0
691
0
0
0
691
0
0
L
8,215
568
132
1,138
16,805
6,132
1,190
6,145
9,905
56,142
0
W
13,982
4,165
0
9,287
23,680
15,907
1,481
2,184
21,074
0
45,581
L
15,337
8,334
0
2,924
20,066
7,342
130
4,443
15,146
0
84,792
L
Sun Wukong
its Zorcho
Sun Wukong
21,244
5,531
0
2,942
23,846
31,450
0
3,494
20,083
0
104,495
W
5,789
347
0
804
21,011
19,703
869
1,507
19,504
44,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,033
Gold Earned
70,795
464
Minions Killed
680
0
Camps Cleared
0
1,543,333
Distance Traveled
2,089,726
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,806
432
28
1
0
382,493
0
W
Skadi
15,133
605
168
7
0
414,008
8
W
Merlin
16,339
654
222
9
0
399,022
4
W
Thanatos
15,278
611
176
7
0
488,061
0
L
Pele
5,095
204
0
0
0
0
0
L
Ra
9,974
399
113
5
0
358,994
0
W
Chaac
12,373
495
72
3
0
419,889
1
L
Skadi
11,575
463
132
5
0
358,863
2
L
Sun Wukong
14,583
583
191
8
0
442,983
2
W
Ares
11,672
467
42
2
0
368,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role