Player Matchup

Sylvanus
Sylvanus
Likelyz5774
Sylvanus
Level 65
God Stats
7W - 25L
1,183 SR
Queue Stats
131W - 144L
1,448 Elo+
Party 3
Chiron
Chiron
SantiB4Glory
Chiron
Level 16
God Stats
21W - 22L
1,482 SR
Queue Stats
163W - 167L
1,409 Elo+
Party 3
Ares
Ares
Taqueroscuro
Ares
Level 7
God Stats
3W - 4L
1,611 SR
Queue Stats
8W - 9L
1,505 Elo+
Party 3
Bacchus
Bacchus
llTCMSpLiNtErll
Bacchus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 216L
1,431 Elo+
Party 3
Khepri
Khepri
xXKevinXx7280
Khepri
Level 54
God Stats
4W - 6L
1,694 SR
Queue Stats
258W - 274L
1,435 Elo+
Party 3
Team Averages
Level 48
1,494 SR
1,446 Elo+

VS

Team Averages
Level 80
1,447 SR
1,449 Elo+
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Lyyvie
Chang'e
Level 45
God Stats
5W - 10L
1,262 SR
Queue Stats
14W - 20L
1,375 Elo+
Party 1
Aphrodite
Aphrodite
Pinvky
Aphrodite
Level 109
God Stats
34W - 22L
1,677 SR
Queue Stats
121W - 135L
1,507 Elo+
Party 1
Nemesis
Nemesis
SacredBea4345
Nemesis
Level 12
God Stats
2W - 2L
1,365 SR
Queue Stats
9W - 18L
1,358 Elo+
Party 2
King Arthur
King Arthur
coolfishtoo
King Arthur
Level 109
God Stats
19W - 35L
1,433 SR
Queue Stats
321W - 298L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Likelyz5774
Sylvanus
11
4 / 2 / 0
6,524
593
5,468
7,759
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
9
1 / 3 / 1
5,296
481
3,471
7,649
1,806
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,954
450
1,886
6,901
4,329
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
2 / 2 / 1
5,337
485
3,030
5,958
5,226
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 3
4,932
448
2,726
7,485
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
4 / 1 / 4
6,067
552
5,449
6,204
2,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Lyyvie
Chang'e
8
1 / 2 / 7
5,379
489
3,870
6,302
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Pinvky
Aphrodite
11
4 / 0 / 3
6,392
581
4,918
3,044
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
8
1 / 1 / 1
5,327
484
630
5,168
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
coolfishtoo
King Arthur
11
2 / 3 / 0
6,258
569
7,195
8,317
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
12
12
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
4
6
L
Sylvanus
Likelyz5774
Sylvanus
4
2
0
2
W
Chang'e
Lyyvie
Chang'e
1
2
7
2.25
W
Aphrodite
Pinvky
Aphrodite
4
0
3
5.5
W
Nemesis
1
1
1
1.5
L
Chiron
1
3
1
0.5
L
0
2
0
0
W
King Arthur
coolfishtoo
King Arthur
2
3
0
0.67
L
2
2
1
1.25
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,581
Damage
22,062
35,752
Taken
29,035
24,244
Mitigated
13,018
7,866
Healing
11,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,449
3,475
0
1,697
6,204
2,470
0
1,570
4,634
0
27,080
L
Sylvanus
Likelyz5774
Sylvanus
5,468
2,142
0
2,213
7,759
6,689
66
0
7,759
24,967
6,407
W
Chang'e
Lyyvie
Chang'e
3,870
642
602
2,569
6,302
3,523
0
3,207
3,095
13,529
0
W
Aphrodite
Pinvky
Aphrodite
4,918
1,238
609
2,196
3,044
1,765
196
1,744
1,300
33,015
0
W
Nemesis
630
419
0
2,240
5,168
1,587
0
1,436
3,732
0
21,733
L
Chiron
3,471
1,425
196
1,506
7,649
1,806
0
1,759
5,535
0
29,627
L
1,886
76
0
600
6,901
4,329
303
3,930
2,763
19,822
0
W
King Arthur
coolfishtoo
King Arthur
7,195
2,209
0
1,993
8,317
3,673
0
4,436
3,881
0
36,174
L
3,030
623
0
1,092
5,958
5,226
72
1,381
4,539
22,105
0
L
2,726
318
0
2,259
7,485
6,194
0
1,718
5,276
10,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,043
Gold Earned
29,423
216
Minions Killed
260
0
Camps Cleared
0
997,954
Distance Traveled
1,012,379
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,067
552
62
6
0
236,231
0
L
Sylvanus
6,524
593
68
6
0
161,766
1
W
Chang'e
5,379
489
21
2
0
209,970
0
W
Aphrodite
6,392
581
52
5
0
193,124
5
W
Nemesis
5,327
484
58
5
0
167,274
0
L
Chiron
5,296
481
62
6
0
216,325
0
L
Ares
4,954
450
30
3
0
206,242
0
W
King Arthur
6,258
569
67
6
0
205,780
1
L
Bacchus
5,337
485
44
4
0
211,119
1
L
Khepri
4,932
448
12
1
0
202,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role