Player Matchup

Scylla
Scylla
CrazyChris89
Scylla
Level 20
God Stats
56W - 47L
1,610 SR
Queue Stats
56W - 48L
1,535 Elo+
Party 1
Ah Puch
Ah Puch
Duchess_Senbei
Ah Puch
Level 158
God Stats
43W - 42L
1,516 SR
Queue Stats
357W - 343L
1,484 Elo+
Solo
Yemoja
Yemoja
JoesphTheBeast
Yemoja
Level 44
God Stats
146W - 99L
1,538 SR
Queue Stats
205W - 166L
1,552 Elo+
Solo
Chaac
Chaac
KRYPT0S ALEX
Chaac
Level 42
God Stats
54W - 43L
1,637 SR
Queue Stats
309W - 334L
1,442 Elo+
Solo
Fenrir
Fenrir
Vx_trulify_xV
Fenrir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 38L
1,624 Elo+
Party 1
Team Averages
Level 78
1,560 SR
1,527 Elo+

VS

Team Averages
Level 70
1,523 SR
1,464 Elo+
Odin
Odin
 
Odin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GreekGods870
Morgan Le Fay
Level 110
God Stats
15W - 16L
1,616 SR
Queue Stats
227W - 196L
1,541 Elo+
Party 2
Medusa
Medusa
Pandino_
Medusa
Level 28
God Stats
6W - 3L
1,568 SR
Queue Stats
11W - 10L
1,474 Elo+
Party 2
Poseidon
Poseidon
SkippTheThird42
Poseidon
Level 61
God Stats
13W - 12L
1,433 SR
Queue Stats
152W - 138L
1,483 Elo+
Party 2
Vulcan
Vulcan
Zuesbati
Vulcan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 0 / 11
10,669
970
9,817
10,314
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 9
11,307
1,028
15,676
5,047
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 1 / 12
11,920
1,084
3,407
10,073
8,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 0 / 13
11,481
1,044
16,295
13,304
16,664
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
4 / 3 / 17
12,288
1,117
19,851
22,722
26,859
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
0 / 2 / 5
9,612
874
9,363
13,857
17,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
GreekGods870
Morgan Le Fay
16
3 / 2 / 2
10,823
984
17,364
11,351
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Pandino_
Medusa
16
1 / 7 / 3
9,555
869
6,173
15,932
6,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
16
1 / 9 / 4
10,252
932
6,830
18,649
6,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Zuesbati
Vulcan
16
0 / 3 / 5
9,383
853
16,031
9,144
3,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
23
Kills
5
5
Deaths
23
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
5
1.25
W
Scylla
3
0
11
8.5
W
7
1
9
11.5
L
Morgan Le Fay
GreekGods870
Morgan Le Fay
3
2
2
2
W
3
1
12
9
W
6
0
13
12.5
L
Medusa
Pandino_
Medusa
1
7
3
0.36
L
Poseidon
1
9
4
0.33
W
4
3
17
4.17
L
Vulcan
Zuesbati
Vulcan
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,046
Damage
55,761
61,460
Taken
68,933
58,400
Mitigated
38,458
28,314
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
9,363
989
0
0
13,857
17,434
0
7,530
6,327
0
18,492
W
Scylla
9,817
700
0
914
10,314
4,579
0
6,764
3,550
35,297
0
W
15,676
46
0
976
5,047
2,040
0
3,585
1,462
39,469
0
L
Morgan Le Fay
GreekGods870
Morgan Le Fay
17,364
1,360
232
797
11,351
4,404
0
4,227
7,124
43,813
0
W
3,407
1,255
13,948
4,116
10,073
8,258
0
7,842
2,231
13,771
0
W
16,295
2,067
0
4,703
13,304
16,664
0
7,733
5,571
0
38,505
L
Medusa
Pandino_
Medusa
6,173
2,315
273
800
15,932
6,266
0
7,639
8,293
0
18,104
L
Poseidon
6,830
1,474
183
492
18,649
6,672
0
7,246
11,403
36,574
0
W
19,851
5,013
0
3,657
22,722
26,859
0
14,301
8,421
1,174
25,759
L
Vulcan
Zuesbati
Vulcan
16,031
6,362
0
0
9,144
3,682
0
3,019
6,125
30,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,665
Gold Earned
49,625
203
Minions Killed
217
7
Camps Cleared
8
1,128,976
Distance Traveled
1,109,517
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,612
874
17
2
3
235,868
0
W
Scylla
10,669
970
61
6
1
223,625
0
W
Ah Puch
11,307
1,028
58
5
4
225,514
2
L
Morgan Le Fay
10,823
984
69
6
3
226,665
2
W
Yemoja
11,920
1,084
25
2
0
197,026
0
W
Chaac
11,481
1,044
50
5
2
250,433
0
L
Medusa
9,555
869
31
3
0
208,853
1
L
Poseidon
10,252
932
77
7
1
207,286
0
W
Fenrir
12,288
1,117
9
1
0
232,378
3
L
Vulcan
9,383
853
23
2
1
230,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role