Player Matchup

Gilgamesh
Gilgamesh
BlooBambin0
Gilgamesh
Level 44
God Stats
2W - 8L
1,205 SR
Queue Stats
46W - 61L
1,400 Elo+
Party 3
Cerberus
Cerberus
Capt Kirk2841
Cerberus
Level 32
God Stats
63W - 43L
1,550 SR
Queue Stats
184W - 191L
1,457 Elo+
Party 1
Chiron
Chiron
Goin8life
Chiron
Level 29
God Stats
4W - 11L
1,099 SR
Queue Stats
20W - 23L
1,457 Elo+
Party 3
Sol
Sol
Luciano_Blazzer
Sol
Level 40
God Stats
15W - 11L
1,558 SR
Queue Stats
407W - 421L
1,479 Elo+
Solo
Ares
Ares
WhoeverIWantToB
Ares
Level 105
God Stats
221W - 216L
1,499 SR
Queue Stats
1,211W - 1,228L
1,433 Elo+
Party 1
Team Averages
Level 50
1,382 SR
1,445 Elo+

VS

Team Averages
Level 57
1,485 SR
1,455 Elo+
Thor
Thor
BuiltDifferent5L
Thor
Level 107
God Stats
15W - 27L
1,544 SR
Queue Stats
560W - 488L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
CHRIS_30-97
Baron Samedi
Level 26
God Stats
4W - 4L
1,551 SR
Queue Stats
76W - 86L
1,268 Elo+
Party 2
Sun Wukong
Sun Wukong
ItzTeeShirtTime
Sun Wukong
Level 48
God Stats
10W - 14L
1,411 SR
Queue Stats
151W - 141L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
TheMajesticGuru
Kukulkan
Level 37
God Stats
1W - 0L
1,147 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
jazzy-compound1
Yemoja
Level 68
God Stats
10W - 3L
1,772 SR
Queue Stats
384W - 373L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlooBambin0
Gilgamesh
7
0 / 2 / 0
5,003
417
1,083
5,604
2,379
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Capt Kirk2841
Cerberus
9
0 / 4 / 0
5,475
456
5,229
8,324
5,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Goin8life
Chiron
10
4 / 2 / 0
6,317
526
4,704
6,868
2,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 1 / 1
6,395
533
4,370
7,088
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
1 / 1 / 2
5,405
450
3,328
5,563
2,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,541
545
4,750
6,019
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
CHRIS_30-97
Baron Samedi
10
0 / 1 / 1
5,724
477
1,501
5,363
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ItzTeeShirtTime
Sun Wukong
12
4 / 0 / 1
7,250
604
5,264
8,304
3,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
9
2 / 3 / 1
5,974
498
4,423
4,379
1,361
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 3
5,522
460
2,951
9,031
7,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
6
Kills
10
10
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlooBambin0
Gilgamesh
0
2
0
0
W
3
0
2
4
W
Baron Samedi
CHRIS_30-97
Baron Samedi
0
1
1
0.5
L
Cerberus
Capt Kirk2841
Cerberus
0
4
0
0
L
Chiron
Goin8life
Chiron
4
2
0
2
W
Sun Wukong
ItzTeeShirtTime
Sun Wukong
4
0
1
4.5
L
1
1
1
1.5
W
Kukulkan
2
3
1
0.83
L
1
1
2
2
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,714
Damage
18,889
33,447
Taken
33,096
14,479
Mitigated
15,973
11,466
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlooBambin0
Gilgamesh
1,083
146
0
1,485
5,604
2,379
0
956
4,608
0
19,968
W
4,750
788
0
1,146
6,019
2,034
0
1,511
4,508
0
41,991
W
Baron Samedi
CHRIS_30-97
Baron Samedi
1,501
45
217
1,274
5,363
1,810
0
2,213
3,150
28,816
0
L
Cerberus
Capt Kirk2841
Cerberus
5,229
398
0
1,299
8,324
5,244
0
0
8,324
25,094
0
L
Chiron
Goin8life
Chiron
4,704
838
135
1,911
6,868
2,304
240
4,439
2,429
0
35,888
W
Sun Wukong
ItzTeeShirtTime
Sun Wukong
5,264
1,387
0
3,989
8,304
3,068
0
5,229
3,075
0
35,866
L
4,370
1,598
0
5,013
7,088
1,914
692
956
6,010
42,049
0
W
Kukulkan
4,423
340
0
0
4,379
1,361
144
414
3,965
25,215
0
L
3,328
76
299
1,324
5,563
2,638
0
2,292
3,201
17,269
0
W
2,951
349
98
1,374
9,031
7,700
0
3,560
5,471
19,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,595
Gold Earned
31,011
290
Minions Killed
302
0
Camps Cleared
0
1,013,630
Distance Traveled
1,084,237
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,003
417
37
3
0
191,708
0
W
Thor
6,541
545
81
7
0
261,263
5
W
Baron Samedi
5,724
477
56
5
0
198,659
0
L
Cerberus
5,475
456
65
5
0
204,494
1
L
Chiron
6,317
526
68
6
0
207,027
0
W
Sun Wukong
7,250
604
77
6
0
217,364
0
L
Sol
6,395
533
92
8
0
196,482
2
W
Kukulkan
5,974
498
53
4
0
216,061
2
L
Ares
5,405
450
28
2
0
213,919
2
W
Yemoja
5,522
460
35
3
0
190,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role