Player Matchup

Hou Yi
Hou Yi
Comptizle
Hou Yi
Level 89
God Stats
13W - 12L
1,600 SR
Queue Stats
111W - 99L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
Joebiwonkenobi
Sylvanus
Level 139
God Stats
27W - 31L
1,499 SR
Queue Stats
218W - 220L
1,562 Elo+
Party 2
Hercules
Hercules
callmekushington
Hercules
Level 67
God Stats
4W - 6L
1,708 SR
Queue Stats
66W - 76L
1,528 Elo+
Party 2
Team Averages
Level 98
1,602 SR
1,555 Elo+

VS

Team Averages
Level 88
1,590 SR
1,466 Elo+
Cernunnos
Cernunnos
OldManWeiser
Cernunnos
Level 87
God Stats
17W - 23L
1,489 SR
Queue Stats
206W - 225L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Splashgoons
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,547 SR
Queue Stats
13W - 26L
1,291 Elo+
Solo
Chaac
Chaac
wargodevil2
Chaac
Level 159
God Stats
4W - 3L
1,733 SR
Queue Stats
118W - 64L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Comptizle
Hou Yi
15
5 / 2 / 18
10,540
753
10,317
9,350
3,511
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
15
14 / 3 / 10
11,894
850
15,310
17,372
12,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 3 / 16
10,498
750
12,132
19,247
13,867
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OldManWeiser
Cernunnos
11
0 / 11 / 4
8,643
617
7,531
17,157
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Splashgoons
Morgan Le Fay
14
4 / 8 / 1
10,137
724
15,402
11,714
3,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 6 / 2
9,398
671
12,585
15,284
14,281
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
25
Kills
8
8
Deaths
25
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Comptizle
Hou Yi
5
2
18
7
W
Sylvanus
14
3
10
6.33
L
Cernunnos
OldManWeiser
Cernunnos
0
11
4
0.18
L
Morgan Le Fay
Splashgoons
Morgan Le Fay
4
8
1
0.56
W
6
3
16
4.67
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,759
Damage
35,518
45,969
Taken
44,155
29,729
Mitigated
21,667
16,559
Healing
5,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Comptizle
Hou Yi
10,317
5,651
0
2,189
9,350
3,511
1,373
2,391
6,959
0
37,997
W
Sylvanus
15,310
4,575
3,397
6,435
17,372
12,351
871
6,005
11,367
33,704
5,257
L
Cernunnos
OldManWeiser
Cernunnos
7,531
3,603
0
1,353
17,157
3,864
621
6,127
11,030
0
26,238
L
Morgan Le Fay
Splashgoons
Morgan Le Fay
15,402
1,705
83
591
11,714
3,522
336
3,853
7,861
33,151
0
W
12,132
4,093
267
4,271
19,247
13,867
226
7,006
12,241
0
26,585
L
12,585
2,960
0
3,309
15,284
14,281
340
4,407
10,877
0
37,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,932
Gold Earned
28,178
135
Minions Killed
128
0
Camps Cleared
0
676,734
Distance Traveled
643,406
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,540
753
67
5
0
238,006
0
W
Sylvanus
11,894
850
49
4
0
206,317
1
L
Cernunnos
8,643
617
36
3
0
186,474
2
L
Morgan Le Fay
10,137
724
26
2
0
215,437
0
W
Hercules
10,498
750
19
1
0
232,411
4
L
Chaac
9,398
671
66
5
0
241,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role