Player Matchup

King Arthur
King Arthur
ElChicon
King Arthur
Level 17
God Stats
1W - 0L
1,242 SR
Queue Stats
7W - 4L
1,408 Elo+
Party 1
Kuzenbo
Kuzenbo
Koarih
Kuzenbo
Level 13
God Stats
2W - 2L
1,446 SR
Queue Stats
6W - 3L
1,409 Elo+
Party 1
Neith
Neith
Neweaarth
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
capivarinh4
Arachne
Level 15
God Stats
2W - 0L
1,943 SR
Queue Stats
6W - 3L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
praieiro
Kukulkan
Level 3
God Stats
1W - 0L
1,274 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 10
1,481 SR
1,445 Elo+

VS

Team Averages
Level 22
1,458 SR
1,354 Elo+
Nemesis
Nemesis
BOMBITAAA
Nemesis
Level 18
God Stats
6W - 8L
1,484 SR
Queue Stats
18W - 29L
1,396 Elo+
Solo
Artemis
Artemis
ELtoddyEM
Artemis
Level 29
God Stats
3W - 9L
1,036 SR
Queue Stats
182W - 214L
1,329 Elo+
Solo
Ymir
Ymir
Espinacox
Ymir
Level 14
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Hera
Hera
darkdemmon
Hera
Level 24
God Stats
7W - 7L
1,694 SR
Queue Stats
332W - 387L
1,381 Elo+
Solo
Amaterasu
Amaterasu
thiagovieirafrag
Amaterasu
Level 25
God Stats
6W - 5L
1,641 SR
Queue Stats
43W - 52L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElChicon
King Arthur
11
2 / 1 / 4
6,678
514
4,680
5,792
3,545
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
Koarih
Kuzenbo
10
0 / 5 / 4
6,735
518
2,855
8,405
8,585
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Neweaarth
Neith
11
3 / 2 / 2
6,693
515
7,200
5,997
1,817
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
capivarinh4
Arachne
12
11 / 0 / 2
8,472
652
7,032
8,509
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
praieiro
Kukulkan
13
4 / 1 / 5
8,007
616
4,346
5,504
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BOMBITAAA
Nemesis
7
0 / 6 / 0
5,380
414
2,378
10,680
2,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
ELtoddyEM
Artemis
11
6 / 2 / 2
7,183
553
10,004
7,695
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 4 / 4
6,599
508
2,214
8,323
5,076
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 3 / 0
5,449
419
1,414
2,982
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
11
1 / 5 / 0
6,612
509
1,598
9,896
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
20
Kills
9
9
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BOMBITAAA
Nemesis
0
6
0
0
L
Artemis
ELtoddyEM
Artemis
6
2
2
3.5
W
King Arthur
ElChicon
King Arthur
2
1
4
4
L
Ymir
1
4
4
0.75
W
Kuzenbo
Koarih
Kuzenbo
0
5
4
0.4
W
Neith
Neweaarth
Neith
3
2
2
2
W
Arachne
capivarinh4
Arachne
11
0
2
12
L
1
3
0
0.33
W
Kukulkan
praieiro
Kukulkan
4
1
5
6.5
L
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
17,608
34,207
Taken
39,576
18,610
Mitigated
15,623
7,058
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BOMBITAAA
Nemesis
2,378
702
0
2,734
10,680
2,789
0
1,733
8,947
0
27,508
L
Artemis
ELtoddyEM
Artemis
10,004
6,135
466
2,222
7,695
2,570
76
1,886
5,809
0
33,897
W
King Arthur
ElChicon
King Arthur
4,680
1,163
0
738
5,792
3,545
366
0
5,792
0
25,282
L
Ymir
2,214
527
0
240
8,323
5,076
25
1,425
6,898
14,333
0
W
Kuzenbo
Koarih
Kuzenbo
2,855
1,142
0
0
8,405
8,585
0
1,640
6,765
9,954
0
W
Neith
Neweaarth
Neith
7,200
3,842
0
960
5,997
1,817
558
733
5,264
0
34,788
W
Arachne
capivarinh4
Arachne
7,032
4,596
0
4,320
8,509
2,750
13
869
7,640
0
39,491
L
1,414
336
0
230
2,982
864
0
1,217
1,765
10,636
0
W
Kukulkan
praieiro
Kukulkan
4,346
643
0
1,040
5,504
1,913
1,329
658
4,846
47,687
0
L
Amaterasu
1,598
915
0
2,394
9,896
4,324
0
940
8,956
0
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
31,223
296
Minions Killed
226
0
Camps Cleared
0
1,289,104
Distance Traveled
982,251
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,380
414
55
4
0
241,874
0
L
Artemis
7,183
553
72
6
0
218,392
3
W
King Arthur
6,678
514
43
3
0
281,801
2
L
Ymir
6,599
508
20
2
0
216,286
0
W
Kuzenbo
6,735
518
12
1
0
232,034
0
W
Neith
6,693
515
64
5
0
222,807
1
W
Arachne
8,472
652
73
6
0
291,339
2
L
Hera
5,449
419
13
1
0
105,319
2
W
Kukulkan
8,007
616
104
8
0
261,123
4
L
Amaterasu
6,612
509
66
5
0
200,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role