Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
IbarakiDohji
Heimdallr
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 69L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
dante785241
Ah Puch
Level 29
God Stats
20W - 16L
1,586 SR
Queue Stats
265W - 265L
1,560 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jaofranlima13
Ah Muzen Cab
Level 60
God Stats
10W - 14L
1,512 SR
Queue Stats
474W - 524L
1,528 Elo+
Party 1
Team Averages
Level 46
1,520 SR
1,526 Elo+

VS

Team Averages
Level 68
1,400 SR
1,435 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Sz Yukkii
Mulan
Level 18
God Stats
63W - 61L
1,325 SR
Queue Stats
191W - 187L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Velldoraa
Cthulhu
Level 108
God Stats
375W - 327L
1,532 SR
Queue Stats
870W - 860L
1,452 Elo+
Party 2
Yemoja
Yemoja
lLiguado
Yemoja
Level 19
God Stats
0W - 2L
1,142 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 5
6,882
1,147
4,188
2,515
907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 5
6,580
1,097
2,290
7,906
6,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
IbarakiDohji
Heimdallr
13
2 / 2 / 10
7,315
1,219
4,847
5,291
1,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
dante785241
Ah Puch
13
5 / 0 / 7
7,908
1,318
17,450
4,539
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
jaofranlima13
Ah Muzen Cab
13
3 / 0 / 8
7,363
1,227
4,296
4,427
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Team 1 Tickets

367

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 4 / 1
6,742
1,124
6,410
8,718
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
 
Cupid
12
0 / 4 / 1
6,325
1,054
4,360
9,312
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Sz Yukkii
Mulan
11
0 / 1 / 0
5,893
982
1,289
2,867
2,021
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Velldoraa
Cthulhu
12
1 / 2 / 1
6,367
1,061
7,548
9,416
8,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
lLiguado
Yemoja
11
0 / 2 / 1
6,012
1,002
2,826
5,169
4,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
13
Kills
2
2
Deaths
13
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
5
4.5
W
Kumbhakarna
 
Kumbhakarna
1
0
5
3.5
L
Morgan Le Fay
 
Morgan Le Fay
1
4
1
0.38
L
Cupid
 
Cupid
0
4
1
0.13
W
Heimdallr
IbarakiDohji
Heimdallr
2
2
10
3.5
L
Mulan
Sz Yukkii
Mulan
0
1
0
0
L
Cthulhu
Velldoraa
Cthulhu
1
2
1
0.75
W
Ah Puch
dante785241
Ah Puch
5
0
7
8.5
W
Ah Muzen Cab
jaofranlima13
Ah Muzen Cab
3
0
8
7
L
Yemoja
lLiguado
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,071
Damage
22,433
24,678
Taken
35,482
13,140
Mitigated
21,705
1,744
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,188
63
0
0
2,515
907
0
918
1,597
10,126
0
W
Kumbhakarna
 
Kumbhakarna
2,290
341
0
0
7,906
6,866
0
4,938
2,968
11,860
0
L
Morgan Le Fay
 
Morgan Le Fay
6,410
211
0
679
8,718
3,580
0
5,350
3,368
26,566
0
L
Cupid
 
Cupid
4,360
1,798
424
1,055
9,312
3,552
0
6,766
2,546
0
12,752
W
Heimdallr
IbarakiDohji
Heimdallr
4,847
2,641
0
401
5,291
1,920
0
4,379
912
0
12,725
L
Mulan
Sz Yukkii
Mulan
1,289
0
0
0
2,867
2,021
0
1,565
1,302
0
3,471
L
Cthulhu
Velldoraa
Cthulhu
7,548
225
233
511
9,416
8,247
0
6,343
3,073
19,638
0
W
Ah Puch
dante785241
Ah Puch
17,450
346
0
31
4,539
1,836
0
3,164
1,375
34,085
0
W
Ah Muzen Cab
jaofranlima13
Ah Muzen Cab
4,296
1,021
0
1,312
4,427
1,611
0
3,385
1,042
0
13,848
L
Yemoja
lLiguado
Yemoja
2,826
517
2,200
261
5,169
4,305
0
3,904
1,265
5,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,048
Gold Earned
31,339
120
Minions Killed
129
3
Camps Cleared
5
655,710
Distance Traveled
600,893
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,882
1,147
12
2
0
140,560
0
W
Kumbhakarna
6,580
1,097
20
3
0
133,353
3
L
Morgan Le Fay
6,742
1,124
55
9
1
152,883
0
L
Cupid
6,325
1,054
24
4
3
117,697
0
W
Heimdallr
7,315
1,219
26
4
2
117,745
0
L
Mulan
5,893
982
8
1
0
77,926
0
L
Cthulhu
6,367
1,061
34
6
0
138,227
0
W
Ah Puch
7,908
1,318
43
7
1
138,232
1
W
Ah Muzen Cab
7,363
1,227
19
3
0
125,820
1
L
Yemoja
6,012
1,002
8
1
1
114,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role