Player Matchup

Kukulkan
Kukulkan
Darvino1
Kukulkan
Level 18
God Stats
1W - 0L
1,830 SR
Queue Stats
20W - 14L
1,471 Elo+
Party 1
Thanatos
Thanatos
Garridos
Thanatos
Level 28
God Stats
15W - 18L
1,418 SR
Queue Stats
34W - 29L
1,345 Elo+
Solo
Achilles
Achilles
Produktkubus21
Achilles
Level 14
God Stats
2W - 0L
1,688 SR
Queue Stats
25W - 22L
1,415 Elo+
Party 1
Neith
Neith
churrumais69
Neith
Level 29
God Stats
40W - 58L
1,441 SR
Queue Stats
96W - 139L
1,384 Elo+
Solo
Ymir
Ymir
nebksnonbjsjne
Ymir
Level 27
God Stats
12W - 9L
1,410 SR
Queue Stats
207W - 253L
1,260 Elo+
Solo
Team Averages
Level 23
1,557 SR
1,375 Elo+

VS

Team Averages
Level 20
1,594 SR
1,393 Elo+
Hou Yi
Hou Yi
AboutaFruit
Hou Yi
Level 5
God Stats
4W - 7L
1,954 SR
Queue Stats
27W - 35L
1,640 Elo+
Solo
Ra
Ra
Maxfarenthide
Ra
Level 29
God Stats
5W - 3L
1,852 SR
Queue Stats
86W - 137L
1,300 Elo+
Solo
Odin
Odin
Measiver
Odin
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 10L
1,316 Elo+
Solo
Thor
Thor
been4053
Thor
Level 10
God Stats
0W - 2L
1,128 SR
Queue Stats
5W - 9L
1,311 Elo+
Solo
Jormungandr
Jormungandr
契约者黑
Jormungandr
Level 28
God Stats
2W - 4L
1,320 SR
Queue Stats
124W - 119L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darvino1
Kukulkan
19
11 / 2 / 8
12,608
573
21,540
9,665
4,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Garridos
Thanatos
18
12 / 3 / 7
12,190
554
15,308
16,908
7,133
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
18
3 / 2 / 7
10,694
486
8,169
14,041
16,023
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 9 / 6
9,825
447
7,843
12,338
4,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 7
11,291
513
6,336
13,545
13,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
12 / 6 / 3
11,903
541
13,674
16,532
6,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 7 / 2
10,040
456
6,567
12,719
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
2 / 2 / 4
9,806
446
6,401
16,148
16,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
1 / 9 / 1
8,433
383
2,026
15,142
8,303
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
契约者黑
Jormungandr
15
4 / 6 / 11
11,700
532
13,143
22,566
29,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
28
Kills
21
21
Deaths
30
35
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
12
6
3
2.25
W
Kukulkan
Darvino1
Kukulkan
11
2
8
7.5
W
Thanatos
Garridos
Thanatos
12
3
7
5.17
L
2
7
2
0.43
L
Odin
2
2
4
2
W
Achilles
3
2
7
3.25
L
Thor
1
9
1
0.17
W
0
9
6
0.33
W
2
5
7
1.1
L
Jormungandr
契约者黑
Jormungandr
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,196
Damage
41,811
66,497
Taken
83,107
45,446
Mitigated
65,582
20,485
Healing
10,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,674
9,154
0
813
16,532
6,194
0
3,321
13,211
0
89,791
W
Kukulkan
Darvino1
Kukulkan
21,540
2,681
0
966
9,665
4,593
1,176
4,964
4,701
90,846
0
W
Thanatos
Garridos
Thanatos
15,308
5,213
0
15,935
16,908
7,133
1,880
3,375
13,533
0
66,749
L
6,567
1,351
521
2,813
12,719
5,685
460
6,165
6,554
47,322
0
L
Odin
6,401
1,762
0
4,520
16,148
16,074
304
4,563
11,585
0
43,340
W
Achilles
8,169
2,287
0
2,641
14,041
16,023
1,438
2,016
12,025
0
54,907
L
Thor
2,026
441
0
2,003
15,142
8,303
0
3,750
11,392
0
32,994
W
7,843
2,835
0
762
12,338
4,535
2,409
4,929
7,409
0
54,574
W
6,336
1,635
0
181
13,545
13,162
484
4,426
9,119
33,471
0
L
Jormungandr
契约者黑
Jormungandr
13,143
3,342
0
0
22,566
29,326
0
10,199
12,367
39,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,608
Gold Earned
51,882
503
Minions Killed
402
0
Camps Cleared
0
2,013,610
Distance Traveled
1,723,587
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,903
541
132
6
0
345,371
0
W
Kukulkan
12,608
573
163
7
0
426,243
2
W
Thanatos
12,190
554
95
4
0
419,632
5
L
Ra
10,040
456
84
4
0
338,645
0
L
Odin
9,806
446
87
4
0
407,208
3
W
Achilles
10,694
486
98
4
0
423,261
6
L
Thor
8,433
383
56
3
0
270,897
0
W
Neith
9,825
447
103
5
0
336,722
0
W
Ymir
11,291
513
44
2
0
407,752
1
L
Jormungandr
11,700
532
43
2
0
361,466
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role