Player Matchup

Kumbhakarna
Kumbhakarna
ChaosKing002
Kumbhakarna
Level 23
God Stats
22W - 7L
1,692 SR
Queue Stats
57W - 48L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
DoctorPyro2001
Baron Samedi
Level 27
God Stats
11W - 5L
1,751 SR
Queue Stats
200W - 159L
1,593 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HearingProblem
Tsukuyomi
Level 26
God Stats
4W - 0L
1,877 SR
Queue Stats
101W - 87L
1,527 Elo+
Party 2
Bellona
Bellona
SuzumeTenshi
Bellona
Level 17
God Stats
4W - 1L
1,930 SR
Queue Stats
57W - 21L
1,766 Elo+
Party 4
Eset
Eset
giraffer16
Eset
Level 43
God Stats
26W - 17L
1,868 SR
Queue Stats
56W - 45L
1,633 Elo+
Party 4
Team Averages
Level 27
1,824 SR
1,602 Elo+

VS

Team Averages
Level 14
1,529 SR
1,607 Elo+
Susano
Susano
HuMaNiiZe
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,858 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JavaJive3
Morgan Le Fay
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
42W - 33L
1,452 Elo+
Solo
Tiamat
Tiamat
JoJoRT
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,715 Elo+
Party 3
Ymir
Ymir
Preflightcleric
Ymir
Level 26
God Stats
44W - 39L
1,545 SR
Queue Stats
119W - 109L
1,474 Elo+
Party 1
Medusa
Medusa
ZTheReaper
Medusa
Level 14
God Stats
1W - 4L
1,598 SR
Queue Stats
79W - 73L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChaosKing002
Kumbhakarna
18
4 / 1 / 20
12,221
1,111
6,925
12,422
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DoctorPyro2001
Baron Samedi
18
4 / 3 / 19
11,493
1,045
18,183
10,397
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
HearingProblem
Tsukuyomi
18
7 / 6 / 10
11,335
1,030
16,264
12,685
5,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SuzumeTenshi
Bellona
18
14 / 0 / 13
13,950
1,268
18,405
18,441
22,417
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

18
2 / 3 / 23
11,164
1,015
8,134
7,219
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

218

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
HuMaNiiZe
Susano
16
1 / 13 / 7
9,817
892
11,249
18,616
6,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
JavaJive3
Morgan Le Fay
16
3 / 3 / 4
10,280
935
11,401
7,886
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
JoJoRT
Tiamat
17
2 / 1 / 7
10,651
968
12,577
12,002
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 7 / 8
10,154
923
4,053
18,912
15,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
ZTheReaper
Medusa
17
6 / 7 / 5
11,857
1,078
13,885
14,817
5,229
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
44
31
Kills
13
13
Deaths
31
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ChaosKing002
Kumbhakarna
4
1
20
14
W
Baron Samedi
DoctorPyro2001
Baron Samedi
4
3
19
4.5
W
Tsukuyomi
HearingProblem
Tsukuyomi
7
6
10
2
L
Susano
HuMaNiiZe
Susano
1
13
7
0.35
L
Morgan Le Fay
JavaJive3
Morgan Le Fay
3
3
4
1.67
L
Tiamat
JoJoRT
Tiamat
2
1
7
5.5
L
1
7
8
0.71
W
Bellona
SuzumeTenshi
Bellona
14
0
13
20.5
L
Medusa
ZTheReaper
Medusa
6
7
5
1.21
W
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,911
Damage
53,165
61,164
Taken
72,233
56,524
Mitigated
36,954
13,465
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ChaosKing002
Kumbhakarna
6,925
755
0
1,289
12,422
18,975
0
6,923
5,499
19,038
0
W
Baron Samedi
DoctorPyro2001
Baron Samedi
18,183
1,766
3,756
3,738
10,397
6,703
0
3,223
7,174
41,532
0
W
Tsukuyomi
HearingProblem
Tsukuyomi
16,264
5,288
0
1,458
12,685
5,255
0
6,111
6,574
0
29,853
L
Susano
HuMaNiiZe
Susano
11,249
674
0
0
18,616
6,261
0
9,786
8,666
0
20,220
L
Morgan Le Fay
JavaJive3
Morgan Le Fay
11,401
992
0
392
7,886
2,744
0
3,635
4,078
20,538
0
L
Tiamat
JoJoRT
Tiamat
12,577
2,057
204
3,738
12,002
6,889
0
4,702
7,143
36,856
0
L
4,053
537
0
0
18,912
15,831
0
8,694
9,858
22,746
0
W
Bellona
SuzumeTenshi
Bellona
18,405
8,590
0
2,618
18,441
22,417
0
8,798
9,643
0
43,203
L
Medusa
ZTheReaper
Medusa
13,885
5,658
0
390
14,817
5,229
0
5,409
9,246
0
49,626
W
8,134
162
104
502
7,219
3,174
0
2,976
4,243
21,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,163
Gold Earned
52,759
209
Minions Killed
196
8
Camps Cleared
6
1,060,982
Distance Traveled
970,366
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,221
1,111
20
2
0
231,458
0
W
Baron Samedi
11,493
1,045
61
6
1
196,252
1
W
Tsukuyomi
11,335
1,030
33
3
2
210,136
0
L
Susano
9,817
892
17
2
1
189,278
0
L
Morgan Le Fay
10,280
935
21
2
0
204,912
0
L
Tiamat
10,651
968
65
6
4
205,499
0
L
Ymir
10,154
923
28
3
0
152,841
1
W
Bellona
13,950
1,268
55
5
4
233,008
1
L
Medusa
11,857
1,078
65
6
1
217,836
1
W
Eset
11,164
1,015
40
4
1
190,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role