Player Matchup

Janus
Janus
Agent_DC2
Janus
Level 58
God Stats
0W - 2L
1,341 SR
Queue Stats
67W - 69L
1,440 Elo+
Party 1
Sylvanus
Sylvanus
TonyTime805
Sylvanus
Level 64
God Stats
14W - 8L
1,640 SR
Queue Stats
60W - 55L
1,478 Elo+
Party 1
Anhur
Anhur
TryckPapi
Anhur
Level 49
God Stats
0W - 2L
1,190 SR
Queue Stats
78W - 80L
1,452 Elo+
Party 1
Team Averages
Level 57
1,390 SR
1,457 Elo+

VS

Team Averages
Level 79
1,497 SR
1,423 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
MrCramps
Jormungandr
Level 23
God Stats
13W - 8L
1,697 SR
Queue Stats
106W - 70L
1,538 Elo+
Solo
Xbalanque
Xbalanque
brando48kc
Xbalanque
Level 70
God Stats
1W - 0L
1,293 SR
Queue Stats
3W - 8L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agent_DC2
Janus
10
0 / 5 / 1
7,481
575
4,624
9,972
4,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TonyTime805
Sylvanus
11
0 / 6 / 1
7,490
576
3,890
13,138
6,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anhur
TryckPapi
Anhur
11
3 / 4 / 1
8,578
660
6,102
11,405
3,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 2 / 9
9,787
753
15,115
9,781
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MrCramps
Jormungandr
14
6 / 0 / 9
9,779
752
9,735
9,118
9,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
brando48kc
Xbalanque
14
5 / 2 / 10
9,837
757
5,116
6,691
2,130
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
15
15
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
9
4.25
L
Janus
Agent_DC2
Janus
0
5
1
0.1
W
Jormungandr
MrCramps
Jormungandr
6
0
9
10.5
L
Sylvanus
TonyTime805
Sylvanus
0
6
1
0.08
L
Anhur
TryckPapi
Anhur
3
4
1
0.88
W
Xbalanque
brando48kc
Xbalanque
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,616
Damage
29,966
34,515
Taken
25,590
14,344
Mitigated
17,446
7,409
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,115
415
2,239
4,540
9,781
5,499
455
3,023
6,758
42,867
0
L
Janus
Agent_DC2
Janus
4,624
300
334
948
9,972
4,043
0
6,998
2,615
25,226
0
W
Jormungandr
MrCramps
Jormungandr
9,735
1,512
0
663
9,118
9,817
444
3,035
6,083
31,219
0
L
Sylvanus
TonyTime805
Sylvanus
3,890
973
1,376
1,700
13,138
6,599
0
10,190
2,634
17,177
2,402
L
Anhur
TryckPapi
Anhur
6,102
1,866
182
2,869
11,405
3,702
0
6,579
4,416
0
20,856
W
Xbalanque
brando48kc
Xbalanque
5,116
2,899
0
937
6,691
2,130
1,275
2,153
4,538
0
26,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
29,403
111
Minions Killed
150
0
Camps Cleared
0
630,536
Distance Traveled
735,969
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,787
753
54
4
0
227,939
2
L
Janus
7,481
575
35
3
0
219,810
0
W
Jormungandr
9,779
752
44
3
0
271,376
2
L
Sylvanus
7,490
576
41
3
0
203,959
5
L
Anhur
8,578
660
35
3
0
206,767
3
W
Xbalanque
9,837
757
52
4
0
236,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role