Player Matchup

Apollo
Apollo
AscensionRedux
Apollo
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
207W - 241L
1,410 Elo+
Party 1
Bellona
Bellona
Dracandys
Bellona
Level 17
God Stats
3W - 5L
1,385 SR
Queue Stats
303W - 306L
1,374 Elo+
Party 1
Thanatos
Thanatos
Edgelord1112
Thanatos
Level 29
God Stats
6W - 10L
1,413 SR
Queue Stats
72W - 100L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
Fry72
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,800 Elo+
Party 2
Sol
Sol
LilNiva
Sol
Level 66
God Stats
15W - 26L
1,368 SR
Queue Stats
41W - 58L
1,410 Elo+
Party 2
Team Averages
Level 31
1,433 SR
1,485 Elo+

VS

Team Averages
Level 19
1,574 SR
1,402 Elo+
Loki
Loki
Damian2324
Loki
Level 6
God Stats
2W - 1L
1,684 SR
Queue Stats
79W - 62L
1,371 Elo+
Solo
Xing Tian
Xing Tian
DemonLordCole
Xing Tian
Level 8
God Stats
11W - 9L
1,694 SR
Queue Stats
38W - 41L
1,383 Elo+
Party 3
Scylla
Scylla
KaySaut
Scylla
Level 28
God Stats
62W - 39L
1,401 SR
Queue Stats
118W - 114L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
MGurs
Kuzenbo
Level 28
God Stats
4W - 5L
1,455 SR
Queue Stats
140W - 130L
1,473 Elo+
Party 3
Apollo
Apollo
TheSandwitchMan
Apollo
Level 24
God Stats
8W - 6L
1,638 SR
Queue Stats
94W - 110L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,455
455
3,400
8,510
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Dracandys
Bellona
10
2 / 2 / 0
6,140
512
3,785
9,983
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Edgelord1112
Thanatos
9
6 / 3 / 0
6,445
537
3,103
7,756
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Fry72
Cthulhu
8
0 / 5 / 0
5,430
453
1,677
8,198
3,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
13
2 / 0 / 1
7,436
620
3,417
3,739
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,265
522
2,703
4,873
1,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
DemonLordCole
Xing Tian
10
3 / 2 / 8
6,369
531
4,147
7,028
4,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
KaySaut
Scylla
11
1 / 3 / 0
6,390
533
2,035
4,600
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
MGurs
Kuzenbo
11
1 / 4 / 1
6,147
512
5,580
7,237
10,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

11
10 / 0 / 4
7,443
620
12,910
5,809
1,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
10
Kills
16
16
Deaths
10
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
1
1
4
3
W
Xing Tian
DemonLordCole
Xing Tian
3
2
8
3.5
L
Bellona
Dracandys
Bellona
2
2
0
1
L
Thanatos
Edgelord1112
Thanatos
6
3
0
2
L
Cthulhu
Fry72
Cthulhu
0
5
0
0
W
Scylla
KaySaut
Scylla
1
3
0
0.33
L
Sol
2
0
1
2.5
W
Kuzenbo
MGurs
Kuzenbo
1
4
1
0.38
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,382
Damage
27,375
38,186
Taken
29,547
14,868
Mitigated
19,267
11,499
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,400
1,962
179
1,018
8,510
2,443
430
1,103
7,237
0
27,584
W
2,703
815
0
0
4,873
1,445
0
68
4,805
0
30,010
W
Xing Tian
DemonLordCole
Xing Tian
4,147
762
0
601
7,028
4,482
292
771
6,257
8,939
0
L
Bellona
Dracandys
Bellona
3,785
2,216
0
3,338
9,983
5,595
260
5,217
4,766
0
29,673
L
Thanatos
Edgelord1112
Thanatos
3,103
361
0
4,686
7,756
2,276
0
1,509
6,084
0
26,357
L
Cthulhu
Fry72
Cthulhu
1,677
353
0
80
8,198
3,613
48
1,800
6,027
5,955
0
W
Scylla
KaySaut
Scylla
2,035
237
0
270
4,600
1,335
0
2,579
1,667
29,319
0
L
Sol
3,417
957
0
2,198
3,739
941
1,741
1,243
2,310
43,586
0
W
Kuzenbo
MGurs
Kuzenbo
5,580
2,706
0
579
7,237
10,184
540
0
7,237
24,812
0
W
12,910
8,471
0
3,095
5,809
1,821
1,645
1,342
4,421
0
40,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
32,614
265
Minions Killed
235
0
Camps Cleared
0
1,109,487
Distance Traveled
1,135,642
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,455
455
48
4
0
211,300
0
W
Loki
6,265
522
67
6
0
218,929
1
W
Xing Tian
6,369
531
11
1
0
229,381
2
L
Bellona
6,140
512
65
5
0
233,215
0
L
Thanatos
6,445
537
45
4
0
245,839
6
L
Cthulhu
5,430
453
11
1
0
200,897
0
W
Scylla
6,390
533
62
5
0
224,082
2
L
Sol
7,436
620
96
8
0
218,236
6
W
Kuzenbo
6,147
512
37
3
0
216,165
0
W
Apollo
7,443
620
58
5
0
247,085
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role