Player Matchup

Sol
Sol
Icr4shYaret
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,680 Elo+
Solo
Achilles
Achilles
LxnarBreeze
Achilles
Level 22
God Stats
6W - 10L
1,464 SR
Queue Stats
26W - 26L
1,545 Elo+
Solo
Sylvanus
Sylvanus
Papa Noel5976
Sylvanus
Level 23
God Stats
8W - 5L
1,592 SR
Queue Stats
170W - 178L
1,616 Elo+
Solo
Tiamat
Tiamat
SNL-Tachyonz
Tiamat
Level 27
God Stats
42W - 34L
1,607 SR
Queue Stats
51W - 49L
1,520 Elo+
Solo
Agni
Agni
TheFlorez
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,680 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,608 Elo+

VS

Team Averages
Level 39
1,808 SR
1,611 Elo+
Cthulhu
Cthulhu
GilgaChad
Cthulhu
Level 18
God Stats
1W - 0L
1,762 SR
Queue Stats
35W - 24L
1,618 Elo+
Party 1
Athena
Athena
Hallowfont
Athena
Level 14
God Stats
7W - 5L
1,726 SR
Queue Stats
9W - 8L
1,643 Elo+
Party 1
Ravana
Ravana
HellcatStaxx
Ravana
Level 21
God Stats
6W - 4L
1,777 SR
Queue Stats
105W - 96L
1,648 Elo+
Solo
Hachiman
Hachiman
PoseidonandAthen
Hachiman
Level 125
God Stats
4W - 3L
1,933 SR
Queue Stats
274W - 259L
1,580 Elo+
Party 1
Scylla
Scylla
Wild_Enemy
Scylla
Level 18
God Stats
3W - 0L
1,841 SR
Queue Stats
27W - 20L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
8,378
289
642
6,784
1,815
Achilles
LxnarBreeze
Achilles
20
7 / 6 / 6
17,362
599
21,691
32,127
22,408
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
Papa Noel5976
Sylvanus
20
2 / 9 / 2
13,927
480
11,448
30,465
20,922
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
20
3 / 7 / 0
14,087
486
16,994
22,663
18,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
17
5 / 6 / 1
12,572
434
13,051
13,424
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GilgaChad
Cthulhu
20
13 / 1 / 11
18,004
621
32,626
26,581
32,144
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
Hallowfont
Athena
20
0 / 4 / 19
15,975
551
7,037
30,447
44,287
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
20
10 / 7 / 11
16,405
566
17,431
17,261
10,913
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 5 / 2
17,345
598
17,450
26,582
11,675
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Wild_Enemy
Scylla
5
0 / 0 / 0
8,598
296
39
882
200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
17
Kills
35
35
Deaths
17
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GilgaChad
Cthulhu
13
1
11
18.5
W
Athena
Hallowfont
Athena
0
4
19
2.38
W
Ravana
10
7
11
2.21
L
0
7
1
0.07
L
Achilles
LxnarBreeze
Achilles
7
6
6
1.67
L
Sylvanus
Papa Noel5976
Sylvanus
2
9
2
0.33
W
12
5
2
2.6
L
Tiamat
3
7
0
0.43
L
Agni
5
6
1
0.92
W
Scylla
Wild_Enemy
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,826
Damage
74,583
105,463
Taken
101,753
68,044
Mitigated
99,219
24,257
Healing
35,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GilgaChad
Cthulhu
32,626
1,896
2,599
12,097
26,581
32,144
1,283
11,758
14,693
129,936
0
W
Athena
Hallowfont
Athena
7,037
1,611
0
820
30,447
44,287
1,148
11,636
18,230
46,589
0
W
Ravana
17,431
4,077
0
5,402
17,261
10,913
3,720
7,791
9,364
0
122,107
L
642
330
0
0
6,784
1,815
148
2,592
4,192
5,559
0
L
Achilles
LxnarBreeze
Achilles
21,691
10,972
0
4,232
32,127
22,408
0
12,047
20,080
0
163,906
L
Sylvanus
Papa Noel5976
Sylvanus
11,448
2,938
1,885
9,711
30,465
20,922
0
14,314
16,151
100,083
0
W
17,450
10,014
0
14,415
26,582
11,675
7,899
9,822
16,253
0
149,370
L
Tiamat
16,994
1,727
467
7,489
22,663
18,605
854
6,765
15,898
102,982
0
L
Agni
13,051
1,100
0
473
13,424
4,294
80
4,371
9,053
75,664
0
W
Scylla
Wild_Enemy
Scylla
39
39
0
523
882
200
0
505
377
1,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,326
Gold Earned
76,327
688
Minions Killed
729
0
Camps Cleared
0
2,151,085
Distance Traveled
2,215,675
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,004
621
212
7
0
572,181
4
W
Athena
15,975
551
90
3
0
570,043
4
W
Ravana
16,405
566
177
6
0
551,446
0
L
Sol
8,378
289
5
0
0
234,586
0
L
Achilles
17,362
599
220
8
0
570,688
1
L
Sylvanus
13,927
480
172
6
0
408,288
1
W
Hachiman
17,345
598
246
8
0
497,076
4
L
Tiamat
14,087
486
180
6
0
506,448
8
L
Agni
12,572
434
111
4
0
431,075
10
W
Scylla
8,598
296
4
0
0
24,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role