Player Matchup

Janus
Janus
Camaro9700
Janus
Level 48
God Stats
9W - 20L
1,528 SR
Queue Stats
14W - 25L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
DiosTodoPoderos0
Kukulkan
Level 14
God Stats
5W - 3L
1,774 SR
Queue Stats
116W - 91L
1,616 Elo+
Solo
Odin
Odin
Faxmeforme
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,806 Elo+
Solo
Cthulhu
Cthulhu
Hichiyan
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,325 Elo+
Party 1
Neith
Neith
Lemondrops123
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,560 SR
1,515 Elo+

VS

Team Averages
Level 24
1,606 SR
1,527 Elo+
Nox
Nox
BeyondTheFroot
Nox
Level 29
God Stats
22W - 27L
1,590 SR
Queue Stats
365W - 355L
1,610 Elo+
Solo
Ares
Ares
Lgzuz
Ares
Level 26
God Stats
4W - 5L
1,394 SR
Queue Stats
37W - 35L
1,509 Elo+
Solo
Set
Set
PenturedePorte
Set
Level 26
God Stats
23W - 13L
1,560 SR
Queue Stats
194W - 166L
1,483 Elo+
Solo
King Arthur
King Arthur
QTGLADIATOR
King Arthur
Level 18
God Stats
2W - 0L
1,812 SR
Queue Stats
31W - 22L
1,496 Elo+
Solo
Apollo
Apollo
Valarfin
Apollo
Level 21
God Stats
20W - 14L
1,675 SR
Queue Stats
285W - 247L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 4 / 2
8,576
858
3,375
7,886
2,180
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 3
10,045
1,005
13,930
10,365
3,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 7 / 1
8,937
894
5,007
17,207
15,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Hichiyan
Cthulhu
15
1 / 8 / 2
8,886
889
5,663
17,810
19,026
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 8 / 3
8,730
873
7,150
11,688
4,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

61

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 14
10,975
1,098
10,860
4,020
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Lgzuz
Ares
17
1 / 2 / 24
10,084
1,008
9,716
7,944
6,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 2 / 17
11,208
1,121
12,088
6,992
2,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

King Arthur
QTGLADIATOR
King Arthur
18
9 / 0 / 19
12,216
1,222
15,615
13,610
11,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Valarfin
Apollo
17
5 / 2 / 18
10,824
1,082
11,914
8,562
2,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
123
6
Kills
31
31
Deaths
6
11
Assists
92
Player
Kills
Deaths
Assists
KDA
W
9
0
14
16
L
Janus
0
4
2
0.25
L
3
4
3
1.13
L
2
7
1
0.36
L
Cthulhu
Hichiyan
Cthulhu
1
8
2
0.25
L
0
8
3
0.19
W
Ares
Lgzuz
Ares
1
2
24
6.5
W
7
2
17
7.75
W
King Arthur
QTGLADIATOR
King Arthur
9
0
19
18.5
W
Apollo
Valarfin
Apollo
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
60,193
64,956
Taken
41,128
44,782
Mitigated
25,427
2,308
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,860
950
143
101
4,020
1,562
0
1,722
2,298
25,626
0
L
Janus
3,375
196
0
27
7,886
2,180
0
1,797
6,089
21,949
0
L
13,930
411
0
1,097
10,365
3,727
0
1,877
8,488
35,143
0
L
5,007
2,697
0
0
17,207
15,706
0
6,055
11,152
0
10,278
L
Cthulhu
Hichiyan
Cthulhu
5,663
833
124
0
17,810
19,026
0
7,344
10,466
16,770
0
L
7,150
3,118
0
1,060
11,688
4,143
0
3,834
7,854
0
21,894
W
Ares
Lgzuz
Ares
9,716
72
0
0
7,944
6,750
0
5,072
2,872
25,651
0
W
12,088
5,481
0
270
6,992
2,922
0
4,225
2,767
0
23,382
W
King Arthur
QTGLADIATOR
King Arthur
15,615
2,446
0
3,754
13,610
11,390
0
6,051
7,559
411
35,625
W
Apollo
Valarfin
Apollo
11,914
6,879
0
1,445
8,562
2,803
0
5,898
2,664
0
32,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,174
Gold Earned
55,307
142
Minions Killed
194
3
Camps Cleared
10
692,382
Distance Traveled
955,308
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,975
1,098
41
4
2
191,063
0
L
Janus
8,576
858
48
5
0
131,417
0
L
Kukulkan
10,045
1,005
46
5
1
163,353
3
L
Odin
8,937
894
4
0
0
164,867
0
L
Cthulhu
8,886
889
18
2
0
120,354
0
L
Neith
8,730
873
26
3
2
112,391
0
W
Ares
10,084
1,008
32
3
0
183,293
0
W
Set
11,208
1,121
28
3
2
188,617
0
W
King Arthur
12,216
1,222
38
4
3
207,111
4
W
Apollo
10,824
1,082
55
6
3
185,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role