Player Matchup

Poseidon
Poseidon
Autistic Luigi
Poseidon
Level 17
God Stats
2W - 1L
1,297 SR
Queue Stats
24W - 30L
1,320 Elo+
Party 1
Achilles
Achilles
GiraffePuswa
Achilles
Level 28
God Stats
27W - 19L
1,549 SR
Queue Stats
138W - 128L
1,505 Elo+
Party 1
Loki
Loki
NightMareGG4898
Loki
Level 26
God Stats
7W - 14L
1,350 SR
Queue Stats
123W - 110L
1,490 Elo+
Party 1
Anhur
Anhur
TerneraConQueso
Anhur
Level 30
God Stats
11W - 2L
1,762 SR
Queue Stats
30W - 10L
1,729 Elo+
Solo
Amaterasu
Amaterasu
crazykil02
Amaterasu
Level 28
God Stats
74W - 64L
1,529 SR
Queue Stats
181W - 168L
1,510 Elo+
Party 1
Team Averages
Level 26
1,498 SR
1,511 Elo+

VS

Team Averages
Level 19
1,641 SR
1,507 Elo+
Baron Samedi
Baron Samedi
BluueB0lts
Baron Samedi
Level 11
God Stats
70W - 70L
1,583 SR
Queue Stats
283W - 284L
1,456 Elo+
Solo
Ymir
Ymir
DrSmitty37
Ymir
Level 28
God Stats
20W - 12L
1,520 SR
Queue Stats
110W - 89L
1,501 Elo+
Solo
Hercules
Hercules
Ernie Winkler
Hercules
Level 15
God Stats
9W - 4L
1,701 SR
Queue Stats
17W - 7L
1,731 Elo+
Solo
Medusa
Medusa
Thermosss
Medusa
Level 29
God Stats
0W - 1L
1,786 SR
Queue Stats
42W - 23L
1,428 Elo+
Solo
Cthulhu
Cthulhu
lI-N4CH0-Il
Cthulhu
Level 11
God Stats
12W - 11L
1,614 SR
Queue Stats
184W - 216L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
3 / 8 / 19
13,402
957
17,018
16,042
7,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
GiraffePuswa
Achilles
20
11 / 6 / 12
14,984
1,070
20,919
25,272
24,836
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 3 / 19
14,640
1,046
17,012
13,935
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 5 / 17
16,191
1,157
49,227
28,005
13,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
crazykil02
Amaterasu
20
4 / 3 / 18
13,765
983
20,962
30,144
28,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BluueB0lts
Baron Samedi
20
4 / 12 / 13
13,772
984
18,822
25,976
10,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 4 / 14
13,924
995
17,530
27,070
42,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Ernie Winkler
Hercules
19
1 / 1 / 9
11,915
851
9,278
16,123
18,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Thermosss
Medusa
20
15 / 8 / 6
17,069
1,219
39,285
25,339
10,376
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
lI-N4CH0-Il
Cthulhu
19
3 / 14 / 8
13,079
934
18,707
39,148
48,430
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
75
39
Kills
25
25
Deaths
39
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
8
19
1.56
L
Baron Samedi
BluueB0lts
Baron Samedi
4
12
13
0.88
L
2
4
14
2.25
L
Hercules
Ernie Winkler
Hercules
1
1
9
5.5
W
Achilles
GiraffePuswa
Achilles
11
6
12
2.83
W
7
3
19
5.5
W
14
5
17
4.5
L
Medusa
Thermosss
Medusa
15
8
6
2.25
W
Amaterasu
crazykil02
Amaterasu
4
3
18
4.33
L
Cthulhu
lI-N4CH0-Il
Cthulhu
3
14
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,138
Damage
103,622
113,398
Taken
133,656
81,186
Mitigated
131,292
18,126
Healing
23,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
17,018
4,582
0
0
16,042
7,233
0
8,658
7,243
39,819
0
L
Baron Samedi
BluueB0lts
Baron Samedi
18,822
1,378
4,485
3,892
25,976
10,990
0
3,368
22,608
35,628
0
L
17,530
4,532
0
0
27,070
42,863
0
3,435
23,635
34,358
0
L
Hercules
Ernie Winkler
Hercules
9,278
2,381
0
6,884
16,123
18,633
0
2,359
13,764
335
10,964
W
Achilles
GiraffePuswa
Achilles
20,919
9,818
0
2,111
25,272
24,836
0
12,196
12,939
0
42,365
W
17,012
4,515
0
585
13,935
7,338
0
7,623
6,220
5
32,452
W
49,227
40,009
0
9,777
28,005
13,485
0
12,701
15,168
0
66,305
L
Medusa
Thermosss
Medusa
39,285
26,120
0
6,385
25,339
10,376
0
1,422
23,917
0
62,870
W
Amaterasu
crazykil02
Amaterasu
20,962
11,292
0
5,653
30,144
28,294
0
14,133
15,874
0
34,831
L
Cthulhu
lI-N4CH0-Il
Cthulhu
18,707
2,821
1,940
0
39,148
48,430
0
6,434
32,714
39,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,982
Gold Earned
69,759
206
Minions Killed
179
4
Camps Cleared
5
1,309,807
Distance Traveled
1,184,359
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,402
957
68
5
0
210,705
1
L
Baron Samedi
13,772
984
40
3
1
247,465
0
L
Ymir
13,924
995
31
2
0
259,479
0
L
Hercules
11,915
851
9
1
1
120,809
0
W
Achilles
14,984
1,070
52
4
2
283,228
0
W
Loki
14,640
1,046
39
3
1
290,435
2
W
Anhur
16,191
1,157
23
2
1
231,187
0
L
Medusa
17,069
1,219
54
4
2
276,461
0
W
Amaterasu
13,765
983
24
2
0
294,252
0
L
Cthulhu
13,079
934
45
3
1
280,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role