Player Matchup

Loki
Loki
Beef Creamy
Loki
Level 18
God Stats
2W - 3L
1,458 SR
Queue Stats
67W - 69L
1,451 Elo+
Party 2
Hou Yi
Hou Yi
Beef Steamy
Hou Yi
Level 14
God Stats
18W - 19L
1,503 SR
Queue Stats
20W - 22L
1,500 Elo+
Party 2
Olorun
Olorun
Big Pecan
Olorun
Level 10
God Stats
13W - 9L
1,482 SR
Queue Stats
26W - 19L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
SnowFadez
Cthulhu
Level 17
God Stats
1W - 1L
1,705 SR
Queue Stats
48W - 42L
1,376 Elo+
Party 2
King Arthur
King Arthur
bigsnack43
King Arthur
Level 8
God Stats
1W - 2L
1,407 SR
Queue Stats
3W - 4L
1,376 Elo+
Party 2
Team Averages
Level 13
1,511 SR
1,416 Elo+

VS

Team Averages
Level 12
1,473 SR
1,316 Elo+
Nemesis
Nemesis
CocaColion
Nemesis
Level 4
God Stats
1W - 4L
1,216 SR
Queue Stats
1W - 6L
1,152 Elo+
Party 1
Thanatos
Thanatos
Niubi3
Thanatos
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 80L
1,388 Elo+
Solo
Mulan
Mulan
Pika-Bulu
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,152 Elo+
Party 1
Anubis
Anubis
dhogie10
Anubis
Level 28
God Stats
99W - 86L
1,570 SR
Queue Stats
146W - 140L
1,423 Elo+
Solo
Tiamat
Tiamat
toddy-e-baum
Tiamat
Level 14
God Stats
13W - 7L
1,579 SR
Queue Stats
18W - 17L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,970
410
3,915
9,778
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
13
4 / 5 / 0
8,106
477
6,872
9,957
1,987
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Big Pecan
Olorun
14
2 / 6 / 0
8,564
504
5,308
11,072
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SnowFadez
Cthulhu
11
0 / 1 / 3
6,951
409
3,523
11,172
4,537
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
bigsnack43
King Arthur
13
2 / 5 / 0
7,955
468
5,239
12,805
8,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocaColion
Nemesis
12
2 / 2 / 2
8,174
481
6,462
9,303
5,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Niubi3
Thanatos
17
13 / 0 / 4
11,252
662
10,819
15,211
5,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Pika-Bulu
Mulan
12
0 / 5 / 3
7,685
452
3,199
10,896
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
dhogie10
Anubis
15
4 / 2 / 3
9,351
550
9,784
9,144
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
13
4 / 0 / 5
8,520
501
9,057
5,627
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
23
23
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
Hou Yi
4
5
0
0.8
L
Olorun
Big Pecan
Olorun
2
6
0
0.33
W
Nemesis
CocaColion
Nemesis
2
2
2
1.5
W
Thanatos
Niubi3
Thanatos
13
0
4
15
W
Mulan
Pika-Bulu
Mulan
0
5
3
0.3
L
Cthulhu
SnowFadez
Cthulhu
0
1
3
1.5
L
King Arthur
bigsnack43
King Arthur
2
5
0
0.4
W
Anubis
dhogie10
Anubis
4
2
3
2.75
W
Tiamat
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,857
Damage
39,321
54,784
Taken
50,181
22,202
Mitigated
25,786
8,657
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,915
550
0
1,014
9,778
2,151
0
3,749
5,877
0
24,700
L
Hou Yi
6,872
3,634
0
1,069
9,957
1,987
1,037
6,006
3,812
0
41,666
L
Olorun
Big Pecan
Olorun
5,308
3,385
76
1,848
11,072
4,607
2,726
2,542
8,304
44,079
3,275
W
Nemesis
CocaColion
Nemesis
6,462
1,867
0
1,615
9,303
5,821
1,425
1,819
7,484
0
32,105
W
Thanatos
Niubi3
Thanatos
10,819
4,645
0
17,404
15,211
5,986
277
2,056
13,155
0
80,668
W
Mulan
Pika-Bulu
Mulan
3,199
783
0
2,126
10,896
6,755
441
1,837
9,059
488
17,512
L
Cthulhu
SnowFadez
Cthulhu
3,523
506
0
3,268
11,172
4,537
195
6,020
5,073
23,982
0
L
King Arthur
bigsnack43
King Arthur
5,239
1,696
0
1,382
12,805
8,920
293
150
12,655
0
35,793
W
Anubis
dhogie10
Anubis
9,784
432
107
4,606
9,144
4,011
1,152
1,177
7,967
72,416
0
W
Tiamat
9,057
327
22
2,748
5,627
3,213
1,983
1,224
4,403
39,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
44,982
304
Minions Killed
391
0
Camps Cleared
0
1,626,214
Distance Traveled
1,579,555
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,970
410
38
2
0
352,980
1
L
Hou Yi
8,106
477
70
4
0
296,714
1
L
Olorun
8,564
504
95
6
0
291,891
0
W
Nemesis
8,174
481
49
3
0
331,090
6
W
Thanatos
11,252
662
133
8
0
367,634
0
W
Mulan
7,685
452
28
2
0
319,943
1
L
Cthulhu
6,951
409
38
2
0
349,437
1
L
King Arthur
7,955
468
63
4
0
335,192
2
W
Anubis
9,351
550
110
6
0
293,924
3
W
Tiamat
8,520
501
71
4
0
266,964
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role