Player Matchup

King Arthur
King Arthur
FallScissors391
King Arthur
Level 19
God Stats
10W - 13L
1,453 SR
Queue Stats
43W - 60L
1,212 Elo+
Party 1
Neith
Neith
T-MAG14
Neith
Level 7
God Stats
0W - 1L
1,172 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
Wesleyof300
Thor
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
fajaha00000
Kuzenbo
Level 26
God Stats
21W - 18L
1,498 SR
Queue Stats
62W - 82L
1,240 Elo+
Party 1
Vulcan
Vulcan
invaderxan1
Vulcan
Level 23
God Stats
0W - 2L
1,206 SR
Queue Stats
23W - 35L
1,258 Elo+
Party 1
Team Averages
Level 18
1,366 SR
1,342 Elo+

VS

Team Averages
Level 24
1,588 SR
1,360 Elo+
Aphrodite
Aphrodite
SwollenBarnicle
Aphrodite
Level 27
God Stats
11W - 17L
1,607 SR
Queue Stats
125W - 155L
1,335 Elo+
Party 2
Fenrir
Fenrir
SwollenFather
Fenrir
Level 39
God Stats
5W - 15L
1,700 SR
Queue Stats
66W - 93L
1,365 Elo+
Party 2
Bacchus
Bacchus
SwollenGlory
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 85L
1,313 Elo+
Party 2
Izanami
Izanami
SwollenLoner
Izanami
Level 27
God Stats
13W - 15L
1,632 SR
Queue Stats
52W - 60L
1,286 Elo+
Party 2
Bellona
Bellona
sinless-lucifer
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FallScissors391
King Arthur
19
4 / 5 / 3
12,541
448
14,733
33,703
27,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
T-MAG14
Neith
9
0 / 5 / 0
8,239
294
3,287
6,305
1,846
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 0
14,680
524
20,496
20,191
8,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
fajaha00000
Kuzenbo
16
0 / 10 / 0
9,843
352
10,618
25,725
34,474
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
15
0 / 11 / 0
9,449
337
19,243
17,477
8,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SwollenBarnicle
Aphrodite
20
11 / 3 / 5
14,827
530
15,579
19,554
11,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
4 / 0 / 7
13,340
476
7,231
21,835
14,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
SwollenGlory
Bacchus
18
3 / 3 / 12
12,857
459
9,785
22,932
33,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SwollenLoner
Izanami
20
13 / 3 / 8
15,209
543
30,187
22,381
9,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 4 / 4
13,205
472
11,642
22,664
30,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
71
12
Kills
35
36
Deaths
13
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FallScissors391
King Arthur
4
5
3
1.1
W
Aphrodite
SwollenBarnicle
Aphrodite
11
3
5
4.5
W
4
0
7
7.5
W
Bacchus
SwollenGlory
Bacchus
3
3
12
3
W
Izanami
SwollenLoner
Izanami
13
3
8
5.67
L
Neith
T-MAG14
Neith
0
5
0
0
L
8
5
0
1.6
L
Kuzenbo
fajaha00000
Kuzenbo
0
10
0
0
L
Vulcan
0
11
0
0
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,377
Damage
74,424
103,401
Taken
109,366
80,237
Mitigated
99,085
11,079
Healing
43,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FallScissors391
King Arthur
14,733
1,545
0
8,818
33,703
27,315
320
14,178
19,525
0
70,726
W
Aphrodite
SwollenBarnicle
Aphrodite
15,579
889
10,872
10,067
19,554
11,266
1,176
3,048
16,314
96,593
0
W
7,231
2,159
0
11,874
21,835
14,575
590
2,815
18,884
0
101,479
W
Bacchus
SwollenGlory
Bacchus
9,785
1,391
0
1,449
22,932
33,253
995
5,868
16,736
35,125
0
W
Izanami
SwollenLoner
Izanami
30,187
20,233
0
7,767
22,381
9,952
7,005
12,228
9,839
0
141,427
L
Neith
T-MAG14
Neith
3,287
631
0
941
6,305
1,846
330
2,066
4,239
0
26,858
L
20,496
6,039
0
1,237
20,191
8,015
180
6,131
14,060
0
104,615
L
Kuzenbo
fajaha00000
Kuzenbo
10,618
1,856
0
0
25,725
34,474
0
2,554
23,171
53,932
0
L
Vulcan
19,243
5,703
0
83
17,477
8,587
304
5,341
12,136
65,500
0
W
11,642
2,231
0
1,055
22,664
30,039
2,790
4,909
17,501
26,290
47,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,752
Gold Earned
69,438
450
Minions Killed
721
0
Camps Cleared
0
2,123,471
Distance Traveled
2,534,006
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,541
448
118
4
0
537,005
0
W
Aphrodite
14,827
530
177
6
0
493,254
0
W
Fenrir
13,340
476
143
5
0
558,307
0
W
Bacchus
12,857
459
43
2
0
535,666
1
W
Izanami
15,209
543
241
9
0
442,767
0
L
Neith
8,239
294
40
1
0
173,644
0
L
Thor
14,680
524
138
5
0
493,769
3
L
Kuzenbo
9,843
352
71
3
0
452,813
0
L
Vulcan
9,449
337
83
3
0
466,240
1
W
Bellona
13,205
472
117
4
0
504,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role