Player Matchup

Odin
Odin
Axyok
Odin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 187L
1,537 Elo+
Party 2
Zeus
Zeus
NoGoodBiggie
Zeus
Level 64
God Stats
6W - 7L
1,095 SR
Queue Stats
274W - 269L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
NoGoodFloyd
Gilgamesh
Level 27
God Stats
6W - 6L
1,507 SR
Queue Stats
83W - 83L
1,389 Elo+
Party 2
Team Averages
Level 64
1,367 SR
1,454 Elo+

VS

Team Averages
Level 22
1,401 SR
1,426 Elo+
Sun Wukong
Sun Wukong
BLUEFISHPLEB
Sun Wukong
Level 8
God Stats
4W - 6L
1,411 SR
Queue Stats
9W - 12L
1,357 Elo+
Party 1
Chiron
Chiron
GREENFISHPLEB
Chiron
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
240W - 258L
1,464 Elo+
Party 1
Cerberus
Cerberus
PURPLEFISHPLEB
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 278L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Axyok
Odin
11
2 / 5 / 13
8,101
736
6,067
10,955
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
13 / 2 / 4
10,110
919
17,345
6,897
2,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
NoGoodFloyd
Gilgamesh
11
2 / 3 / 13
8,207
746
9,545
9,663
4,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BLUEFISHPLEB
Sun Wukong
11
5 / 6 / 4
7,950
723
5,084
13,751
7,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 5 / 3
8,044
731
9,041
11,580
3,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
9
0 / 6 / 7
6,868
624
4,974
14,097
12,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
17
Kills
10
10
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
Axyok
Odin
2
5
13
1.7
L
Sun Wukong
BLUEFISHPLEB
Sun Wukong
5
6
4
1.17
L
5
5
3
1.3
W
13
2
4
7.5
W
Gilgamesh
NoGoodFloyd
Gilgamesh
2
3
13
2.83
L
Cerberus
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,957
Damage
19,099
27,515
Taken
39,428
14,857
Mitigated
24,255
1,929
Healing
6,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Axyok
Odin
6,067
1,957
0
878
10,955
8,573
716
1,237
9,718
0
17,375
L
Sun Wukong
BLUEFISHPLEB
Sun Wukong
5,084
1,158
0
904
13,751
7,666
0
5,111
8,354
0
17,054
L
9,041
3,654
517
3,494
11,580
3,992
0
5,736
5,633
0
31,588
W
17,345
1,500
0
787
6,897
2,170
1,254
1,347
5,550
44,470
0
W
Gilgamesh
NoGoodFloyd
Gilgamesh
9,545
2,620
0
264
9,663
4,114
268
2,390
7,273
0
20,795
L
Cerberus
4,974
516
0
1,332
14,097
12,597
0
6,498
7,337
12,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,418
Gold Earned
22,862
130
Minions Killed
92
0
Camps Cleared
0
595,748
Distance Traveled
544,073
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,101
736
36
3
0
199,118
0
L
Sun Wukong
7,950
723
18
2
0
183,918
0
L
Chiron
8,044
731
46
4
0
183,926
4
W
Zeus
10,110
919
73
7
0
189,372
0
W
Gilgamesh
8,207
746
21
2
0
207,258
0
L
Cerberus
6,868
624
28
3
0
176,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role