Player Matchup

Jormungandr
Jormungandr
ARBY1an1da7CHIEF
Jormungandr
Level 84
God Stats
2W - 0L
1,722 SR
Queue Stats
44W - 31L
1,506 Elo+
Party 1
Achilles
Achilles
Big_Smoke_Omega
Achilles
Level 16
God Stats
14W - 6L
1,646 SR
Queue Stats
243W - 156L
1,620 Elo+
Party 1
Medusa
Medusa
MasKeD_VeXiatiOn
Medusa
Level 126
God Stats
27W - 13L
1,674 SR
Queue Stats
520W - 353L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheGhostLights
Morgan Le Fay
Level 28
God Stats
21W - 9L
1,664 SR
Queue Stats
432W - 318L
1,627 Elo+
Party 1
Osiris
Osiris
temp-150029
Osiris
Level 124
God Stats
1W - 4L
1,504 SR
Queue Stats
437W - 325L
1,614 Elo+
Party 1
Team Averages
Level 76
1,642 SR
1,597 Elo+

VS

Team Averages
Level 83
1,611 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
FluffyGOAT22
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,533 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 3
Hercules
Hercules
Gun2279
Hercules
Level 84
God Stats
3W - 8L
1,617 SR
Queue Stats
272W - 321L
1,517 Elo+
Party 2
Fenrir
Fenrir
HelloImarca
Fenrir
Level 156
God Stats
1W - 2L
1,748 SR
Queue Stats
112W - 94L
1,517 Elo+
Party 3
Rama
Rama
IX Vetro
Rama
Level 139
God Stats
7W - 10L
1,571 SR
Queue Stats
712W - 642L
1,584 Elo+
Party 2
Mercury
Mercury
NeilMah
Mercury
Level 24
God Stats
41W - 38L
1,584 SR
Queue Stats
98W - 87L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARBY1an1da7CHIEF
Jormungandr
8
1 / 1 / 2
5,767
524
2,539
7,031
2,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
10
3 / 2 / 3
6,422
584
4,829
7,765
2,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 1 / 0
6,757
614
4,292
7,569
2,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
TheGhostLights
Morgan Le Fay
10
1 / 2 / 3
6,014
547
4,620
4,270
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
3 / 2 / 1
7,609
692
5,620
6,743
4,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FluffyGOAT22
Morgan Le Fay
10
4 / 4 / 0
6,324
575
5,033
5,882
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Gun2279
Hercules
11
1 / 2 / 0
6,466
588
4,189
6,594
5,016
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
9
2 / 4 / 1
6,366
579
4,041
8,430
2,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rama
11
0 / 2 / 0
6,411
583
3,222
8,416
2,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
NeilMah
Mercury
10
1 / 1 / 1
6,305
573
2,552
6,449
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
8
8
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ARBY1an1da7CHIEF
Jormungandr
1
1
2
2
W
Achilles
3
2
3
2.25
L
Morgan Le Fay
FluffyGOAT22
Morgan Le Fay
4
4
0
1
L
Hercules
Gun2279
Hercules
1
2
0
0.5
L
Fenrir
2
4
1
0.63
L
Rama
0
2
0
0
W
3
1
0
3
L
Mercury
NeilMah
Mercury
1
1
1
1.5
W
Morgan Le Fay
TheGhostLights
Morgan Le Fay
1
2
3
1.25
W
Osiris
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
19,037
33,378
Taken
35,771
14,101
Mitigated
14,179
7,307
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ARBY1an1da7CHIEF
Jormungandr
2,539
622
266
1,612
7,031
2,983
5
869
6,162
15,321
0
W
Achilles
4,829
2,304
0
1,238
7,765
2,505
0
2,071
5,694
0
33,776
L
Morgan Le Fay
FluffyGOAT22
Morgan Le Fay
5,033
458
0
97
5,882
1,853
0
3,064
2,818
23,586
0
L
Hercules
Gun2279
Hercules
4,189
750
0
1,460
6,594
5,016
0
0
6,594
0
29,114
L
Fenrir
4,041
1,447
0
1,317
8,430
2,962
0
2,838
5,592
0
22,996
L
Rama
3,222
2,943
0
3,190
8,416
2,267
0
316
8,100
0
50,623
W
4,292
2,250
0
2,514
7,569
2,318
0
0
7,569
0
45,137
L
Mercury
NeilMah
Mercury
2,552
1,276
0
360
6,449
2,081
0
1,067
5,382
0
35,443
W
Morgan Le Fay
TheGhostLights
Morgan Le Fay
4,620
243
0
677
4,270
1,432
51
1,583
2,687
26,100
0
W
Osiris
5,620
1,806
0
1,000
6,743
4,863
0
510
6,233
0
36,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,569
Gold Earned
31,872
293
Minions Killed
331
0
Camps Cleared
0
1,128,002
Distance Traveled
1,098,474
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,767
524
26
2
0
221,918
2
W
Achilles
6,422
584
58
5
0
230,959
0
L
Morgan Le Fay
6,324
575
36
3
0
199,084
0
L
Hercules
6,466
588
85
8
0
218,611
4
L
Fenrir
6,366
579
40
4
0
213,860
1
L
Rama
6,411
583
91
8
0
208,156
2
W
Medusa
6,757
614
92
8
0
214,223
4
L
Mercury
6,305
573
79
7
0
258,763
2
W
Morgan Le Fay
6,014
547
41
4
0
228,507
0
W
Osiris
7,609
692
76
7
0
232,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role